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Again I have reason to mistrust the randomness of dice roll. I just played 9 backgammon games in a row, and all 9 opponent had a 6-6 roll . Nine in a row, without anything else in between. Does anyone believe this is pure chance? Two days ago, I had a streak of 5 such 6-6 rolls (didn't complain about that one, though). Generally, I have the feeling if you play fast enough, you can get the same roll again in the next game, for about 10 to 15 seconds. So whenever I have a nice double roll, I hurry really up to play, as I can manage to 'roll' the same double in the next three or four games. Try it, if you don't believe it. And if a roll is bad, like 1-2, I typically wait ten secs until I press 'Send Move'. I remember Fencer claims that the current server milliseconds are used for the randomizing; there could be an error in the code there, and it uses the single digit seconds instead? or some other error. Re-Randomizing for every roll is not a good solution anyway; there are much better ways to make good random numbers (my Minor topic in my masters degree was 'Random Number Generation'; it was a while ago, but I still remember some things).
(do skréše) Jak potřeboješ večmochat staré vzkaz od orčityho špiloša, bóchni na plke o něm a na prvnim řádko za přehlašovacim ménem nandeš možnost okázat jeho zpráve. (konec) (okázat šecke vechetávke)