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Andersp: It seems to me that you have no idea how I am changing and improving the beta during a game, reacting on experiences. But that is indeed irrelevant. I would suggest to change your view on the opponent, see the engine instead of its operator / programmer, and notify its strictly limited use of persistant data. (It is a 48K engine only, no opening library, no table bases).
(do skréše) Dež přejedeš tó meščárkó nad špilošovó maluvkó členstvi, okáže se tě takové jakobe řádek s hlavnima plkama o špilošovi. (pauloaguia) (okázat šecke vechetávke)