Imsoaddicted: I know we discussed a little of this on the tournament board, but would love to discuss it a little more. (The subject of too many team tournament) (Plus since I'm one of the people who create site team tournaments, I REALLY do like to know what others want & think when creating them.)
Yes, team tournaments like regular tournament can take a long time to complete when there are some slower players, or games that can last a long time in certain cases (like Cloning gammon when more and more pieces are introduced to a game.)
On the face, the idea of "no more team tournaments until the others are finished" sounds good, but in my opinion, not really good for most players.
For example, Lets say I love Backgammon & love playing in backgammon site team tournaments. I join one, I play all my games within 1 month - I did not do too well & my team did not do to well, so we will not move on.
So what you are saying since other players (usually just a couple) will hold up a tournament for many many more months, that you think there should be no more backgammon team tournaments until it is complete - even if it will take 2 more years? Think that would be kind of unfair to me to not be able to play a site team tournament for that long just because the last one had not been completed yet.
Of course a helpful solution would be if Fencer does implement the ability of tournaments to start next rounds once the winners are determined - that way even though a slow game might still hold up a tournament, it might also be one of those games that don't even matter to the final results of the round.
(do skréše) Veoži Zapesovač pro ozkóšeni vzhledo popiso s HTML tagama v plkách o sobě, dřiv než je pospřehébáš. (Jenom cálojici členi) (rednaz23) (okázat šecke vechetávke)