O čem je toďten plk: Re: Rating charge versus match length and rating difference of players
playBunny: quote "The real question is: why do the same points apply when you win or lose an 11-point match or 1-point match???"
I have wondered about this. As I used to only play single games, the rating system here would discourage people with higher ratings than myself from playing me. When I started to play matches, I noticed that higher rated players were more likely to play me, but only if we played longer matches. I presume this was in part to account for the skill supposedly shown by the higher rating and the rating awarded for winning the match.
So I got to thinking, why doesn't Fencer have a weighting system for the matches? With a single game being lessened the most and then a steep curve that begins to level off as the number of games in a match increases?
An example; It seems like a 100 point difference in rating has the rating change 11 for the person with the lower rating if he wins and 5 if he loses. Seeing how even the world champion can be beaten in a single game it is obvious that such odds are ridiculous for a single game, but certainly seem fair enough in a 15 game match. How hard can it be to devise a scale for the odds and ratings to make it worthwhile to play with anyone?
As I only play on this site, I have to wonder if the other sites you've mentioned playbunny already do something along these lines?
(do skréše) Jak chceš někeho přivitat jeho rodnó řečó, zkos veožit našo Špilošovo mluvo bóchnotim do linko "vic o řečách" pod maléma fanglama. (pauloaguia) (okázat šecke vechetávke)