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The duck is a brick - pieces cannot move through the square occupied by the duck. However, knights can jump over the duck. Each player’s turn has 2 steps: After moving a piece, the duck must be moved to a different and empty square. There is no check or checkmate. Capture the opponent’s king to win. (Invented by Dr Tim Paulden.)
(do skréše) Dež seš napnoté(á), jak probihá tornaj, do keryhos vlitl(a), možeš ho se svéma spološpilošama okecat rovnó v "Mloveni" o toďteho tornaja. (HelenaTanein) (okázat šecke vechetávke)