For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)
O čem je toďten plk: Re: Ice age chess - checkmate timing
I can't tell about the specifics of Ice Age Chess and I agree that the fair way to tell would be to ask the inventor, but IMHO DarwinKoala has the right line of thought. A mate is not a mate if you can't actually take the king at the next move.
For an extreme example, consider a hypothetical variant where the queen is not allowed to move a single square (to make a king's move). You play 1.e4, 2.Bc4, 3.Qf3, 4.Qxf7. It would sound odd to claim that it is a mate because it would be a mate in orthochess, wouldn't it ?
As for the unwanted possibility of a king "moving into check", I think it is playing with words. If a king can't be taken at the next move, then its "moving into check" is just a potent optical illusion.
It is always possible to decide otherwise, but I think that in general variant design, playing up to the capture of the king should be the default.
(do skréše) Chce se tě zrovna valet rechlé špil, keré zaročeně skonči v pruběho dvó hodin? Vetvoř nabidko ke špilo a zadé tam Čas na špil: 0 dni 1 hodina, Extrovnica: 0 dni 0 hodin, Limit: 0 dni 1 hodina. (TeamBundy) (okázat šecke vechetávke)