Přehlašovaci méno: Kózelny sluvko:
Zapsáni novyho oževatela
Ovaděč: WhisperzQ , Mort , Bwild 
 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)

Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


Sóčet zpráv na léstko:
Véčet klobu na mloveni
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Mód: Každé može datlovat
Večmochat v plkách:  

1. unora 2007, 09:17:38
wetware 
O čem je toďten plk: Compromise Chess
With all the interest in Ambiguous Chess, I'm beginning to wonder whether anyone else here would like to see Compromise Chess added. It seems to me to be a close cousin (or maybe just an older aunt or uncle) of Ambiguous Chess.

Rules summary: player to move proffers 2 candidate moves (except in cases of forced moves--which are directly made); the other player decides which of the 2 candidate moves is actually played. Where things get really interesting: captures and responses to them. :)

24. května 2006, 14:48:02
Chicago Bulls 
O čem je toďten plk: Re: Compromise Chess
wetware: .
.
.
Do you think we will live forever? There is not much timeeeee for all these!
Ambiguous Chess is enough for me.....
Hopefully it will not be me that would decide if this new game you propose will be added here....

24. května 2006, 14:55:13
nabla 
O čem je toďten plk: Re: Compromise Chess
wetware: Good old Compromise Chess is also a nice game, it is indeed the variant closest to Ambiguous Chess. It looks like it is usually played with the rule that if you have only one move to get out of check, your opponent has to accept it. However, I prefer the "wild" rule that in such a case you lose the game (because your opponent will capture your king).

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