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I propose the following rule: if 40 consecutive half-moves are made without any pieces being captured, the game is declared a draw upon request of either player.
Lawless: 40 half-moves (i.e 20 full moves) limit is too low. As a consequence, many position, which are still full of life will be declared a draw, e.g. in this game: Dark Chess (andreas vs. Lawless) there were no captures for 28 full moves.
As alternative proposal I would suggest to keep 50-moves rule from the chess, i.e. if no capture or pawn move is made in 50 moves, a player get an option to declare the game a draw. Since players can't know when this occur, the situation should be detected by BrainKing automatically. But instead of automatically ending the game, a new button should appear on the game page: "Declare draw by 50-moves rules". The players then have an option to continue the game or finish it with a draw.
All right, 20 is not enough, but in my opinion, 50 moves is far too long for DC. Perhaps 30 or 40? Anybody ever had a game with 60 or more half-moves without a capture?
And I still can't understand why does a draw have to have anything to do with pawn moves. What is the point of making a draw dependent on something the players can't know?