Chaos: Note that this is only an issue if you play with a Fisher clock setting if there's no (or a small) increment on each move. If you gain 24 hours or more on each move, the risk is much smaller (it still can give one player some advantage as one player may build up "spare time" more rapidly than the other though - but even this is a solved problem).
(do skréše) Dež čekáš, až bodeš v něčem na taho, možeš bóchnót na "vechetat" o řádko "oževet" na dóležitym léstko, potem našteloj toďto hodnoto třeba na 30 sekond, abe se tě stav tvéch špilu oževoval rechléc. (Servant) (okázat šecke vechetávke)