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20. Agosto 2005, 10:08:48
pauloaguia 
Argomento: Re:
Marfitalu: You'll start with 15d but no bonus is added for each move... the last number is irrelevant: it could have just as well been 0, I think.

Actually I did a mistake: this setup would last at most 30d, since it's 15d for each player.

20. Agosto 2005, 10:00:13
pauloaguia 
Argomento: Re:
rabbitoid: If you want a game to last no more than 15days whole, you can set it to 15d/0/15d

8. Agosto 2005, 16:10:31
pauloaguia 
Argomento: Re: RSS feed of Server News
Fencer:

8. Agosto 2005, 12:17:32
pauloaguia 
Argomento: Re: RSS feed of Server News
Fencer: Another suggestion. On some pages there is some sort of special code that makes some browsers react to it. For instance, in Opera, whenever I visit a page that somehow has some RSS connection, A small blue RSS icon appears on the address bar. If I click on it I immediatelly get the option of subscribing that feed.
I think it has something to do with code like
<link rel="alternate" href="ADDRESS/news.rss" type="application/rss+xml" title="Server news"/>

I think it could be a nice thing to implement here as well, and that code could go on the ServerNews page. At least while there is no reference to the RSS feed anywhere on the site (that I've seen, anyway).

8. Agosto 2005, 11:46:24
pauloaguia 
Argomento: Re: Print version
Fencer: I'd like to suggest that the Printer Friendly version of this page didn't have the message box in it. No point to have a message form on paper is there? ;)

Haven't checked the rest of the site yet, but I like the idea...

2. Agosto 2005, 09:39:41
pauloaguia 
Argomento: Re: Icon List...
Daniel Snyder: There really are smiles that aren't on the list. If you hover your mouse over a smile, a hint window will usually show where you'll see it's code. That way you can use it as well...

25. Luglio 2005, 18:54:23
pauloaguia 
Argomento: Re:
Andre Faria: Wrong DB :P
But yes, we did...

25. Luglio 2005, 10:21:20
pauloaguia 
Argomento: Re:
rod03801: but didn't see it there either..
Just start a game with 0d0h per move and you will get a never-timeout game...

15. Luglio 2005, 22:56:57
pauloaguia 
Argomento: Re: OFF TOPIC but easy to answer.........
Chessmaster1000: Next time you can allways ask Google ;)

11. Luglio 2005, 10:45:47
pauloaguia 
Argomento: Re: Fischer time
Binabik: Don't play one of those games against someone who lives in Europe or Asia... unless you know him (her) preety well and can aggree on a time to both be online and play your moves...

On the other hand, you can set the time settings so that it allows for roughly a move per day and everyone can be happy about it...

7. Luglio 2005, 00:43:44
pauloaguia 
Argomento: Re: Bonus?
Skyking: Here. It's the link that you get on que question mark for the Time Control, a bit above on that page ;)

1. Luglio 2005, 17:20:57
pauloaguia 
Argomento: Re:
Jules: Your pics have gone away too, eh? :/

1. Luglio 2005, 10:03:04
pauloaguia 
Argomento: Re: "move and go to..."
Binabik: On "Settings", under "Sort next game by " choose "Time of next move", "ascending".
See if that works best for you ;)

16. Giugno 2005, 13:53:42
pauloaguia 
Argomento: Re:
Fencer: The opinion of "a lot of pawns" is not important.

Pawns still make up for most of the members on this site. Without them you'd have no site!
Anyway, pawns will be able to buy vacation days as well, right?

Luke Skywalker: The fact that you can now start games where vacation days don't count might make it easier on the pawns.

14. Giugno 2005, 20:53:42
pauloaguia 
Argomento: Re: Autovacation and fixed weekend
Fencer: Then better do it before there's more

14. Giugno 2005, 20:47:06
pauloaguia 
Argomento: Re: Autovacation and fixed weekend
Fencer: Then maybe this page should be updated... it's kind of incomplete now and new people may not get the full picture after reading that...

14. Giugno 2005, 20:42:28
pauloaguia 
Argomento: Autovacation and fixed weekend
Modificato da pauloaguia (14. Giugno 2005, 20:43:04)
So... when you select the option of fixed weekend in a game that means that autovacation won't save you from timing out... Right?

(where was this option when I was just a pawn? )

6. Giugno 2005, 16:59:03
pauloaguia 
Argomento: Re:
bwildman: In that case you'd have to keep on gettin gnew globs. Some members get moderated more than half a dozen times...

28. Maggio 2005, 20:33:24
pauloaguia 
Argomento: Re:
rod03801: Maybe an option to see the game DB's only in my language like there is one for fellowships? But then again, I use the portuguese version of the site but would still like to see the english DB's (and maybe a couple more). So maybe an option for favourite languages or something?

And there is no visual hint that those flags are clickable. Everyone that has been here long enough will try to click them to access the DB, but newcomers might not get that idea... the link should be on the numbers, or a small message like "board (click flags)". It's just not very intuitive the way it is now, in my opinion.

28. Maggio 2005, 20:14:10
pauloaguia 
Argomento: Re: Re:
Fencer: Well, probably what rod means is that "With more and more languages being added to the site, it won't look nice to display (4/12/3/8/4/9/2) or similar numbers :-)"

23. Maggio 2005, 18:02:58
pauloaguia 
Argomento: Re: configure default 'Next' action
pauloaguia: hmmm... but that isn't necessarily the order they're on your homepage though (just noticed this part from your post)

23. Maggio 2005, 18:02:01
pauloaguia 
Argomento: Re: configure default 'Next' action
Shreela: Goto Settings -> and then on the option "Sort next game by " choose "time of last move" ascending
(sorry if the labels aren't accurate... I'm translating as I write it)

20. Maggio 2005, 17:17:11
pauloaguia 
Argomento: Re: rigged dice? favortism?
Backgammonfan28: I have noticed lately that in my opinion, it seems the dice favor the lower rated player
And did you ever noticed that when you're stuck in traffic the other lane is always moving faster? ;)

It's called selective memory... and it's a fact of life I'm not attacking what you said or anything...

18. Maggio 2005, 15:35:45
pauloaguia 
Argomento: Re: Fellowships and Posts
Luke Skywalker: At least that's the real reason for me not wanting to join a fellowship right now - I would't have the time for all the extra games (and boards too)

18. Maggio 2005, 15:23:02
pauloaguia 
Argomento: Re: Fellowships and Posts
Walter Montego: No, pawns cannot join fellowships. It's a paying members perk.
Your suggestion would remove some of the incentive for pawns to become paying members, since many of them do that preciselly to be able to join fellowships.

16. Maggio 2005, 14:23:36
pauloaguia 
Argomento: Re: All these negative days
rabbitoid: Anyway seems to be fixed. My negative times have been coming back to normal on all the games I moved today... The only ones remaining are the ones that still haven't moved today and those that should have normally timed out.

12. Maggio 2005, 10:00:11
pauloaguia 
Argomento: Cloak mode
Only downside I found so far: I can't tell 'fake onlines' appart from the rest. What I call a fake online is someone that is on the main page, with autorefresh on, but hasn't moved from there for at least 15min. So they appear to be online when in fact they are somewhere else...
Last night I caught a usually 'fake onliner' in cloak mode... I couldn't tell if she was just with autorefresh on or if I should stick around a few minutes to wait for her to move (I payed off to stick around )

Maybe auto-refresh shouldn't count for your online status?

11. Maggio 2005, 21:31:06
pauloaguia 
Argomento: About this cloak mode thinguie...
I know it says so on the FAQ, but shouldn't it also say here that cloak mode is a feature for paying members only?
Just so when people weight it out between paying or not they know exactly what they're (not) buying...

24. Aprile 2005, 23:40:01
pauloaguia 
Argomento: Re: Re:
Chessmaster1000: I wasn't doubting you... I was just stating the fact that you shouldn't have had to set the language back... there's something going on with the cookies lately, I'm sure...

I'm at a worst predicament - when in portuguese setting, the calendar never shows properly, no matte rhow many times I click the flag
I even posted a bug in the Bug Tracker... [wondering what Fencer will think of the first bug posted in portuguese ]

24. Aprile 2005, 23:21:01
pauloaguia 
Argomento: Re:
Chessmaster1000: Interestingly enough your message was already in english, so there should have been no need to set the language back... right?
What is going on with the cookies around here lately?

23. Aprile 2005, 14:04:10
pauloaguia 
Argomento: Re: Re:
Since we're all playing smiles:

20. Aprile 2005, 01:21:10
pauloaguia 
Argomento: Re: thank you brainking for your good member service
CleverHunk: [BrainKing is number 1]

18. Aprile 2005, 11:36:03
pauloaguia 
All smiles codes can be found on the smile shelp page that you can access through the question mark next to the smile icon above every message box.
That's how I know smiles cush as (109) or (but I don't need a smile to know this last one )

16. Aprile 2005, 14:36:25
pauloaguia 
Argomento: Re: Re:
reza: It's not just your oppinion

16. Aprile 2005, 14:25:03
pauloaguia 
Argomento: Re:
farmer sam: English and Czech were the only official BK languages at the time. Someone using the site, surelly had to know one of the 2

15. Aprile 2005, 01:21:04
pauloaguia 
Argomento: Re: Re:
Bry: If you want to go that way, I'm sure that the majority of the votes would fall on the star spangled banner

15. Aprile 2005, 00:37:49
pauloaguia 
Argomento: Re: If you go to the
nobleheart: I'd say they're probably getting stuck with the portuguese foruns... I mean, that's what I (correctly) see when I change the language to portuguese.

7. Aprile 2005, 16:57:22
pauloaguia 
Argomento: Re: BKR calculation
Luke Skywalker: Even more: what if they ALL end before 2 moves?

6. Aprile 2005, 14:50:04
pauloaguia 
Argomento: Re:
Czuch Chuckers: Should have been written in portuguese in the first place

3. Aprile 2005, 23:27:57
pauloaguia 
Argomento: Re: Re:
Fencer: Now you really got me . And here I was thinking the czechs also had an important holiday in April like we do...
Well, always glad to be helpful

3. Aprile 2005, 23:18:50
pauloaguia 
Speaking of which: what is celebrated Abril 12th in Czech Republic? Just wondering since it's another one of those don't-have-to-play kind of days

3. Aprile 2005, 23:08:41
pauloaguia 
Argomento: Re: Vacation Days
You already get about 140 days each year that you don't have to play. Why do you need more than that?

2. Aprile 2005, 01:10:39
pauloaguia 
Argomento: Re: Re:
Czuch Chuckers: Actually I think it can. Imagine you have auto-vacation on. You timeout on a Friday, at 00:10. AV kicks in, the day is set as vacation and you get extra 24h. All the way through Friday it will give the impression that you have less than 24h to 'live'.
But then, on Sat at 00:10, you timeout. But since you can't timeout on a weekend, you get the extra 48h (or is it 24h again? not sure here).

I've seen this happen a few times before, so I guess it's the way it works...

1. Aprile 2005, 13:24:13
pauloaguia 
Great, now I won't know what everyone is talking about...
What's a * 133 *? or a * 135 *? or a * 128 *?
Is it because it's April fool's day?

I tell you, this smile business is a two sided sword... someday a pawn will get the wrong message and then all hell will break loose

29. Marzo 2005, 15:06:14
pauloaguia 
Argomento: Re: Waiting Games
Fencer:

29. Marzo 2005, 14:29:35
pauloaguia 
Argomento: Re: Waiting Games
Fencer: Can it have the page links on top of the list as well? I only see them on the bottom of the table.

20. Marzo 2005, 23:57:26
pauloaguia 
Argomento: Delete games
I remeber this being discussed in the past but don't recall someone saying it had been implemented:
Has the ability to delete games before the first two moves been removed? I was trying to delete a game that hasn't even started but can't seem to find the proper link to... * 552 *

Oh well, I guess I can wait until tomorrow when he times out... * 29 *

14. Marzo 2005, 00:23:25
pauloaguia 
Argomento: Re: Re:
Czuch Chuckers: The way I see it some other paying members are also having problems with creating fellowships. So he's having exactly what other paying members are having :)

And when Fencer fixes it for one it will be fixed for all.

I thought this subject had been dropped already (and no, I won't post any more on it)

13. Marzo 2005, 23:36:16
pauloaguia 
Argomento: Re: Re:
Tuesday: women were God's last creation, if that's what you're referring to. But they came late as usual and didn't make it in the seven days that took to create the world

13. Marzo 2005, 22:53:44
pauloaguia 
Argomento: Re:
sLaMdAnCe: But it does say "Be Nice or do not post."

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