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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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12. Luglio 2007, 17:08:44
MadMonkey 
Could you add all the pieces we play with to the Smileys please Fencer

Then we could have the gunmen shooting the Queen lol , or the Spy dancing with the King.......well you know all those silly things we do with Smileys

13. Luglio 2007, 15:45:10
pauloaguia 
Argomento: Pieces captured by the Behemoth
Can these pieces be displayed somehwere, please? Maybe on the side of the board. Or on a separate row, by the captured pieces, like in Recycle Chess, where you also have two sets of pieces that haven been removed from the board...

13. Luglio 2007, 16:47:10
MadMonkey 
Argomento: Re: Pieces captured by the Behemoth
pauloaguia: yeah, the Behemoth can have his down the side


14. Luglio 2007, 19:37:01
MadMonkey 
Argomento: Behemoth & Juggernaut Chess
Fencer, are you thinking about Juggernaut Chess at all ? (as it is almost the same as Behemoth Chess)

I like the idea of the random direction including a 'No Move' and a 'Teleport' selection, as well as the 8 normal directions.

Behemoth is great fun, BUT can be over in 1 move as you mention in your blog.

With the Juggernaut rules at least there is a small chance he may not move sometimes, need to slow the Beastie up somehow lol

15. Luglio 2007, 06:55:25
Thad 
Argomento: Better BKR, done by committee (GASP!)
I know there are many people who feel that the formula used to calculate BKR, while fine for chess, simply doesn't work for many other games here at BrainKing. In a pure skill game like chess, the better player will win a high percentage, let's say 90%. In backgammon, the better player might win only 65% of the time. Because the formula is expecting chess-like winning percentages it doesn't work so well for Backgammon. In Pente variants, the player who goes first wins 52-57% of the time. This is due to an advantage that Player 1 has. That advantage should be incorporated into the BKR formula. I can't speak about other games, but I'm sure there are more examples.

However, I'm sure Fencer has neither the time nor the interest in developing and implementing formulas for each family of games. On the other hand, I'm sure there are many players (including me) who would enjoy researching and developing some new formulas. Perhaps, like was done with moderators, the job of coming up with the best formula(s) could be passed along to members of the BrainKing community!

So, my feature request is...

Separate BKRs by game type (i.e. one for chess types, one for backgammon types) and committees to review, discuss, and recommend the proper formula to Fencer for each game type. I suppose a formula could be developed for each game individually, but let's take it one step at a time. ;-)

Separate formulas for each game type would at least be a huge step in the right direction. I would be happy to join a committee for both Pente and Backgammon. With the fellowships and discussion boards already in place, this idea could be up and running in no time.

16. Luglio 2007, 23:03:10
MadMonkey 
Argomento: Messages for Captains
I know this has been asked for a couple of times, but i would like to refresh Fencers memory, now we have all these lovely new Team Tournaments

In Fellowships where we have - 'Send a message to all fellowship members' could we have one under it to 'Send a message to all fellowship Captains' please Fencer ?

It will be so helpful

17. Luglio 2007, 10:32:38
Fencer 
Argomento: Re: Messages for Captains
MadMonkey: Try it.

17. Luglio 2007, 11:09:55
Adaptable Ali 
Thanks Fencer it works for me

17. Luglio 2007, 11:41:36
MadMonkey 
Argomento: Re: Messages for Captains
Fencer: Great Fencer, Thank you

17. Luglio 2007, 15:17:11
joshi tm 
Argomento: Triple Gammon
Triple Gammon is fun! So how about making some expansions of this game type:

Multi-Game Triple Gammon: Players play a n-game match-> the outcome of the match is the number of points each player get. So, if in a 3 game match player A scores one gammon and player B scores 2 games, then player A gets 3 points and player B gets 2 for that game.

Team matches triple Gammon style: Or even better: Team matches Multi game triple Gammon style.

17. Luglio 2007, 15:40:19
MadMonkey 
Fencer, in a players profile we can list what Tournaments and Team Tournaments a player is playing in.
It does not appear to pick up Fellowship challenge matches.

Could we have these listed as well please ?

At present when we try and enter a Team in a Team Tournament, if in includes Knights & Bishops that are playing in Challenge matches we are not allowed to sign up of course, BUT sadly there is no way to find out which Knight or Bishop is causing the problem, and then to find out which match is preventing them playing, and stopping us signing the Team up.

If we could do this we could then trying speed the relevant match up so they are free to play in the Team Tournaments

17. Luglio 2007, 16:11:38
Eriisa 
Argomento: Re:
MadMonkey: hold up! I know Fencer understands, but since I am a Team Captain of a Ludo team, I figure I can ask this....

What do you mean about Bishops & Knights being excluded from the Team Tourneys???

17. Luglio 2007, 16:35:19
ScrambledEggs 
Argomento: Re:
Eriisa: both bishops and knights can only play in one team rournament of any type

17. Luglio 2007, 16:48:16
Eriisa 
Argomento: Re:
"Snoopy": ohhhh! That's a shame.

17. Luglio 2007, 17:17:08
MadMonkey 
Argomento: Re:
Eriisa: And the problem is although Fencers Team Tournaments show up in a players profile.
Fellowship challenge matches do not. So if we have a Bishop or Knight playing in a Fellowship challenge they can not enter the Team Tournaments. If we could list whi challenge matches they were playing in there profiles, we could then try to get them finished before the Team ones start

18. Luglio 2007, 16:45:18
pauloaguia 
Argomento: Game list sorting
With 104 games to choose from it's getting harder and harder to find a particular game whenever you have to do it from a combobox. Like the option of quick inviting a user to a game, or to choose a team in fellowships that have teams for most of the games.

Currently the list is sorted by category (though not with an obvious separator) and inside each category I think it's sorted by date the game was added to BK (the few exception, I think are Japanese Chess and Chinese chess that show up very high on the chess list though many other chess variants were created before those). The later someone joined the site, the less apparent this will be and it's actually a nightmare to navigate through the list since people simply have to look carefully at each item because there is no apparent order.

My request:
- sort the games inside each category alphabetically.
- add a void option in the combobox as separator for game categories. Something like:

------ Chess games ------
Amazon Chess
Chess
...
------Checkers games ------
Czech Checkers
Gothic Checkers
...
------ Other Games ------
Dice Poker
Ludo
Mancala
...
...
...

18. Luglio 2007, 22:49:38
wetware 
Argomento: Re: Game list sorting

pauloaguia: I've felt the same way about the http://brainking.com/en/GameRules page.  The first times I got there to look for a particular game, I was at a bit of a loss.    Now I understand the list's order better.  With 104 games--and counting--supported, BK offers us an embarrassment of riches, as the saying goes.


19. Luglio 2007, 14:07:05
MadMonkey 
Modificato da MadMonkey (19. Luglio 2007, 14:07:37)
Fencer, could we have a preview button added to out messages please.
A lot of BB's send messages (silly spelling like i just did) & links etc.... out to all Fellowship members without being able to check them.
It would be very helpful

19. Luglio 2007, 17:04:42
jryden 
Argomento: Notification emails
I would get use out of a feature that would send you an email with a game link whenever an opponent moves in a particular game.  There could be a check box near each game board (or something) to indicate that you want notifications for this particular game.

This feature would be very useful for several reasons and you would like to know as soon as possible when you opponent makes a move:

1) When you have a game that is running low on time
2) If you a playing a particularly interesting game.
3) If others in a tournament are waiting for the game to complete.

Thoughts?

19. Luglio 2007, 17:16:40
gambler104 
Argomento: Re: Notification emails
jryden: I certainly like this option. I can think of three particular uses but I am sure there are more.

1. For Fischer clock games. At the beginning of the time control, I often do not notice if moves are made in these games and I end up not moving until there are less than 12 or so hours with a bonus of 3 hours.

2. Games with pawns or other people who might want to finish their games quickly for whatever reason. It is often difficult to remember all the games we have with pawns, but I know many players like to move as soon as possible in these games since pawns have game restrictions.

3. for tournaments. either to finish a tournament that is near completion (or game for that matter) or personally, I like to move earlier in prize tournament games since I have more interest in these games.

20. Luglio 2007, 01:54:16
rod03801 
Argomento: Re: Notification emails
Ahh, nice idea. That sort of would tie in from my request 6 or 7 months ago. I would like the ability to flag certain games. Then, have an option added to the "Move and go to...." menu, which would be "Move and go to next flagged game". I personally would like to flag especially interesting games, Fisher clock games and games against pawns. (Well, I guess it wouldn't be necessary for me to flag Fisher clock games since there is already a "Move and go to next Fischer Clock game")

Fencer didn't say no to it back then, but he didn't exactly say yes either! LOL.. so I figure since it could tie in with this request, I would repeat it.

20. Luglio 2007, 04:02:19
Jaak 
Argomento: RTE problem
I have noticed that when I use RTE then my computer becomes slower.
Ad-Aware SE Personal shows 5...12 Neglitible objects MRU List.
When I remove those object, it becomes normal again.
Is here a correlation?

20. Luglio 2007, 04:29:35
tazman7474 
Argomento: Re: RTE problem
Jaak: You might want to ask that on the computers board:) thanks

20. Luglio 2007, 07:01:22
Jaak 
Argomento: Re: RTE problem
tazman7474: Thanks! I´ll do it!

20. Luglio 2007, 09:42:21
Thad 
Argomento: A rematch button
I want a rematch button in the message I receive when a game/match is over. One click - same settings as last time. Simple and quick.

20. Luglio 2007, 11:12:27
MadMonkey 
Argomento: Re: Notification emails
rod03801: In hexkid's greasemonkey script we had a button in each game which was 'Set as priority'.
Then any interesting games, Pawn game, games people are waiting for to finish etc... would automatically show at the top of your list OR goto next priority game.
Most useful

20. Luglio 2007, 11:49:52
nabla 
Argomento: Re: A rematch button
Thad:

20. Luglio 2007, 12:04:36
Adaptable Ali 
Argomento: Re: A rematch button
Thad:

20. Luglio 2007, 12:30:36
Baked Alaskan 
Argomento: Re: A rematch button
Thad:



20. Luglio 2007, 16:05:24
jryden 
Argomento: Re: Notification emails
MadMonkey: That's okay...but the crux of my request is that I want to know when my opponent has moved without having already thought to go to the site to check it out.

20. Luglio 2007, 18:52:41
pauloaguia 
Argomento: Re: Notification emails
jryden: Well the notification mechanisms already exist (mail and RSS feed). All it takes is the hability to activate them only for certain games...

20. Luglio 2007, 21:53:46
AbigailII 
Argomento: Re: Notification emails
pauloaguia: You could just set it up such that you get notifications for all your games, and have your mail or RSS client filter out all games you aren't interested in. ;-)

21. Luglio 2007, 00:58:26
gogul 
Modificato da gogul (21. Luglio 2007, 00:59:04)
I had that idea a few weeks ago. But I wouldn't have time to entertain it:

To have a board inside f/s which is public, means that everyone can read it. The writers would be only the ones of the fellowship. That would be kind of a radio. Maybe some moderator-functions could be added, that some people could temporary join that radioboard for instant interviews with player, little reports about BK and all the ideas that might come, sounds and so on.
If I would be you Filip I would ask for a concession-fee, the key how you like it, partially for you, partially for the BB of the radioboard. It could allow some creative minds to get their membership in, and users could support their favored radios with some simple clicks.

21. Luglio 2007, 05:02:15
jryden 
Argomento: Re: Notification emails
AbigailII: I thought about that but there isn't really enough information in the RSS feed to make the decisions. Besides, how many rules would I have to write to do this? Email and tagged games still make the most sense me.

Fencer, any thoughts?

22. Luglio 2007, 18:01:25
juls31 
Argomento: touraments
hi fencer can we have some kind of feature that shows team captians when i am available to play in tournaments as i know i can only play in one

22. Luglio 2007, 18:12:56
MadMonkey 
Argomento: Re: touraments
juls31: Its ok when a Team only has one Knight or Bishop in, and not bad if you have plenty of players, it then does not show the Captain a box to sign you up for a Team Tournament.
But when you only have 8 or less (as the Tournaments are now) players, a Captain has no way of knowing if you are playing in a Fellowship challenge match (AND neither do you).
In your profile, you can see what Team Tournaments you are signed up for or playing in, BUT unless you look at all your games there is no way of knowing about Fellowship challenge matches.
There must be an easier way for members and Captains for find out who is playing where and who is not.
Maybe, in the Teams, it could flag you with a cross to say that you are not eligible. I think all players should have flags to say if they are or not, rather than leaving a Team, BUT could be automatic (by the brainking system) for Bishops & Knights to let everyone know

23. Luglio 2007, 02:25:48
redfrog 
Argomento: Friends List
Ok - the friends list - a great tool - a great feature - love it love it love it - here is a possible upgrade - just like a friend or buddy list for an instant messenger - how bout creating seperate lists for your friends - i like to know when members of my f/s are online - i also have other groups of friends - i also have the global mods on so i know who i can go to at any certain time - but really- that makes for a pretty long list .... and it would be great to have links to different groups of friends so i could pick which list is displayed on the main page.... does that make sense?

23. Luglio 2007, 03:23:02
Eriisa 
Argomento: Re:i also have the global mods on
redfrog: yeah, you better have me on your friends list!!!

23. Luglio 2007, 03:29:50
tazman7474 
Argomento: Re:i also have the global mods on
Eriisa: can we "can" the chit-chat?

23. Luglio 2007, 05:40:28
redfrog 
Argomento: Re:i also have the global mods on
Eriisa:

23. Luglio 2007, 13:47:46
Eriisa 
Argomento: Re:i also have the global mods on
tazman7474: Darn, I forgot my 'canning' supplies. Do you got a Mason Jar I could borrow?

23. Luglio 2007, 15:56:06
Andersp 
Argomento: Blogcomments
Fencer:  Why not a public board "Blogcomments"?  I think you should get more feedback to your blog then

23. Luglio 2007, 16:02:01
pauloaguia 
Argomento: Re: Blogcomments
Andersp: the blog already allows you to post comments, you can even read their RSS feed. Why create a board to post about a bunch of unrelatd topics where if you want to read the main thread you have to go to other site?

If only authentication was integrated between both sites maybe there would be more comments...

23. Luglio 2007, 16:05:05
Andersp 
Argomento: Re: Blogcomments
pauloaguia: I know, but you dont see many comments there, im sure it should be easier for people to post and read their comments on a board here.

23. Luglio 2007, 16:33:52
toedder 
Argomento: Re: Friends List
redfrog: I second that

I did cut my friends list some time ago because it was no help to have that many players under "friends online" - especially as the sorting by last action time makes the order virtually random.

23. Luglio 2007, 16:36:15
toedder 
Argomento: Re: Blogcomments
Andersp: It would be great, if the comments on brainking.info could be integrated into a special DB an vice versa - that could draw much more attention to discussions about blog posts, but still keep them at the blog.

Maybe that will be part of the new Blog system that Fencer wants to develop. I think it will be highly integrated to BrainKing.com, that's why he wants to make his own..

23. Luglio 2007, 16:39:40
coan.net 
Argomento: Re: Friends List
redfrog: Having different groups within the friends list would be a nice addition - since as a global moderator, I will also sometimes put "trouble makers" on my friends lists so I know when they are online.

As a side note, if you ever want to know if a global moderator is online - check out the staff page that is linked at the bottom of every page: http://brainking.com/en/Staff A green dot is above a picture of someone who is on-line. Of course the last 2 on the list are not English global moderators. Liquid is basically behind the scene and helps take care of the servers and does not get involved with the boards much at all. But is a quick way to see which globals are on-line.

23. Luglio 2007, 17:16:04
solan109 
Argomento: New Cardgame ? Lost cities
Wouldn´t it be great if we could have that game(Lost cities) here too

23. Luglio 2007, 17:42:47
AbigailII 
Argomento: Re: Blogcomments
pauloaguia: I tried to sign up, but failed. I didn't bother to try again. It's weird enough that a blog with important information about this site is on a different site, but if we also have to discuss it on a different site, it's even weirder. I fail to see what the advantage is; perhaps there's a hidden one for Fencer, but there's none for the user.

23. Luglio 2007, 17:57:05
pauloaguia 
Argomento: Re: Blogcomments
AbigailII: I'm not saying that features can't be discussed on the main BK site. I'm just saying that it makes much more sense if a comment is placed next to the post that originated it. If that post is on the BK.info site, then it makes much more sense to me, that those interested in the subject, will expect comments to that post at that site.

But I'm not making a fuss out of it... I was just expressing my personal opinion. As far as I'm concerned, you can comment BK.info's posts wherever you see fit (and the moderators allow )

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