Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
Fencer: hey, I see that what I asked for is already there: A round in a tournament ends, a winner is declared even if not all the games are finished. When was this implemented?
Undertaker.:Yes, I think that's the point we're trying to make to rabbitoid, right? That a winner is not declared if all of the games are not completed.
rabbitoid: I was specially curious to know more information about that because tournaments with brains. In this particular case could be declared a winner, but would be necessary to know the first, second and third place to be given brains, before all games are finished, or for give brains would be necessary wait by the end of all games. It was this my point/question.
martes: No, I use my back button in that situation all the time. If I'm on my 5th shot of Battleboats plus, and I want to take it back, I just use "back" and I can simply make my 5th shot again.
I know we have too many chess variants already, but I thought of another interesting variant that would give a new spin on the traditional chess strategy. It would be called Armor Chess, because the only different rule is that each player starts out with one piece of armor. on the first turn of the game they choose one piece to wear the armor for that game. That piece then will not be captured the first time it is attacked by an opponent's piece. Instead the armor will protect it and it will capture the attacking piece. Once this has happened once, the armor is used up and that piece is not like a normal piece and will be captured the next time it is attacked. notes: Because the king is never technically captured, just put into checkmate, you cannot give the armor to the king. Also, my first thought was to make the armored piece unknown to the opponent, but that would cause certain difficulties, mostly with a check situation where you try to capture a piece to take the king out of check, but that piece does not end up being captured, so I think the armor would be visible to the opponent.
nodnarbo: Did you play test this? Extensively? We've seen several five minute ideas implemented here which either turned out to be quite boring games (Frog legs for instance), or needing (repeated) quite drastic rule changes to make the game more balanced (Cheversi for instance).
I rather see different games (I've posted many suggestions in the past) that yet another chess variant.
nodnarbo: Personally i think its sounds a good game. As i was reading i was wandering about what you mentioned further down, should the piece wearing the Armour, be known or not.
I would say no, even with the check position happening, this should just make you think more
Sounds good to me.
AbigailII:Have to agree with some of the boring games that are just implemented here. I think someone should go back through Feature requests and collate any games that have been asked for or created suggestions. Then maybe one a week, a game could be discussed and even polled for.
That would at least find what people prefer, whether it is implemented or not
There seem's to be a problem on tournament board on what you can post & can't about font size Is there a rule on this? Because some like it & some don't
"GERRY": Generally on something like that, I think it is best left up to the moderators of that board.
It should definitely not be argued about on that board, though. It should be dealt with by PM, and if that doesn't resolve it to your satisfaction, then you should go to the Global Moderators.
hi, ready for a new funny, fast game using chess pieces ? Here it comes: Massacre Chess ... 1. Every player has 8 rooks, 8 knights, 8 bishops and 8 queens 2. Pieces are randomly distributed an a chessboard . 3. White player starts by eliminating any of the opponent's piece using normal chess moves ... black player continue in the same manner ... 4. Eliminating is mandatory ... piece cannot just move without eliminating ... 5. The game ends when one of the playes cannot move without eliminating opponent's piece ... 6. game is a draw when game ends by eliminating all the pieces (which is almost unlikely) *** It's very fast game with miriad of possibilities ... but be careful ... it's getting tense as the game approaches its end ... first moves may not be so important, but think twice before you eliminate ... I created it for some summer fun ... Hope you like it. Andy.
so many positive responses ... I tested this game and few things are certain: 1. Initial board will never be the same, at least in our life time. 2. this game can be played for fun (which is for most of us) and scientifically ... which means a programmed computer would beat any human opponent every time ... ( I am almost sure it would happen) ... 3. this game can be played in several different modes, like: - Double Massacre Chess when eliminating piece dies together with the opponent's piece and the game last only half of the time ... - Anti Massacre Chess when the goal is simply reversed ... the player who can't move is the winner ... -Micro Massacre Chess played on a 4x4 board with only 8 pieces on each side (regular men from a standard game) ... this is only my idea never really played ... But ... this game can be really fun and departure from the seriousness of chess and many of its variants ... Cheers, Andy.
Teachme2play: This is a fine place to post about it, or on the Line 4 discussion board. Fencer does read this board, but can't possibly implement everyone's suggestions.
ChessVariant: game is a draw when game ends by eliminating all the pieces (which is almost unlikely)
Unlikely? Impossible I would say. Unless the last piece can take itself.
but think twice before you eliminate
Considering "elimination" (which I presume to be the same as "capturing", the term BK uses) is mandatory it's not that a player has the option to refrain from "eliminating".
It's very fast game
On BK? A game which can last 32 moves? That's not going to be "fast".
AbigailII: My dear Abigaill, what I would possibly do without your analytical insight ? No joking, I am serious ... of course, you are right that eliminating all the pieces is impossible ... but, like in peg-solitaire rules state that the game is won ...(now listen) by eliminating all the pieces from the board ... and nobody ever argued that it's impossible since one of the stone will stay on board ... it's jus a matter of popular understanding what we have in mind ... Rules for Massacre Chess posted by Fencer state that: "The player, who lost all pieces, loses the game as well. " And again, the only player who can loose all the pieces is white player ... do we need to modify this last senstence to make it more clearer for the reader ? Possibly .... And "think twice" is nothing less than saying "think before you move" ... Now about the speed of the game ... you can look at this issue from many different perspectives ... if I seat in front of you and we have a chess board with only 32 moves (the most) it's for me a fast game ... if we want to play regular chess we can go easily beyond 32 moves and this is for me a long game ... now, at this site we can make every game a long game by playing our moves every 2 weeks (taking vacations etc) ... so, this is a matter of how we define the length of the game ... But, thanks for your remarks. They are contributing to better understanding of our games ... and no game is perfect and cannot be improved ... Cheers, Andy.
rabbitoid: this game can be played by children (assuming they know the moves of chess pieces) in 5 minutes and also can be played 5 hours by experts ( we still don't know strategies for this game) ... but for average mortal it shouldn't take longer than 30 minutes ... this is why I call it a fast game ... not even mention that it takes around 20 some moves to play ... so, do not be affraid to play it ... thanks for your input ... Cheers, Andy.
Modificato da AlliumCepa (20. Maggio 2009, 19:26:18)
jessica: Well, that's what most game rules say - "white starts". This is not always the true - there's the random factor involved as well. For instanse, in Backgammon there is an initial roll and whoever gets the higher score, moves first. Isn't it the same with the Massacre as well? Like "flip a coin" thing.