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Moderatore: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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<< <   118 119 120 121 122 123 124 125 126 127   > >>
23. Febbraio 2005, 21:58:11
Stevie 
ummmm Harley...its a feature request

23. Febbraio 2005, 22:00:44
grenv 
Argomento: Re:
Modificato da grenv (23. Febbraio 2005, 22:01:05)
harley: Originally it was my feature request. Now I have another: Please use the following code for anyone bidding zero.

< a href="electricShock">Click here to bid zero< /a>

23. Febbraio 2005, 22:02:06
Stevie 
LMAO

23. Febbraio 2005, 22:11:29
harley 
Argomento: Re:
Stevie: It started out as a feature request, but had moved on to a discussion about ponds.

23. Febbraio 2005, 22:12:18
Maxxina 
Grenv : easy solution , write to all members who are playing first round , please bid 11 or more :)

23. Febbraio 2005, 22:17:05
Stevie 
Argomento: Re: Re:
harley: NO we are discussing a feature we would like.

So why only say it to me eh????

23. Febbraio 2005, 22:19:31
harley 
"participating in a conversation" - that would mean more than just you, unless you were talking to yourself. I was requesting the convo about ponds be taken to the appropriate board. To everyone. Not just you.

23. Febbraio 2005, 22:20:50
Stevie 
fencer, me, summertop, grenv
not just me thank you.


Moderator: bumble, MidnightMcMedic, cariad, red dragon, rod03801

they are the normal mods on here..theyve been on and were happy with it.

23. Febbraio 2005, 22:25:40
harley 
As far as I know the usual mods hadn't seen the continuation of that discussion.

I'm already saying not just you. I said it in my last post. Its only you making a problem out of it and I won't discuss it any further. Any more off topic posts and I will hide you. Thank you.

23. Febbraio 2005, 22:28:36
Stevie 
Argomento: its a feature request Harley
Hide me then
Ive done nowt wrong

This is all copied so the relevant mods will see a copy incase you delete it

23. Febbraio 2005, 22:41:10
Summertop 
Argomento: Moderators Guidelines
I have posted the Moderators Guidelines below...Please pay particular attention to item 4.3 and especially item 6. In general I support moderators as I know the difficulties involved. But we were discussion Features.



Moderators Guidelines:

1. The job of a Moderator is to watch over the board to make sure other users stay within the guidelines of this site.
2. The Main moderator (the one listed first) is in charge of the board, with the other moderators around to help watch while the main moderator is off-line.
3. If a board is used frequently, the main moderator should try to find 1 or 2 others who can watch the board, hopefully from different time zones so the board can be watched as much as possible.
4. If a post does not fall into the site guidelines, the moderator should:
1. Edit post for content if rest of the post belongs in the board.
2. Remove the post if none of the post belongs in the board.
3. Warn user IN PRIVATE about edited/removed post, and point them to guidelines if needed.
4. If multiple users are engaged in a flame war, a public post saying "stop" can be used.
5. If posting continues after a warning, the poster should be hidden for at least a few hours, possibly longer (24 hours or more).
6. If after being unhidden a poster continues, then a ban of the user can be used.
7. Moderators are free to take more strict or less strict actions as needed, but should try to follow the above guideline when possible.
5. If the board is getting out of hand, which can happen from time to time with certain topics – the moderator should change the posting right to "Approve all" until things settle back down. The moderator can also change the posting right to "Approve pawns" if it is needed.
6. REMEMBER: This is suppose to be a fun game site, so some off-topic post and fun can be a good thing, so be careful not to over-moderate, and try not to nit-pick every post to find something wrong with it.

23. Febbraio 2005, 23:01:24
NOT a floosie 
This board is for feature requests.

Bickering back and forth can and should be done someplace else please. Thanks.

23. Febbraio 2005, 23:38:00
MidnightMcMedic 
ALL the bickering should be moved elsewhere. Take it to the boiler room or somewhere, not here. ANY other posts not related to feature requests will be removed. 2nd time the subject will be hidden/banned. Period.

23. Febbraio 2005, 23:38:29
grenv 
Argomento: Re: Moderators Guidelines
Summertop: Great post. Now we can get on with discussing the features as opposed to bickering. Where were we before we were interrupted?

23. Febbraio 2005, 23:46:03
Stardust 
I believe the discussion was concerning feature requests for pawns in Pond games.
Obviously,this game is new and isn't perfect. Requests for different features for Pond games is normal as is frustration in not having what some avid pond players consider an important feature considered.
It would be nice if players in Pond games,who revert to pawn status, be able to time out or finish their games. The current system is throwing a monkey wrench into the game.

23. Febbraio 2005, 23:49:55
Summertop 
Argomento: Pond games
As with every other game, there needs to be a "resign" feature. If this feature is implemented, then the issue of what to do with pawns becomes mute.

23. Febbraio 2005, 23:53:08
harley 
Argomento: Re: Pond games
Summertop: I need to apologise to you. I didn't see the last line of this post of yours..

"Ah, I get it. Just look at the list of players. If there is a pawn, just bid one more. That goes on until the pawn FINALLY drops into the pond. But, in theory, doing that would force the pawn to drop in the pond the very next round...What would be nice, then, is a way to resign from a ponds game"
It just looked like a normal discussion about ponds, I missed the request at the end. I'm sorry.

24. Febbraio 2005, 18:19:46
SMIRF Engine 
Argomento: running tournaments incomplete
Modificato da SMIRF Engine (24. Febbraio 2005, 18:20:05)
Why I cannot see those tournaments I have created when not participating myself? They are of course interesting for me, too.

24. Febbraio 2005, 19:41:10
coan.net 
Argomento: Re: running tournaments incomplete
Sumerian: All the tournament you have created: http://brainking.com/game/Tournaments?trnst=10&tp=0&submit=Show&u=9133

24. Febbraio 2005, 21:21:42
SMIRF Engine 
Argomento: Re: running tournaments incomplete
BIG BAD WOLF: Well, I obviously have not expressed clearly enough. When looking on my profile I can see the tournaments I am participating in, but not the one I have created.

24. Febbraio 2005, 21:28:36
Hrqls 
Argomento: Re: running tournaments incomplete
BIG BAD WOLF: thanks! thats a nice link .. i changed the last number to my id and it showed the tournaments i created

(not the ones i am participating in)

24. Febbraio 2005, 21:29:47
coan.net 
Argomento: Re: running tournaments incomplete
Sumerian: To see the tournaments you have created, go to the main "Tournaments" page and click on the link near the top that says "Show tournaments created by me only" which will then show you all the tournaments you created. (Except for Fellowship tournaments which is not included in that list.)

http://brainking.com/game/Tournaments?trnst=10&tp=0&submit=Show&u=9133

It only shows 1 tournament you have created so far.

26. Febbraio 2005, 01:36:05
coan.net 
Argomento: Tournaments Page
One thing I love about the Ponds sign up page is that you can see how many are signed up from the main page.

Suggestion: Do the same on the tournaments page - that is for tournaments which only have 1 game type, show on the main page how many have signed up so far. For example, for tournaments like my 5 limit, players can see quickly if it's full or not.

26. Febbraio 2005, 21:40:42
SueQ 
Argomento: Feature Request Fencer
Is there any way to move the "notes visable only to you" box up higher on the game page. I keep missing my important notes!!

26. Febbraio 2005, 22:15:12
rod03801 
Argomento: Re: Feature Request Fencer
SueQ: I believe that is somewhere on Fencer's to-do list. Many of us have asked! :-)

26. Febbraio 2005, 22:40:17
Orlandu 
Argomento: Pond Interest...
I think there should be a Pond win Info on our Profile page... and add a button to go back to the pond sign up page...

28. Febbraio 2005, 17:55:05
Summertop 
Argomento: Creating Tournaments
When you create a tournament, there is a section titled "Select more game types (optional):". It would be nice if there was an option to select ALL game types.

28. Febbraio 2005, 18:40:45
coan.net 
Argomento: Re: Creating Tournaments
Summertop: There is for regular tournaments, so I'm guessing you are talking about Fellowship tournaments - correct?

If so, then I would agree - doesn't hurt me much since all my fellowship have at most 9 games - but for bigger fellowships, that would be nice.

28. Febbraio 2005, 18:43:58
Stevie 
Argomento: Re: Creating Tournaments
Summertop: for normsal tournaments there is an option in the first drop down box

28. Febbraio 2005, 19:07:52
Luke Skywalker 
Argomento: online opponents
the "online opponents" link shows the last action of the opponents if it is less than 5 minutes ago. I'd like it to show the last action no matter how long ago it was, similar to the way the "friends"-link works

28. Febbraio 2005, 19:09:30
Summertop 
Argomento: Re: Creating Tournaments
Stevie: Yes, I was going to create a tournament in a fellowship. I checked to see if the same list was in regular tounaments, but I missed the drop down box. Maybe on the fellowship's tounament creation page, there could be a drop down box too. It could still be defaulted to the current team.

28. Febbraio 2005, 20:01:25
BuilderQ 
Argomento: Re: online opponents
Luke Skywalker: If their last action was more than 5 minutes ago, they probably aren't online opponents anymore.

28. Febbraio 2005, 20:04:29
Luke Skywalker 
Argomento: Re: online opponents
BuilderQ: Sure, but the link could be renamed.
Also, for some people, the list would be quite long. Could split the list into online (less than 5 min) and offline(more than 5 min).

1. Marzo 2005, 04:41:54
Partica 
Argomento: Re: online opponents
Luke Skywalker: What is the purpose?

1. Marzo 2005, 08:55:59
Luke Skywalker 
Argomento: Re: online opponents
Partica: to avoid having to add them to the friends list or looking into every profile to find the same information

2. Marzo 2005, 15:01:01
ClayNashvilleTN 
Argomento: Profile questions
Wouldnt it be intresting to have 10 questions on our profiles that we could answer and publish on our profiles if we liked? Maybe standard on everyones profile?

How old are you?

Gender

Marital status

Occupation

Relegion

Education


Personality type

etc.

2. Marzo 2005, 18:34:05
Luke Skywalker 
Argomento: take back
I'd like a possibility to take back moves (of course the opponent has to agree). Also an option to add more time to the game (when it's the opponent's turn) would be nice.
This would make it easier to have training games.

2. Marzo 2005, 19:17:04
Spirou 
Argomento: Re: take back
Luke Skywalker: Only in one case : if before the game there is an agreement for a TRAINING game else NEVER!

2. Marzo 2005, 19:21:33
Summertop 
Argomento: Re: take back
Spirou: The NEVER could be enforced by the opponent. They would have to agree to each take back. I would like to see take-backs limited to non-rated games.

2. Marzo 2005, 19:25:11
Luke Skywalker 
Argomento: Re: take back
Spirou: I said: (of course the opponent has to agree)
I think of a link similar to "resign" and "offer draw" that sends a take back request to the opponent. The opponent then has a link to accept, or he/she can make a move thereby rejecting the takeback

2. Marzo 2005, 19:27:32
Spirou 
Argomento: Re: take back
Luke Skywalker: That is more smooth, I agree :-)

2. Marzo 2005, 19:31:06
Spirou 
Argomento: Re: take back
Summertop: On other web sites I remember being faced with takeback request. I remember how that was painful to decide to accept or reject. I wish not relive those situations.

Me too I would like to see take-backs limited to non-rated games.

2. Marzo 2005, 21:21:45
AbigailII 
Argomento: Re: take back
Luke Skywalker: No, please, no, no, no. I really don't want to get "take back requests" after people made a move that turned out to be less fortunate, and then get nasty messages when I ignore such a request. People sending draw requests while they are hopelessly lost are annoyingly enough already.

2. Marzo 2005, 21:22:56
grenv 
Just for the record if anyone asks me if they can take back a move, here is my answer:


3. Marzo 2005, 00:12:20
Expired 
Argomento: Re:
grenv:

3. Marzo 2005, 03:50:26
x7x7x7x7x7 
Argomento: Idea.
Modificato da x7x7x7x7x7 (3. Marzo 2005, 03:51:07)
I don't know if there is a big call for this, but I would find it very nice if there were a mobile version of this site, or at least "mobile friendly" graphics.

Maybe an AvantGo channel for BrainKing so games can be played offline? (ok, that's probably a bit much and there would likely be bandwidth issues).

Any thoughts?

3. Marzo 2005, 03:54:16
bwildman 
Argomento: Re: Idea.
Rex Nihilo: "BrainKing...the home game"?

3. Marzo 2005, 04:21:04
x7x7x7x7x7 
Argomento: Re: Idea.
bwildman: Close, but actually the opposite. It would make playing a lot easier by not having to be at home to play and not having to lug a laptop. The iPaq is much lighter.

3. Marzo 2005, 04:49:47
bwildman 
Argomento: Re: Idea.
Rex Nihilo: oh...I misunderstood...I'm not much up on video games.

3. Marzo 2005, 04:58:09
x7x7x7x7x7 
Argomento: Re: Idea.
bwildman: lol

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