Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
I paid through PayPal (through the other place) - and it was under 1 hour before my membership was upgraded! VERY FAST! (I think it is whenever Fencer is on-line, he does it!)
Stones on the intersecting lines - I think that is how it is done on other sites (like ItsYourTurn) - but it's been awhile since I played it there, but I believe that is how it is done there. :-)
I think I have seen that also (but not sure). This is from the FAQ:
"You won a game with an opponent whose BKR is significantly smaller than yours. If we would apply the formula exactly, your BKR would have to drop. But BrainKing.com uses the rule that your BKR cannot drop after you win the game, therefore it remains unchanged. The similar rule applies if you lose a game with an opponent whose BKR is significantly higher than yours"
So it's not suppose to go down. My suggestion I made earlier (where in the game over message, you list the before & after rating) - I would know for sure how my rating reacts to each win & lose.
Would it be possible to show how your rating change in the "Message box" message when you win or lose a game?
I mean the rating is already being calculated right then anyway - so a simple "Your Rating was: XXXX" "Your Rating now: XXXX"
The reason this would be nice is I just won a game, and I believe my rating droped (but I'm not sure) - which if how the ratings are calculated, I may stop playing people who will drop my rating even if I win... :-)
yea... I need to go through all the past messages some day to see what has been brought up before... :-)
Well I don't want to bog down the server with any extra calculations.... at the time it just seemed like a pain for me to play a game, go back to main screen, and then click the next game. (I now just open each game in a new window - so I have found a "workaround" for my own problem) :-)
How does the "Submit and go to next game" work? I guess I was thinking that it would just go to the next game with the least amount of time left, but it seems to be random?
I was only going to be online enough to play a few games - so I wanted to get the few with the least time so I do not time out. Instead of going to the game with only 16 hours left, it went to my 20th game with 2 days left.
Suggestion:
How about having these 4 options:
Submit and go to next game (acourding to time)
Submit and go to next tourny game
Submit and go to main page (already there)
Submit and stay here (already there)
I use the "Note (visible for you only)" option in a few of my games - mostly spider stack4 when I have a win planed for the next 4-5 moves.
But the only problem is that the note is near the bottom of the page. Is there a way to possible put the note near the top of the page? Since most people probable do not use the note feature, it would not affect too many people.
Well to resolve the issue of the board looking completly different after a long "auto-pass", it could just queue up the boards for the other player so he can just go through all the auto-passes also.
But that does not solve the "send message" issue! :-)
I read how you are going to bring Battleboats here (YEA!) About a year ago, I brough up an idea of another version of Battleboats that I suggested to IYT, but it never did get far there.
So I thought I would post it here - maybe while you are programming, and it sounds interesting - you might do it! (Which having different games then the other main turn-based sites would be a big plus for this site.)
Anyway, my version is played with 3-4 players. All the players would play on the same big board! Each player would have one "4" boat, two "3" boats, and two "2" boats. (or less depending on how big of a board is used)
The computer would have to "randomly" place all the boats since if players did it, it might end up overlapping (since it is on the same big board)
But then like regular battleboats, each player will get a shot. You can sink either of the other players boats. So for example, player 1 shot hits player 3 boat. Player 2 sees this shot, and also hits and sinks player 3 boat.
Anyway, that is the basic idea for my Super-Doper Battleboat game! :-)
How about making it so when you have no moves, it will automaticly pass for you. (and just send it right back to the other player to make his next move).
(I'm thinking of Backgammon, but probable can be used in other games also.)
Current for free Brain Pawn account, you are allowed to enter only 1 tournament at a time (Which is good for a free account)
My suggestion is to allow a Brain Pawn to enter their next tournament once they have completed all their own games in the section (and there is no chance of going to next round.)
For example, I complete all my games in a tournament, and I'm now waiting for 1 game to finish in my section until I can enter the next tournament - which could be a week or more!
I'll probable upgrade my membership in the next few weeks so hopefully this will not be a big problem for me, but I can see how it would be helpful for other people.