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 Halma

Discuss about halma game or find new opponents.


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26. Novembre 2005, 06:47:29
Dolittle 
Modificato da Dolittle (28. Novembre 2005, 03:06:07)
Thank you Baddessi and Eriisa!!

And a BIG thanks to NotAFloosie!!!

28. Novembre 2005, 16:43:01
Dolittle 
Argomento: baddessi
Wouldn't it be nice to have an 8X8 tourney! Maybe it could be called Holiday Halma or something like that.

*wonders if anybody knows how to start one*

28. Novembre 2005, 20:14:43
Eriisa 
Argomento: Re: baddessi
Dolittle: What? you don't know how to start one??


LOL! I'll start one for you. Practice makes perfect.

28. Novembre 2005, 20:23:41
Eriisa 
Argomento: Halma Hoopla
OK everyone, Lets give Dolittle a great Tourney as new moderator.
Halma Hoopla for Dolittle

All are invited, it will start on December 6th.

28. Novembre 2005, 20:28:01
Dolittle 
Thanks, I am the first one in!

29. Novembre 2005, 01:18:43
baddessi 
Sorry DO! I haven't been on much- I didn't see your post- I just created my first tourney, as you know. It's real easy- just go to Tournaments and selct "Define new tournament" and it walks you right through- very easy!
But thanks, Eriisa! I'm in too! Yay! A Dolittle Tourney!!!

29. Novembre 2005, 01:24:38
Dolittle 
Argomento: Re:
baddessi: That riisa is a jewel but don't tell her I said so..she has a big orange head already!!!

29. Novembre 2005, 02:20:00
Eriisa 
and that was AFTER the hair cut!

15. Dicembre 2005, 23:22:46
Eriisa 
Argomento: Congrats baddessi!
baddessi was the winner of Halma Hoopla (Halma 8x8)

Congrats!

2nd Place cardinal
3rd Place Dalmatiner

Great job everyone

15. Dicembre 2005, 23:49:21
baddessi 
Argomento: Re: Congrats baddessi!
Eriisa: thanks

16. Dicembre 2005, 00:48:19
Dolittle 
Argomento: Re: Congrats baddessi!
baddessi: Way to go b'dessi!!

16. Dicembre 2005, 01:31:22
baddessi 
Argomento: Re: Congrats baddessi!
Dolittle: thanks- I think I just got lucky there!

23. Gennaio 2006, 16:36:06
VitalyK 
Argomento: Halma
Hello!

Please visit this link:
http://ugolki.gambler.ru/halma.html

Good opportunity to play online HALMA blitz games (online tournaments as well) with the strongest russian halma-players!

26. Gennaio 2006, 16:38:33
arpa 
Argomento: Halma tournaments

3. Marzo 2006, 03:37:53
Eriisa 
Argomento: Lets try something different
Halma Hoopla Random Elimination
all halma type games are in the mix.
1 day moves. NO days off. 16 people needed~

17. Aprile 2006, 15:46:19
Dolittle 
Hi to anyone that might read this board. I just thought I would post so we would have some red numbers like the other boards!!haha

17. Aprile 2006, 20:39:08
Eriisa 
Argomento: Re:
Dolittle: you mean we can POST on here????



18. Aprile 2006, 01:29:14
Dolittle 
Argomento: Re:
Eriisa: better ask baddyessi, she knows!!LOL

18. Aprile 2006, 01:42:28
baddessi 
of course you can post on here!!!
Of course, you should probably talk about halma, or if not, I'll get to dust off and use my sign!

18. Aprile 2006, 02:01:30
Chimera 
Halma

18. Aprile 2006, 02:19:10
baddessi 
Argomento: Re:
volant: yep...halma

18. Aprile 2006, 02:26:43
rod03801 
Argomento: Brave Eagles Halma
I have something on-topic!

Do you love to play Halma? Would you be interested in joining Brave Eagles Halma fellowship?

We feature the following:

  • Official fellowship tournaments
  • Fast, mini tournaments always available for sign up
  • 3 sets of stairs for whatever playing speed you prefer.
  • Teams of both halma games for Team tournaments, and team vs. team challenges
  • A discussion board for Halma discussion/tips and for finding players for friendly games.


    I hope you will consider joining.

    Thanks, and have a nice day!

  • 18. Aprile 2006, 02:50:57
    Dolittle 
    Argomento: Re: Brave Eagles Halma
    rod03801: Yo rod, I like Halma 8X8 and am already a member but maybe someone else likes to play too. Come on folks, join in and make Halma a popular game here!!

    18. Aprile 2006, 03:07:17
    baddessi 
    Argomento: Re: Brave Eagles Halma
    Dolittle: yep- I'm a member there too- it's a great fellowship : )

    27. Aprile 2006, 03:53:55
    baddessi 
    Argomento: YAY! It's MAY Halma
    Come join in the fun for our May halma tourney!!!!

    YAY! It's MAY Halma

    27. Aprile 2006, 05:31:32
    Dolittle 
    I'm in!

    27. Aprile 2006, 15:28:05
    baddessi 
    Argomento: Re:
    Dolittle:

    This tourney is open to everyone..come one, come all : )

    4. Giugno 2006, 22:44:46
    baddessi 

    Please welcome  our new Main Mod of the HALMA board:


         Dolittle 


         


    5. Giugno 2006, 04:19:07
    Dolittle 
    Argomento: Re:

    baddessi: Thank you very much!


    Now don't everyone jump on here and post at once!!!LOL


     


    5. Giugno 2006, 04:38:39
    baddessi 

    post post post post!!!

    5. Giugno 2006, 04:47:57
    Dolittle 
    Argomento: Re:
    baddessi:

    2. Luglio 2006, 17:51:20
    ScrambledEggs 
    Argomento: Halma
    i love halma to but are no good at it..lol

    2. Settembre 2006, 03:47:02
    TJ 
    I'm not good at halma either. But I like to play.

    2. Gennaio 2008, 03:04:37
    rod03801 
    Argomento: Moderator Needed.
    Would you like to take on a little extra responsibility at Brainking?

    If so, this discussion board needs a new moderator.

    If you visit Brainking daily and understand the User Agreeement and want to help out, please PM me or any other Global Moderator (see Brainking Staff page), and let one of us know you might be interested.

    It is not necessary to be a Halma expert to moderate the board. It is helpful if you play the game, but not a requirement.

    8. Ottobre 2008, 12:50:07
    aaru 
    Argomento: 10000
    Please sign up -> 1500 ;), 10000 :D, 1600 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
    More informations about Fischer's clock on BrainKing & BrainRook

    Halma 8x8 - 5
    Halma 10x10 - 5

    & other games

    3. Luglio 2009, 13:33:00
    Thom27 
    Argomento: rule idea
    would it make sense to change the winning condition in Halma to the following:

    "a player wins if, after the opponent made the first move, all squares of the opponent's yard are occupied (by pieces of any color)"

    This makes the 30 / 50-moves rule superfluous. If a player leaves a piece in their yard, it can be used by the opponent to fill up the yard.

    3. Luglio 2009, 13:47:04
    dAGGER 
    Argomento: Re: rule idea
    Thom27:
    I think this new rule would change nothing in the game strategy. If you realize your opponent is filling up your yard, you will go out very soon.
    Tha actual rule leaves you the chance of blocking your opponent in his yard and ending the game faster (if he accepts to resign).

    3. Luglio 2009, 14:13:50
    Thom27 
    Argomento: Re: rule idea
    dAGGER: I have overlooked one thing: one could form a blocking position to keep the opponent out of the own yard. This is prevented by the current rule.

    It was just a thought, motivated by my dislike of rules with arbitrary numbers like "after 30 moves".

    2. Dicembre 2009, 17:23:18
    dAGGER 
    Argomento: tournament
    There is only one slot free to start this tournament:
    Friday 4 player elimination #97
    Is there anyone willing to join?

    8. Maggio 2010, 01:40:02
    Nothingness 
    Rule question: Lets say its move 75 and i see a combo that requires me to temporarily move a piece backinto my home turf in the midddle of a 7 move combo. the start of the move is off of my turf and it finished off of my turf i only need to jump over a few enemy pieces for a multi jump. Will i lose?

    8. Maggio 2010, 02:00:49
    rod03801 
    Argomento: Re:
    Nothingness: Honestly, there would have to be some interestingly bad playing for that situation to arise, I imagine. But I suppose it could happen between people new to the game, or just kind of "randomly" playing.

    I personally have never seen that happen. In my opinion, the way the rule is written here,

    "One of the players still has some own pieces at his/her yard and made more than 30 (for 8x8 version) or 50 (for 10x10 version) moves. This player loses the game. The player also loses the game if he/she moves one of his/her pieces back to own yard after the 30th (50th) move. This rule prevents the players to block own yard and avoid the opponent to move his/her pieces there."

    In looking around the internet a little bit, I get the impression that this is a "newer" rule, since sites like this came about. One place I read that normally, in face to face competition, moves aren't even counted. (Which makes sense)

    As with many games, there are different philosophies too. Some rules state that once you are in the opposite yard, you can move within that yard, but can't move out of it. We CAN move out of it here. Another site I play at has a "forced" move rule, where if your opponent is completely out if his yard, and you still have pieces in your yard, you are forced to move out. (Regardless of move #)

    I would think that temporarily going into the yard, in the middle of a series of jumps would be ok, but not ending there. I suppose the only way to know how it is HERE would be to try it, or ask Fencer how he programmed it. I don't think I've ever had a game get to that move #, so I've never seen it.

    7. Ottobre 2015, 22:59:13
    Brian1971 
    Join Brian's 1971 Pub and be part of our Halma tournaments that begin on October 15th, 2015

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