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27. 5月 2007, 13:21:02
Fencer 
件名: Re: Fencer
Bernice:

27. 5月 2007, 12:27:30
Bernice 
件名: Fencer
the auction thingy appears to be working...would you consider doing a "bit" on the side and opening a mini "ebay" for members to sell useless/junk/heirlooms/ etc....seems like it could be an extra "income" for you....it would keep people honest being under a threat of "banned" if they didnt pay etc, and could give us something interesting to talk about for the next few years LOLOLOL

27. 5月 2007, 05:16:13
Dolittle 
Ok, thanks guys...I appreciate your answers!! I just didn't understand but then it is late and my eyes are at half mast!!

27. 5月 2007, 05:14:01
coan.net 
件名: Re:
Dolittle: You only use 1 vacation day a day - so once a vacation day is used, any other games with standard vacation days that time out in the day will get 24 hours used on that same vacation day.

27. 5月 2007, 05:13:42
rod03801 
件名: Re:
rod03801 (27. 5月 2007, 05:14:30)に変更されました。
Dolittle: The other possibility is that earlier in the day, they already "timed out" on other games and the vacation day has already been taken. (At midnite Czech time). So of course an additional vacation day isn't taken for each individual game.

27. 5月 2007, 05:10:28
Dolittle 
件名: Re:
rod03801: It says standard vacation so I really don't know either.

27. 5月 2007, 05:09:12
rod03801 
件名: Re:
rod03801: Ahh. So they didn't ACTUALLY time out then? I misunderstood ya. I don't know then.

27. 5月 2007, 05:08:47
Dolittle 
件名: Re:
NOT a floosie: Ok thanks, I didn't check that!!

27. 5月 2007, 05:06:23
NOT a floosie 
件名: Re:
Dolittle: I think it depends on how the game is set up.  I think some of them are no vacation days allowed.

27. 5月 2007, 05:04:28
Dolittle 
You mean if their time runs out and they go back to having 24 hours to play, no vacation days are used? I thought that is what vacation days was for.

27. 5月 2007, 04:56:54
rod03801 
件名: Re:
Dolittle: Well, if they timed out, they didn't use a vacation day. Otherwise, if they hadn't timed out, a vacation day would have been used. Unless I'm misunderstanding you.

27. 5月 2007, 04:54:36
Dolittle 
Why when someone times out on a game, they still have the same amount of vacation days?

26. 5月 2007, 19:43:10
ScrambledEggs 
件名: smiley editor
is it possible to have this feature on the resign game to please

26. 5月 2007, 17:09:27
pauloaguia 
件名: Re:
Family Man: Yes it is.

Fencer: Maybe a FAQ or a blog entry should be posted about how AutoPass works, and when it doesn't and stuff like that. Seems like there's still too many questions about it.
And while you're at it, maybe extend it to the rest of the games. I'm tired of passing at Ludo and having to go through a series of forced moves at Anti-Chess when the outcome is already obvious...

26. 5月 2007, 16:17:21
Family Man 
件名: Re:
Vikings: I dont think auto pass is used in cubed games.

26. 5月 2007, 15:04:24
Vikings 
件名: Re:
Family Man: could someone double?

26. 5月 2007, 13:33:41
Family Man 
件名: Re:
Vikings: doesn't the auto pass here work only when there is no possible move to make? regardless of the dice?

That is not correct. That was my initial thought as well, but it turn out that fencer made it to auto pass any time when a person cannot move, and he changed it so the dice are rolled directly after a persons turn instead of when the player who's turn it is goes to the game. So in an auto pass game, if I "move and stay here" I will see my opponents next dice already. ( not sure if the same is true for non auto pass games though)

Anyway, in my game the auto pass should have ping ponged us back and forth, with neither of us seeing the game until one of us had a move, and that did not happen!

26. 5月 2007, 07:14:37
joshi tm 
件名: Re:
coan.net: Forgot about that. But a BG game will ever end.

26. 5月 2007, 07:01:22
Vikings 
件名: Re:
coan.net: doesn't the auto pass here work only when there is no possible move to make? regardless of the dice? in which case it is impossible for both players to have to pass because rolling the dice is the possible move

26. 5月 2007, 06:55:39
coan.net 
件名: Re:
joshi tm: Are you saying it is impossible for both players to have to pass?

If so, it is possible.

Lets say I have 2 men on my bar, and I'm able to bring 1 man out - which puts my opponents pieces on the bar - now both of us have a piece on the bar that may be trapped for a few turns.

26. 5月 2007, 06:38:21
joshi tm 
件名: Re:
Family Man: Do you have a game number, because theoretically, this is impossible.

26. 5月 2007, 01:13:53
Family Man 
Here is a new one I havent heard about.

In an auto pass backgammon game both my opponent and myself could not make a move on consecutive turns. He auto passed back to me, but I did not auto pass back to him, I had to click to pass my next turn?

is this a bug or is it planned to not auto pass every time in an auto pass game?

25. 5月 2007, 15:44:16
AbigailII 
件名: Re: Invitations
Fencer: Well, a candlelight dinner in a good restaurant, or the opera would be considered.

But as for things here, I can't think of any. I've never seen the point of fellowships (as far as I understand them, the only thing they allow you to do you cannot do otherwise on Brainking is team tournaments - but I don't fancy playing them). As for tournaments and games, if I want to play more tournaments or games, I do know how the 'Tournaments', 'Waiting games' and 'New game' pages work. No need to invite me.

25. 5月 2007, 15:11:14
Fencer 
件名: Re: Invitations
AbigailII: Is there anything you want to be invited to?

25. 5月 2007, 15:09:47
AbigailII 
件名: Invitations
Thanks Fencer for the setting to turn of fellowship invitations. While that code is still fresh in your memory, could you also add a "don't invite me for tournaments" setting? ;-)

25. 5月 2007, 14:29:49
MadMonkey 
件名: Firefox Extension
Fencer: What would you say you would like this extension to do.
Presumably run on the status-bar, obviously it will log itself into a person account once set with the relevant details.
It will display number of games / ponds waiting, time till next game times out & any invites waiting.
Anything else to start with? maybe messages in box ?
I guess once logged in it can display anything hmmmmm
I will give it a go, i downloaded the Firefox extension stuff and tried months ago when hexkid was still here. Give me something to pass my time

25. 5月 2007, 09:09:27
oldhamgirl 
ROSE: Looked like I missed out on that then as I did see something flashing against my name once but just ignored it, ah well, never mind

24. 5月 2007, 22:34:15
Gabriel Almeida 
件名: Fencer
About Fencer's laptop (it would be a very interisting buy, BTW), I wonder... should it have Internet Explore installed? Eheheheh... what are your bets, people?

24. 5月 2007, 16:09:32
Rose 
件名: Re:
 oldhamgirl:  Oh too bad ( it was explained in the daily blog that appears at the top of your main page) You might have gotten a deal on membership. Fencer was giving away lots of specials in April. Every time the bulb showed up you could renew your membership and get a few 3 months, 6 months or year! Lots of folks took advantage of that one!   Two years for the price of one is a great deal.

24. 5月 2007, 16:07:12
oldhamgirl 
lol well I had seen it before but ignored it :)

24. 5月 2007, 15:41:05
Rose 
件名: Re:
oldhamgirl:  You must not have been online the month of April. that thing flashed daily

24. 5月 2007, 15:35:30
oldhamgirl 
joshi tm: thanks I saw it now, not for me though :)
Thanks

24. 5月 2007, 15:32:16
joshi tm 
件名: Re: HELP
oldhamgirl: It's the auction of the R&D laptop, along with A BLACK ROOK MEMBERSHIP!!

24. 5月 2007, 15:26:15
oldhamgirl 
well thank you, why didnt I think of doing that lol
Thanks

24. 5月 2007, 15:23:45
Rose 
件名: Re: HELP
oldhamgirl: Click it!

24. 5月 2007, 15:22:27
oldhamgirl 
件名: HELP
Can anyone tell me what that little thing is flashing on my main page next to 'paid membership'

24. 5月 2007, 03:51:24
gogul 
Autopass seems to be the greatest invention ever. I'd like to not only offer a draw, but as well to offer a lost in gammon, but not elementary, out of 100 games LOL

23. 5月 2007, 21:46:27
Hrqls 
件名: Re:
nabla: i stand corrected

this move was an autopass for me

i could have easily rolled some dice to escape ... but brainking already knew i would roll 6+5 and therefore made the autopass for me

it seems that the dice are rolled before i view the board (i guess they are rolled after my opponent made her move ?)

personally i like this as it leads to more autopasses than would be the case when the game would only autopass with a filled board

20. 5月 2007, 22:05:53
nabla 
件名: Re:
Hrqls: No, he is right. I got some games sent back to me when my opponent didn't have the right dices to enter the game, although I did not have a full board.
But I agree with you that it makes no difference :-)

20. 5月 2007, 20:14:56
Hrqls 
件名: Re:
Family Man: as i undeerstand it, the version of autopass that is implemented here only passes the move automatically when there is no possible roll of the dice which will give a legal move

the dice dont have to rolled to determine this

as i understand, the dice on brainking are rolled when the player who is about to make the move goes to the game page/board (so its not rolled straight after the opponent made the move)

i think fencer posted something like that before .. most sites use prerolled dice (or even have a whole series of rolls rolled in advance already) .. but brainking rolls the dice when the person who is about to move opens the gameboard

(personally i dont think it makes any difference though as long as the random generator is ok)

20. 5月 2007, 19:23:48
nabla 
件名: Re:
Family Man: I understand. But maybe this come from the illusion of having real dices rolling when one clicks "roll dices". I like to see the pseudo-random dice generator as if every roll on Brainking had already been rolled before Brainking even existed, but nobody can know what they are until they are disclosed in a game. But that is kind of an abstract difference anyway.

20. 5月 2007, 16:46:18
Family Man 
件名: Re:
Vikings: Except in auto pass games, thats why i dont like the idea of it much, except where no roll can create a legal move.

20. 5月 2007, 16:43:43
Vikings 
件名: Re:
Family Man: no, the dice are rolled when you click on your game or click on roll dice in multi-point games

20. 5月 2007, 16:17:15
Family Man 
件名: Re:
nabla: I dont like the idea of my dice being rolled straight away after my opponents turn, although I guess it doesnt really matter.

My question is this always the case, the dice being rolled immediately after a turn is played by the other player? So, for example, I can make a move and stay here and see my opponents next roll already made?

20. 5月 2007, 16:04:27
nabla 
件名: Re:
Family Man: If the sense of autopass is to speed up the game by allowing it to go on without having to wait for the opponent to make stupid "I pass" clicks, then it makes perfect sense that autopass is triggered when the dices you are going to roll don't give you any move.
Actually it would also make sense that "autopass" is triggered when you have only one legal move, since you will end up making this move anyway. This is what some people called "autoplay", and I have yet to understand why it was not implemented along with autopass.

20. 5月 2007, 15:52:12
Family Man 
I am sure this has been discussed before... but i was under the impression that an auto pass feature would only make a move in a game ( I am thinking about backgammon) when there are no rolls of the dice that could create any moves???? It makes no sense the way it currently is implemented, to me.

19. 5月 2007, 14:24:25
Tulip 
件名: Re: Languages and Active Users
pauloaguia: i wouldnt understand a Welsh board,i speak English

19. 5月 2007, 11:41:01
MadMonkey 
I hope you can understand what i mean by this.
As you may of noticed i have timed out on alot of games due to working away from home.
The point is a lot of games or multi-games started then that have not timed out, but because of the time outs, i am now playing a lot of the top players in Ataxx, Assimilation etc..... having a high BKR when we started, but now mine is down in the hundreds.
I feel bad about timing out but could not help it as i had to work, but i feel worse for the players i am playing.
Basically, the games as when they were started what ever the outcome, the effect would have been 0-50 BKR, but now because of timeouts if i win i take up to 200 BKR of the top players, which thinking about it is not right or very fair.
Maybe if the system could take the ratings as from the game start but then changes in BKR would take a while from other games finished unless they could be frozen for each game. The only other idea i could think of was that timed out games would not effect BKR ratings at all.
I am just trying to think of idea to stop the top players losing a lot of there hard earned BKR.
Suppose i could resign all started games

16. 5月 2007, 01:46:58
pauloaguia 
件名: Re: Languages and Active Users
Tulip: what language do you use the site in? That's your answer
Or you can always translate the site to welsh if you want to be on a group of your own

16. 5月 2007, 01:16:35
Tulip 
件名: Re: Languages and Active Users
AbigailII: hey???
im Welsh and i know a few more very active players here are Welsh too??
we dont speak Welsh but are from Wales so where do we figure in the list?

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