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Dec 2024 - Dark Battleboats 7 - Starts 6th Dec




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3. 2月 2006, 17:18:23
eagle eye 
件名: brains vs. chips
Honestly, I don't see much difference between buying brain and buying pocker/roullete chips.

You use both of them to play and get back then back if you win. Later on, you exchange them back to money/service.

On BK:
memberhips = money
brains = money

So membership is money valued service which and since you use brains to purchase something brains can be considered as money
and then you can go to another discussion of gambling.

So I don't think using brains as an entry fee completely eliminates possibility for gambling opportunities.
It depends on country and lawyers opinion. In addition, good lawyer can convince the jury ...
So why not just have is as before: give membership as a prize?
Comments are more then welcome :)

3. 2月 2006, 14:55:58
furbster 
件名: Hey try out this random selection tourney first 16 to sign !!

3. 2月 2006, 10:44:29
pgt 
件名: Re: rabbitoid's idea
KotDB: You have expressed this most eloquently. And if it's a draw in a single game, then the best (ie the higher-ranked) player should proceed to the next round. Thankyou for your excellent contribution.

3. 2月 2006, 10:11:09
red dragon 
件名: Prize tourney
WOMBAT'S Triple Celebration BACKGAMMON OPEN

PRIZE TOURNAMENT!
The winner will receive a t-shirt of his/her choice from the BrainKing Store.

http://brainking.com/en/Tournaments?trg=13518&trnst=0

3. 2月 2006, 08:50:21
Peón Libre 
件名: Re: rabbitoid's idea
Fencer: Yes, that is a good solution to be used by those who create tournaments. But it doesn't address the point I'm making, which perhaps I can clarify with a hypothetical situation.

Suppose there is a single-elimination chess tournament which uses normal games. Suppose it's a prize tournament, with a one-year Rook membership at stake. Player A is playing against player B in a semifinal round, and A's rating is slightly higher than B's. Their game reaches a position in which a draw is likely, and A becomes worried, because a draw would eliminate him from the tournament.

Now suppose that at the same time, A is also playing a game of chess against player C. This is just a regular game, not part of any tournament. Suppose A and C have both played well, and have reached a very interesting middlegame position in which any result is possible. Maybe A has a slight advantage.

But then A realizes that if C wins, it will cause A's rating to drop below B's, which would mean that in the event of a draw in the game between A and B, A would advance to the final round of the tournament. A considers the possibilities, and decides that he'll gladly give up a few ratings points to have a better chance at winning a valuable prize. He therefore begins to play poorly in his game against C. Maybe he even resigns prematurely.

Some might say that C should be pleased by this; after all, he won! But if C is like me, he will be upset, because a win isn't worth much if the opponent was trying to lose. C doesn't play games for such meaningless wins; he plays for the experience of trying always to find the best move, the best strategy, against a strong opponent who is doing the same. And C feels that he has been deprived of what could have been an excellent game, simply because the structure of a tournament (in which C was not participating!) gave A an incentive to throw away a game.

In my view, it's best if the rules of a tournament or other competition never give players an incentive to lose. Therefore I would prefer that the higher-rated player advance in the case of a draw.

Granted, situations like the one I've described probably will not occur very often, so I'm not inclined to worry about this much more. But I wanted to make this concern clear so that it could be considered for whatever it's worth.

3. 2月 2006, 08:03:14
Fencer 
件名: Re: rabbitoid's idea
KotDB: The solution is to play tournaments with multi-win matches. 1-win match is almost equivalent to a normal game but draws are not counted to the result.

3. 2月 2006, 07:50:22
Peón Libre 
件名: Re: rabbitoid's idea
Fencer: Agreed, but the point is that if the lower-rated player has the advantage in a tournament game, this creates an incentive for players to intentionally lose non-tournament games in order to improve their chances in the tournament.

3. 2月 2006, 07:22:36
Fencer 
件名: Re: rabbitoid's idea
KotDB: Generally said, when you play in an elimination tournament, you should play to win, not to draw. Yes, it requires a more risky way of playing but that's just an attribute of this system.

3. 2月 2006, 07:10:00
Thad 
件名: Re: rabbitoid's idea
KotDB: But that would be harder to keep track of, harder to verify, & harder to code. ;-)

3. 2月 2006, 00:50:56
Peón Libre 
件名: Re: rabbitoid's idea
Fencer: In light of Andre Faria's comment, I think it would be better to use the value from the start of the game. Otherwise there may be a strong incentive for players to lose games.

2. 2月 2006, 22:54:41
Fencer 
件名: Re: rabbitoid's idea
Thad: The BKR value at the moment of accepting the draw is always used.

2. 2月 2006, 22:48:17
Thad 
件名: rabbitoid's idea
Just thinking here. If the lower seated player is to advance in the case of a draw, what happens if Al & Bob are playing a tournament match and Al is higher at the start, but then Al loses a regular game to Carl and his rating goes down to below what Bob's is. Al's was higher at the start of the match, but Bob's was higher at the end. So who advances?

Sorry, I don't have a good solution to this, just thought it should be brought up.

2. 2月 2006, 19:29:50
Eriisa 
件名: Backgammon
Eriisa (2. 2月 2006, 19:30:26)に変更されました。
Single Elimination Backgammon #2

6 players still needed - Tourney starts 1 day 19 hours from now.

*added* but I will start it earlier when it fills up.

2. 2月 2006, 18:18:43
Andre Faria 
Very fast 4 players elimination tournament here

2. 2月 2006, 13:42:51
Doris 
件名: CONGRATULATIONS
Coudy for winning the tournament Backgammon & Hyper 2100+ First 8 (Hyper Backgammon)

2. 2月 2006, 13:29:12
Andre Faria 
件名: Re: single elimination
Andre Faria (2. 2月 2006, 15:20:03)に変更されました。
furbster: If it would be in a final, I could even lose a game on purpose, just to put my BKR lower, so I could win that tournament... :(

It seems to be that this is not a solution... Imagine a prize tourney being dependent of player's BKR...

2. 2月 2006, 13:09:39
Lambik 
件名: Re: single elimination
furbster: Do not let them play against eachother in the first round. The player who beats the strongest player in the first round wins.

2. 2月 2006, 13:06:48
furbster 
件名: Re: single elimination
rabbitoid: but what happens if the ratings are so close or even the same eg, 1501 : 1502

2. 2月 2006, 12:53:33
Fencer 
件名: Re: single elimination
rabbitoid: Yes, that's a good idea.

2. 2月 2006, 12:37:50
Lambik 
件名: Re: single elimination
I played last month such a tournament and indeed if a low rated player draws a higher rated player, then the latter on losts. In the first rounds the rating differences were big, but the semi-final was close. (I was knocked out in the quarter final)

2. 2月 2006, 12:34:22
Retep 
件名: Re: single elimination
Thad: This isn't a problem that only occurs at single elimination unless you play 2 game matches in a normal tournament. By the way, if a game is too unfair (which Chess is certainly not) I wouldn't play it ;-)

2. 2月 2006, 12:14:36
Thad 
件名: Re: single elimination
rabbitoid: That still leaves a problem in games line Pente where P1 enjoys a strong advantage. For average players, this doesn't really matter, but just as in Chess where strong play on both sides results in a draw, strong play by both sides will produce a win for P1.

2. 2月 2006, 12:09:39
rabbitoid 
件名: Re: single elimination
Fencer: instead of a "no draw" rule, which impossible to impose in chess, why not fix that in case of a draw the lower rated player stays?

2. 2月 2006, 11:22:45
Jirik 

2. 2月 2006, 09:12:39
Peón Libre 
件名: Re: single elimination
Luke Skywalker:
I would expect only one, or possibly two if a single-elimination tournament can be defined with two games between each pair of opponents.

But I've observed that the number of slots they tell you to need often has little or nothing to do with the number of slots you actually need. Caveat emptor.

2. 2月 2006, 09:11:37
Good Luck :)FLR 
件名: single elimination and draws
i believe it will be unwise to make single elimination tourney for games boards(chess or checkers) because the possibilities to have draws are high especially on the final rounds unless is used the bkr :)

2. 2月 2006, 09:09:41
Fencer 
件名: Re: single elimination
Luke Skywalker: Game slots are not used for single elimination tournaments. Because you'll never play more than 1 game at the same moment.

2. 2月 2006, 09:09:01
Fencer 
件名: Re: Single elimination
Lambik: I might change it.

2. 2月 2006, 09:00:52
Luke Skywalker 
件名: single elimination
how many game slots will pawns and knights need for this kind of tournament?

2. 2月 2006, 08:50:00
Lambik 
件名: Single elimination
Lambik (2. 2月 2006, 08:50:20)に変更されました。
Fencer: With single elimination, it is not possible to "draw" a game. But how about games that could not be won? For example a chess game with not enough material (K+N+N against K for example) or what about the fifty moves rule? Some time ago I had a game with three times the same position, but no automatic draw. Is this doable?

1. 2月 2006, 21:24:23
Antje 
The Sunshine Club has lots of new tournaments, and some Ponds, for anyone interested!


http://brainking.com/en/ShowFellowship?fid=41

1. 2月 2006, 19:16:46
Eriisa 
件名: Re: single elimination
Fencer: oh cool!

I didn't realize that they will start as filled! That is awesome!!!!

1. 2月 2006, 19:08:45
Fencer 
件名: Re: single elimination
Luke Skywalker: Yes, this is a known issue. A side effect of new features :-)

1. 2月 2006, 17:35:46
Eriisa 
件名: Single elimination backgammon
Eriisa (1. 2月 2006, 17:37:45)に変更されました。
I have 2 tourneys set up. Lets try them out!


Single Elimination Backgammon
(set up for 4 players each....)
# Backgammon
# Nackgammon
# Crowded Backgammon
# Hyper Backgammon

Single Elimination Backgammon #2
16 players needed

1. 2月 2006, 16:46:09
furbster 
件名: Re: single elimination
Luke Skywalker: very good point, in fact i've just been looking for it, adn i decided it'd been deleted since my lunchbreak.

1. 2月 2006, 16:44:26
Luke Skywalker 
件名: single elimination
this tourney
http://brainking.com/en/Tournaments?trg=13412&trnst=0
has already started, but not enough people have singed up for some of the games. When the tourn was still in the "signed" state, it stated a deadline of 29 days until those would be deleted.
2 problems:
- the deadline is not stated now
- the tourn is not listed in the "signed" category anymore, so people probably won't find it and won't know that they still can sign up for it.

1. 2月 2006, 16:39:37
furbster 

1. 2月 2006, 14:13:39
Fencer 

1. 2月 2006, 11:06:37
plaintiger 
件名: Re:
Fencer: aha! you clever devil! (and excellent coder, i might add! ;)

1. 2月 2006, 10:44:25
Fencer 
件名: Re:
plaintiger: It is currently disabled because I need to test it first. But I'll enable it soon (by uncommenting one line in the source code ).

1. 2月 2006, 10:31:01
plaintiger 
question: how does one *start* a tournament with an entry fee? i don't see any options for it in the tournament setup pages. thanks...

1. 2月 2006, 10:20:04
Retep 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
Fencer: Oh, then I misunderstood this ;) By the way, it's nice to see the tournaments marked after joining.

1. 2月 2006, 10:13:28
Fencer 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
Retep: It was just an example. Nobody says the prize must be always only 25%. The tournament I've just created has 40% prize for the winner.

1. 2月 2006, 09:47:39
Fencer 
Doesn't matter.

1. 2月 2006, 09:45:29
Retep 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
Retep (1. 2月 2006, 09:45:44)に変更されました。
I agree with arpa, that's very "unpleasant"! This:

# The tournament will not be started until the first prize reaches at least a double of the entry fee. Players are informed about this status on the tournament page. #

means a prize tournament can't be started with less than 8 players.

31. 1月 2006, 23:17:18
arpa 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
arpa (31. 1月 2006, 23:18:09)に変更されました。
Fencer: 1) tomorrow? i don't know this! wonderful!

2) oops ... i change that word in "unpleasant" ok?

31. 1月 2006, 23:04:59
Fencer 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
arpa: Why don't you wait for tomorrow? The S-B is already fixed, it just needs to be uploaded.
Btw, I don't like the word "stealing".

31. 1月 2006, 23:01:34
arpa 
件名: help 8.6.2) Prize tournaments with an entry fee
see Help page

8.6.2) Prize tournaments with an entry fee

instead of .... The tournament will not be started until the first prize reaches at least a double of the entry fee.

8 players it's the same.

same page ....The tournament is defined with these prizes: 25% to the winner, 10% to the second place and 5% to the third place....

I think 60% "loss" is an stealing ... 20% are reasonable (50% 20% 10%).

NECESSARY REWIEW S-B CALCULATION (today are incorrect)!!! see(for example):

http://senseis.xmp.net/?SonnebornBerger

31. 1月 2006, 22:27:09
Fencer 
件名: Re: help 8.6.2) Prize tournaments with an entry fee
arpa: Huh?

31. 1月 2006, 10:29:07
Nirvana 
件名: Join in!

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