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 Backgammon

Backgammon and variants.

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20. 10月 2005, 15:54:45
Fencer 
件名: Re: The cube and other stuff
alanback: It's not my fault they don't read the warning messages.

20. 10月 2005, 13:41:31
Fencer 
件名: Re: The cube and other stuff
pgt: Now I am really scared.

20. 10月 2005, 11:42:07
Fencer 
件名: Re: The cube and other stuff
pgt: Your opponent DID realize because when you click on the "resign" link, you'll see a warning message showing how many points the winner would receive. Try it.

16. 10月 2005, 20:44:19
Fencer 
件名: Doubling cube
All right, I've fixed the doubling cube position. It is shown on the possessor's side which is the player who accepted the double offer.

16. 10月 2005, 15:08:20
Fencer 
件名: Re: Backgammon Feature Requests
playBunny: The 16) was always working. Or is there some problem with backgmmon matches?

16. 10月 2005, 12:28:52
Fencer 
件名: Doubling cube

15. 10月 2005, 20:45:04
Fencer 
件名: Re: Awesome!
rod03801: Yes. It might be interesting with the anti backgammon.

15. 10月 2005, 12:38:58
Fencer 
件名: Re: minor bug
Hrqls: Please try it now.

15. 10月 2005, 11:15:18
Fencer 
件名: Doubling cube
All right, you can create your own games with doubling cube now, just use the new option "x points match with doubling cube" when you create a game.
It is not officially released because I didn't update the rules yet, and it's not possible to create tournaments with a doubling cube at the moment. But you can play :-)

15. 10月 2005, 11:12:50
Fencer 
件名: Re:
WhiteTower: Tavli, sure. There is a small problem with Plakoto because pieces of both colours can be placed on the same position, which requires to create many new pictures for these combinations. But from a programmer's point of view, the model should be easy to implement.

15. 10月 2005, 10:24:21
Fencer 
件名: Re:
Hrqls: No separated BKR. All backgammon variants will be extended by an option of doubling cube games. It's better to keep it simple instead of making each backgammon variant (I want to add more of them later) twice.

15. 10月 2005, 09:49:03
Fencer 
Thank you everyone :-) I think it's been already tested enough, so I can release it later today.

14. 10月 2005, 16:15:20
Fencer 
件名: Re: Doubling cube
Carl: Wait for an invitation.

14. 10月 2005, 16:01:45
Fencer 
件名: Re: Doubling cube
BIG BAD WOLF: I meant "any volunteers who are not already testing since yesterday".

14. 10月 2005, 15:56:27
Fencer 
件名: Doubling cube
Any volunteers who would test this option with me? I don't want to release it until at least several games are played and most of the situations checked.

14. 10月 2005, 15:55:34
Fencer 
件名: Re:
playBunny: He was banned from the site a long time ago due to several reasons.

14. 10月 2005, 15:41:37
Fencer 
wayney had been banned from the site several months ago. Time has come to do the same with BrainKing04 [both of them are LongJohn, of course].

9. 10月 2005, 18:08:27
Fencer 
件名: Re:
Pythagoras: That would be really helpful if you write the description.

9. 10月 2005, 17:11:18
Fencer 
件名: Re:
frolind: I don't know any formats. Someone must give me a description.

9. 10月 2005, 08:10:50
Fencer 
件名: Re:
frolind: Yes.

5. 10月 2005, 22:34:44
Fencer 
Should be fixed.

5. 10月 2005, 21:17:26
Fencer 
Wait a minute.

5. 10月 2005, 14:57:25
Fencer 
件名: Re: The bug
AbigailII: It's in effect immediately even for running games. It would be too complicated to separate them.

5. 10月 2005, 14:53:40
Fencer 
件名: Re: The bug
alanback: Right, I changed/fixed the model.

5. 10月 2005, 14:45:32
Fencer 
件名: The bug
I've just added these two points to the rules:
  • If it is possible, both dice must be used. It means that some pieces can become "frozen" in certain positions because making a move with these pieces would create a situation where the second dice couldn't be used.
  • If only one die can be used, the one with the higher number must be chosen.

Please let me know if it really works. I hope I've fixed this issue at last but I could easily overlook some special cases :-)

27. 8月 2005, 16:15:55
Fencer 
件名: Re: IYT
ajtgirl: Such things happen but the backup system should be faulty anyway :-) However, since this board is for backgammon discussion only, it might be better to continue on General Chat.

11. 7月 2005, 16:55:57
Fencer 
BIG BAD WOLF: There was a bug in the timeout checker, it should be fixed now. If such anomaly occurs again, please report it to the Bug Tracker.

1. 6月 2005, 13:08:16
Fencer 
件名: Re: Scores
martinbr: If you are referring to a score in backgammon games with a doubling cube, you must wait until it's implemented here.

3. 2月 2005, 08:47:25
Fencer 
件名: Re:
Zorro: I don't think you need books for that game :-)

13. 1月 2005, 17:14:10
Fencer 
件名: Re:
Stevie: I wanted to run a small test. How many people would find out about it by accident?

13. 1月 2005, 15:06:55
Fencer 
件名: Re:
Hrqls: No more.

13. 1月 2005, 13:21:20
Fencer 
Yes. But I must modify the system first, there are too many variants of some games.

13. 1月 2005, 13:10:35
Fencer 
Why, would you prefer Tavli instead?

13. 1月 2005, 13:03:01
Fencer 

12. 1月 2005, 16:33:34
Fencer 
件名: Re: HyperGammon
BIG BAD WOLF: The page says "A doubling cube is used". Would it be interesting even without it, just like the current BK backgammon games?

14. 12月 2004, 12:37:02
Fencer 
No, I did it but after a database server crash, I had to regenerate the histories and these BKRs appeared again. Anyway, they should be out now.

27. 10月 2004, 12:13:34
Fencer 
To correct errors caused by timeouted and restored games.

6. 4月 2003, 08:50:17
Fencer 
Fixed. I apologize. I had to delete corrupted moves.

26. 2月 2003, 12:36:47
Fencer 
I will add medium size ASAP.

25. 1月 2003, 10:51:55
Fencer 
Later. Working on 10 features at the same time [including this one].

24. 1月 2003, 09:38:35
Fencer 
And what is the correct value for a man on the bar?

24. 1月 2003, 09:37:20
Fencer 
I would like to know how I should count the points correctly, can you help me? :-)

21. 1月 2003, 11:22:12
Fencer 
Will be done. Soon :-)

19. 1月 2003, 20:41:28
Fencer 
It should be fixed. Sorry.

11. 1月 2003, 08:48:52
Fencer 
About Nackgammon - it is pretty possible, I've just got a start position picture somewhere and maybe it is not correct. I'll fix it.
Dice swapping - click on "Swap dice" link under the board.
Lobster: Hey, I didn't know about this rule! Thanks. I'll fix it.

10. 1月 2003, 19:29:15
Fencer 
Please be patient, I cannot do everything at once.

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