playBunny: People who time out against only some players is a problem in TTT. However, it's also a problem in all other games, even though the "award" for winning a game is less (ie always the same). So, shouldn't the discussion be more golbal, since the problem affects every game.
I think it's impossible to solve to everyones satisfaction. Only way would be to make one timeout spread and let the player lose all his/her games, and that's a bad, but maybe fair, solution.
I play to win, but most important is still the challenges and all the things I learn. I will keep playing TTT and other games, and enjoy it. Sometimes I will get "lucky" and get an easy win, sometimes unlucky and my "worst" competitor will. Both ways, I'll have a great time! Stop woory, be happy!
My guess is there is an answer ofr this somewhere, but I can't find it... How strong is the BG-community here compared to other sites? Compared to live? Since I only played it on the net, I have no idea. In eg chess, it's easy to compare the rating of a few known players net & live rating and get an idea of the level of play and how strong the site is. Are there anything like that in BG as well?!