ユーザー名: パスワード:
新ユーザー登録
管理人: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


1ページあたりのメッセージ件数:
掲示板表
この掲示板でメッセージを作成にはナイト会員以上の会員レベルが必要となりますので、あなたは作成権限が有りません。
モード: 誰でも投稿可能
メールの内容の検索:  

<< <   283 284 285 286 287 288 289 290 291 292   > >>
16. 2月 2004, 02:35:17
Kevin 
A poll like that would either make users pick a single most important choice when there may be several that a user feels are equally important, or allows users to select multiple options and therefore does not really provide an accurate representation of what the population feels to be the most important.

15. 2月 2004, 02:35:28
coan.net 
I believe Fencer has is own "to-do" list (similar to the one above but with a lot more on it)

But I think it would help Fencer if he finds that only 2 people what XXX, and 100 people want XXX.

15. 2月 2004, 02:21:27
coan.net 
New Poll Idea for Fencer - How about a poll about which game / improvment the users want the most (That way you have an idea of what the users want you to work on... after BK 2.0 is done.)

15. 2月 2004, 01:25:40
Caissus 
件名: Re:
All is possible.I saw both at another server.

15. 2月 2004, 00:18:41
Kevin 
How would you suggest selecting the field 1 and field 2 without refreshing the page without using something like Java?

Or what if you accidentally click on a 2nd square and then change your mind, or never meant to click on that square in the first place?

14. 2月 2004, 16:34:46
Caissus 
件名: Moves
At the moment we are making our moves with three steps 1. field 1 - 2.field2 - and - 3.move.
Perhaps it is possible (in Brainking 2.0) to move only -more comfortable- in two steps ?
Either 1.field 1, field 2 - 2.move or 1.field 1 - 2.field 2 = move ?

13. 2月 2004, 12:24:50
bumble 
Ha,ha,ha! Nicely put back on the features track after a bit of a derailing, Steve!

13. 2月 2004, 10:27:40
Stevie 
My feature request is......mmmm.....*trying to keep on board topic*....... a bar in the corner of brainking, where I can take BBW for a drink to celebrate our togetherness LMAO

13. 2月 2004, 02:08:44
coan.net 
STEVE R - HOW DARE YOU EVEN THINK THAT!

Carid - Ahh... cute!

:-)

13. 2月 2004, 01:42:49
Stevie 
I nearly said that, but thought Id get accused of a personal attack LMAO

13. 2月 2004, 01:41:14
cariad 
Do you really want me to tell you? LOL

13. 2月 2004, 01:37:13
coan.net 
So what do I do with these scissors?

13. 2月 2004, 01:28:50
Stevie 
*Steve gets out paper* To protect Fencer
Paper covers stones ;oÞ

13. 2月 2004, 01:27:51
MidnightMcMedic 
*starts gathering stones*
Oh, to throw at others when they try to stone Fencer of course hehehehehe

12. 2月 2004, 20:48:09
Lythande 
件名: Fencer: LOL. :)
<BBW: The bugs I usually end up finding are the ones that don't affect a single other machine in the world. :>

12. 2月 2004, 17:40:25
coan.net 
件名: BK 2.0 rev 0
Man, this version 2.0 sticks! What have you been spending your time on Fencer, couldn't you have done better then THIS?????

--- sorry, just getting ready! :-)

(let me know if you need help testing anything - I'm great at finding "bugs") :-)

12. 2月 2004, 17:03:20
Fencer 
<Yes :-) But not forever. It's a simple sequence of dependencies: more time -> BK 2.0 -> more time -> BKR recalculation -> test -> compare -> release -> get stoned from disappointed users -> reincarnation -> DONE!

:-D

12. 2月 2004, 16:59:07
cariad 
You mean I'll have to continue to write my ratings down on a piece of paper??? :o)

12. 2月 2004, 16:45:57
Fencer 
It's not impossible but since the BKR history is not stored, it would require a re-generation of all BKRs based on all finished games.
Advantage: BKRs would be correct at last [because due to database overhead, in some cases BKR was not recalculated after finishing a game].
Disadvantage: Some players could be disappointed that their real BKRs are lower than current values.

12. 2月 2004, 16:38:08
cariad 
I think someone may have asked this before but how about showing a player's highest personal rating in each particular game, a sort of 'personal best'. It could be shown on the profile page.
It would be neat to have a reminder of what you have achieved and what to aim for.

12. 2月 2004, 13:44:29
Fencer 
Yes.

12. 2月 2004, 13:42:18
ughaibu 
Could we get a "delete messages" button at the top of the messages page as it's likely to be new messages (finished games) that we want to delete.

12. 2月 2004, 08:28:35
Lythande 
件名: Re:
Hmm.. this is true.. hide away. :)

12. 2月 2004, 07:30:42
ughaibu 
Because it has no relevence but effects attitudes. If you want to know your opponents rating you can visit their profile.

12. 2月 2004, 07:25:17
Lythande 
件名: Re: unrated undisplayed
<Hmmm.. I don't see any reason why I shouldn't be able to tell at the outset if I'm likely to get my arse tromped. :> Can I ask, why you think it should be hidden, just out of curiosity?

12. 2月 2004, 07:21:29
ughaibu 
In unrated tournaments how about not displaying any ratings?

12. 2月 2004, 04:07:16
Lythande 
件名: Re: RE: Matching BKRs
<Whispers: I think that would be an -excellent- idea (ranking BKRs).

Fencer: Options are good -- from a user's standpoint, at least. :> (And iirc, they were fun to code, if a pita at times. ;) Though I agree fully with Whispers about it not being 'priority'.

Whispers (on the windows bit): I use mozilla's tabbed browsing, and just keep two tabs going for BK along with my others.

10. 2月 2004, 16:19:42
WhisperzQ 
Could we please have another option in the "move" area which was "move and close window". I find, when I have a number of games with a shortish period to go that I keep one browser open and sequentially "open in new window" the games in order (or near order). This would stop me having to open the new window; make the move; go back to the main page; close the browser window; move on to the next. If others do this too it might save a little database search time too :)

10. 2月 2004, 13:10:44
WhisperzQ 
Just more work for you ... that's all ... but to quote the master "Stability and good performance is always more important than new features" ... so this can wait (so far as I am concerned) for BK2.01 :)

10. 2月 2004, 13:06:31
Fencer 
Random seeding was the first implementation, more than a year ago [it means that it would be very easy to add it again]. The default "sorted by BKR and similar average BKR in all sections" approach has been implemented on GothicInventor's request [very good idea, I must say, originally from Caissus] and is currently used for all tournaments. And it's not hard to plug in more algorithms.
So, it seems to be a new option on Define Tournament page, eh? :-)

10. 2月 2004, 12:56:14
WhisperzQ 
件名: Re: RE: Matching BKRs
I guess there could be three options (sorry Fencer more work for you) when the tournament director starts a tournment to have "seeding" (a la tennis etc), anti-seeding (as just described) or random ... go to it my man (when you have time :)

10. 2月 2004, 12:54:34
WhisperzQ 
件名: RE: Matching BKRs
Anotehr option would be to rank order on BKR and the first 4 go in the first section, secondin second and so on. May end up more tahn 200BKR or less, but atleast they would be the closest matches. Sort of anti-seeding!

10. 2月 2004, 08:51:17
Fencer 
Yes.

10. 2月 2004, 08:47:59
Lythande 
件名: Re:
I assume that means for each game within the tournament?

10. 2月 2004, 08:20:37
Fencer 
Lythande: 4 is the least number of total players of a tournament.

10. 2月 2004, 08:09:08
Lythande 
件名: Re:
Fencer: In that case I'd suggest moving those players to the section with the nearest range to theirs. Either that, or leave it for the director to decide (mayhaps with a notice when they close signups: "So and so(s) have not enough for a section, what should I do?"). Might be an idea to leave it for the creator also to decide whether to move them to a range higher or lower than their BKR, too.

PS I thought it was 4 or more players?

10. 2月 2004, 07:34:51
Fencer 
Lythande: It would not be impossible to do it in your way but what happens when less than 3 signed players make a group of similar BKRs? A section must be formed of 3 or more players. Should be such players moved to a section with higher average BKR or removed from the tournament at all?

10. 2月 2004, 07:31:24
Fencer 
plaintiger: There is no reason to be insulted because I don't respond to all your suggestions. I regularry write down all good suggestions to my TODO list and when BK is ready for more changes, most of them will be done. However, as I already told many times, the current top priority task is a refactoring of BrainKing application code. Everything else depends on it and nothing else can be done before this job is done. Stability and good performance is always more important than new features because it affects all users.

10. 2月 2004, 06:41:36
Lythande 
件名: Re: Tournament Winner Notification
Fencer: We can do that, yes, but what about those outside that range? That would be a lot of extra tournaments, and the more there are, the less chance enough people will join, and a lot of extra db space if a tournament were started for ever 200 BKR range. What I meant, was a tournament where anyone could join, but when the sections were set up (with this option checked) each section would include players within a set range of each other.

I've no doubt it would be tons of new code, because I haven't seen anything here like it (afaik).

10. 2月 2004, 03:32:38
MidnightMcMedic 
Talk about defensive!

10. 2月 2004, 01:42:14
plaintiger 
件名: Re:
yeah, see, Fencer, i'm actually aware that a day doesn't have more than 24 hours in it (i know because i overheard some people talking about it in a cafe recently). my thought was that if you could make a change to the site here and there rather than having to overhaul the whole thing at once, you might actually be able to accomplish *more* in *less* time. i thought my suggestion might - just *might* - even be *helpful*. but between the defensiveness with which you meet my suggestions (and even my compliments) and the continuous tiresome drone of "there's no time! there's no time! thank you for your money, but the site you're paying for is on the bottom of my priority list!" i think it's not in my best interest to care any more. so just forget about my suggestions, and i will too.

10. 2月 2004, 01:41:47
rod03801 
Great idea WhisperzQ... there have been lots of times I have been curious who ended up winning a tournament I was in, but didnn't want to wade through all the "completed tournaments" to find it.
There have also been times I didn't even realize I had won a tournament!(because I finished early and hadn't checked back on the tournament.)

9. 2月 2004, 14:45:28
Fencer 
件名: Re: Tournament Winner Notification
Whisperz: It will be implemented. Due to performance issues, all tournaments will be checked once a hour outside BrainKing application [maybe even from a different server]. As a part of the automatic tournament start script.
Lythande: Maybe I missed your point but what about to define a tournament with BKR boundaries? 1800-2000, for example.

9. 2月 2004, 14:38:00
WhisperzQ 
件名: Tournament Winner Notification
Just made the last the move in a tournament which Fencer won. Now, I think it would be nice to stroke his ego if he were to receive a message in his in-box saying that "such-and-such-a-tournament" had finished and he was the winner. This could even be extended to all participants to let them know the tournament was complete and how they did ... could even be an automated link to the standing table ... what do you think winner (congrats :)

9. 2月 2004, 13:01:49
Lythande 
I would like to see the option to make some (not all) tournaments 'equal matching' .. such as within a range of perhaps 200 BKR. Of course, this would never do for those who only want to increase their BKR, and I would not want to play all games with equals myself. I enjoy playing with those who can whump my butt <g> because that's how you improve. I learned to shoot pool from two excellent players and one superb hustler ('traveling insurance salesman' my arse, Clarence.. if you're listening! ;) so I know well the value of playing advanced players. But now and then it's nice just to play someone at roughly your level just for fun. :)

9. 2月 2004, 12:57:54
MidnightMcMedic 
It only has 24 hours? Wow I knew there was something wrong. You are going to fix that too right? LOL

9. 2月 2004, 10:22:56
Fencer 
Moreover, such online changes are possible only after BK becomes my [and Liquid's] full-time job. A day doesn't have more than 24 hours.

9. 2月 2004, 10:21:54
Fencer 
plaintiger: It is possible only for changes which don't require any change in the application code. For example, if you want to modify some text label or board description, etc.

9. 2月 2004, 10:03:21
plaintiger 
it would be nice if 2.0 was sort of "editable," so you could make changes as you go, as suggestions are made, rather than having to save them all up for a future version. not that we'd want bk to be in a state of constant change, either - that would be disorienting - but it would be nice if you had the option to think of something or receive a suggestion, think, "hey, that's a great idea," and just do it.

:)

9. 2月 2004, 09:49:09
Fencer 
Yes. Tournaments page will be rearranged anyway.

<< <   283 284 285 286 287 288 289 290 291 292   > >>
日時
オンライン友達
気に入り掲示板
同好会
今日のアドバイス
著作権 © 2002 - 2024 Filip Rachunek.
上へ