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 Pente


Pente & its variants.

Here are the Pente rules for beginners



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26. 8月 2003, 03:41:05
ankhaw 
件名: Um, why didn't I win?
Okay, I've got a game of pente where I placed five in a row, but it's now in my oppenent's turn to move column... why didn't I win? Anyone? Anyone? Beuller?

8. 8月 2003, 16:47:45
CaoZ 
Sign UP for the VERY FAST "Small Pente", everybody who loves the fast games this is the tourney :)

Thanks and regards to all

8. 8月 2003, 16:47:09
CaoZ 
Sign UP for the VERY FAST "Small Pente", everybody who loves the fast games this is the tourney :)

Thanks and regards to all

9. 7月 2003, 15:16:48
dweebo 
件名: Reply to danoschek
If you notice problems with DSG, please post at the DSG forums or email me directly. I don't check these discussion boards very frequently so the only reason I knew about the problem was because Mark told me.

Thanks,
-dweebo

4. 7月 2003, 04:52:27
danoschek 
件名: thanks Mark :)
I checked the tea in my laboratory ...
so I felt quite safe about hallucinations ... :D

and indeed the wedge is 'perfect' for capture-related missing matches ... ~*~

3. 7月 2003, 20:42:52
mmammel 
件名: Re: hi dweebo :)
You are right dano- the database is screwed up after we made some changes to accomodate the new variants, it seems to make errors in recognizing the boards after captures are made. Dweebo is working on it, Thanks.
Mark

3. 7月 2003, 08:24:39
mmammel 
件名: Re: New Pente Variants at DSG
Now available: test version of my program for Poof Pente!
at http://users.erols.com/msmammel/marksfiv.html
It will count a poof into a 10-10 capture count as a draw.
Just put the file into the same directory as the regular pente program (WPente.exe) and run PoofPente.exe
No help is available, see the posts for rules.
-Mark

1. 7月 2003, 15:30:49
waterdancer 
件名: Re: New Pente Variants
Thanks, Dweebo, you are awesome! Come and play all. Tom

1. 7月 2003, 14:13:04
danoschek 
件名: hi dweebo :)
what's up with the database ?

3 days ago I checked a game KingCrimon vs Krasnososov (wedge main line)
when I wanted to share it with my opponent today, it was gone - and the stats
are telling me unlikies, like only 4 games played on that ... :O ... ~*~

PS identical to game 135896 upto move 12

1. 7月 2003, 13:40:03
dweebo 
件名: New Pente Variants
I'm seeing if I can make it a link
Poof-Pente Annoucement

1. 7月 2003, 13:39:08
dweebo 
件名: New Pente Variants at DSG
I've read all the discussion about Poof-Pente here at the discussion boards and have implemented (one of the possible implementations) of Poof-Pente at DSG (http://pente.org/).

See the full annoucement here http://pente.org/gameServer/forums/thread.jspa?forumID=4&threadID=1130&tstart=0

Enjoy!

30. 6月 2003, 07:29:23
Kevin 
It could depend on what kind of WebTV you had - i heard something about older units loading even smaller pages than newer ones.

30. 6月 2003, 06:32:22
rod03801 
件名: Re:
Regular keryo pente loads up fine with webtv. I'm on webtv and I play it just fine.

30. 6月 2003, 05:40:39
Kevin 
I think I heard that WebTV can't load regular Pente or Keryo-Pente, which is why Fencer created Small Pente and Small Keryo-Pente (13x13 instead of 19x19). I'm not sure what you can do if neither of you can open it! Probably message Fencer and he'll help you :-)

30. 6月 2003, 02:30:10
Cherylann 
件名: deleting a game
i invited a player to a game they accepted and moved,i cant load the game,must be to big,so neither of us can play or delete,im on NTL HELP!!

25. 6月 2003, 07:24:32
Dmitri King 
件名: Re: game=132674
this game was over very early on, white never had a chance after move 4 or 5....

25. 6月 2003, 06:36:31
waterdancer 
I would say a combination of move 6.G6 surrendering the initiative and move 13.K9 allowing L10 to be played were the most costly mistakes for white. But I'm no expert...

24. 6月 2003, 23:47:34
danoschek 
件名: game=132674
although it's an open-pente game
(again could not resist a tourney-group vegetating with 3 players only)
I'd lightly apply for a brilliancy-prize
( for that game-type after all ... ) :D

a hammer-formation won by black,
and my opponent asked me where he missed his chance ...

I had a surgery around noonish and would doubt the accuracy
of my analysis today ... maybe one of our sharks cAn spare a moment.

thanks and, have a great day yet ... ~*~

18. 6月 2003, 10:07:45
ughaibu 
件名: Nosovs
If you're interested in discussing these ideas please e-mail me: ughaibu@yahoo.com

18. 6月 2003, 09:48:19
nosovs 
件名: Re: Nosovs
Yes, it is interesting to know but it is far from Moscow and Pente. May be other are not interesting this theme.

18. 6月 2003, 08:00:40
ughaibu 
件名: Nosovs
I'm particularly interested in the method of capture in pente. In Japan this method is also used in (at least) hasami shogi while in the west it is used in tafl type games. I'm wondering if this similarity was the result of cultural interaction among sub-arctic tribes, so I would be very interested if you have any information about traditional/ancient Siberian boardgames especially games of the Nenets.

18. 6月 2003, 07:31:19
nosovs 
件名: Origin of Pente and Go-moku
Really it were old Japanese games Pente name was Ninuki-Renju. Go-moku have sport variant Renju.
You can see my page at http://nosovsky.narod.ru
USA only simplified rules of Ninuki and so we have this variant of Pente.

15. 6月 2003, 18:57:25
ughaibu 
Okay, thank you very much.

15. 6月 2003, 18:56:27
Dmitri King 
件名: Re: Dmitri King
no. Go-moku with captures is what pente is. THe only other difference is htat 6 in a row or more wins in pente but does not win in go-moku.

15. 6月 2003, 18:24:46
ughaibu 
件名: Dmitri King
Thanks for the reply. Does go-moku also allow captures?

15. 6月 2003, 18:22:34
Dmitri King 
件名: Re: Question
Pente was invented in 1977 (approximately) by Gary Gabrel. THe game Go-Moku, which is similar to pente has ben around for a long time.

15. 6月 2003, 11:51:04
ughaibu 
件名: Question
Has anybody authoritive information on the origins and antiquity of Pente? I believe it's Greek but would like to confirm that and know for how long it's been around. I apologise if this question has been asked before, this is my first visit to this board and there are 162 posts to search through for a possibly non-existent answer.

14. 6月 2003, 17:18:55
waterdancer 
件名: poof pente puzzle solution and AI
No one sent in a correct solution to arrive at the 10-10 score in six moves in my puzzle(if someone did and I accidentally missed it, please let me know the approximate date and I'll check again), so here is the solution: 1.K12 K13 2.O10 K7 3.K6 N7 4.O7 N9 5.R11 Q12 or K16 6.O8. I think the solution(s) to win in 7 moves if black has one less stone captured should be obvious from here, so I'll leave them as an exercise for the reader.
Mark has modified his program to play poof pente and it plays VERY well, so soon anyone who wants to try it will be able to play against the computer. I am thinking about trying to get a poof pente discussion board set up somewhere, so that people can post strategy tips, puzzles, etc. I am also looking forward to the time when Mark has his AI modified so that we can try out different variants on the theme of poof pente (and others also) to see what seems to be the fairest game (Gary's suggestion of playing into poofs being forbidden, only P2 can make poofs,etc.) Tom

8. 6月 2003, 04:46:49
Watson 
件名: Thanks rod03801
At least I am not the only one getting that message from MSN....of course, I haven't had any problems with that since May 28....thank goodness!!

31. 5月 2003, 23:20:34
rod03801 
件名: Watson
I too am on webtv, and every so often I get that message when clicking on things here. It isn't very often, and I don't know the reason why, but I just move to something else, and the next day it is fine. (Could be sooner, I don't know)
For a long time this would happen to me when clicking on the "Who is online" link. Now it never happens there and it now seems to happen in specific backgammon games when I'm trying to move. I have no idea if it is a webtv problem or a brainking problem.
Just wanted to let you know you arent alone. And again, it is fixed when you go back at a later time.

29. 5月 2003, 22:19:56
Kevin 
The only thing i could think of is to try and refresh it - but i really am not familiar with any form of webTV, so i can't really help ;-)

29. 5月 2003, 13:46:13
Watson 
This morning I can bring it up. But last night when I tried I would get message from MSN (web-tv) that it contained information that could not be used and then the screen would go white. It was the only game I could not play last night.

29. 5月 2003, 07:38:03
Kevin 
That would be Game number 108316. Even if you can't access the page, you can find the game number: if you look at the address that appears at the bottom of the window when you hold your mouse over the link, it will say "http://www.brainking.com/showgame?g=#####" Where the numbers represent the game number. If you are on webTV and do not have anything like that, i'm sorry :-)
I can access it fine - what does it do when you click on it...anything?

29. 5月 2003, 05:30:24
Watson 
件名: Help again
I have a game I can not bring up at all, so I do not know the game number...but it is Easy Keryo Pente with player Shariann33....any suggestions??

28. 5月 2003, 15:06:45
Watson 
件名: Re: Game 108274
Thanks Fencer....whatever was wrong with it yesterday, it is working today with no problem.

28. 5月 2003, 08:47:42
Fencer 
件名: Re: Game 108274
Please try it again, there is nothing wrong with the game. Perhaps your browser showed an old version of that page from its cache ...?

28. 5月 2003, 03:53:36
Watson 
件名: Game 108274
HELP!! Game 108274 will not allow me to make my move in M-11. Is there something wrong with this game board? Also this game does not have the option "play later" on the screen.

25. 5月 2003, 10:37:51
waterdancer 
件名: draws in renju
I asked Mark to check how frequently draws occur in renju for me and he said "Scanning results of renju (live) championships, I see about 1 in 10
ending in a draw." Just a little trivia for all of the opponents of draws out there. :~)

21. 5月 2003, 07:40:43
Draco 
件名: Re: OKC..
Congrats to winners Gary Barnes and Dimitri King and special thanks to Gary Gabrel for inventing Pente and allowing the tournament to be held at Hideaway Pizza, birthplace of pente.

21. 5月 2003, 05:56:07
mmammel 
件名: Re: OKC..
Yes, congrats to Gary and Dmitri for playing so strongly against a tough field. And a huge thanks to pyloric valve (and others) for putting it together. It was great to meet all of you who were able to make it.

21. 5月 2003, 00:14:35
jim333 
btw congratulations to DK and GB on OKC-fantastic!!!

20. 5月 2003, 20:58:08
jim333 
thanks : ) it certainly fits most of the argruments and discussions i've been reading by everyone; if I may I'll use it in the future. Life would be so much easier if everyone had my opinion.

20. 5月 2003, 19:04:41
CaoZ 
件名: Re: OKC..
By the way Congrats to Gary Barnes and Dimitri King, again they demonstrated to be sportsman to the declared tie.

CaoZ

20. 5月 2003, 18:59:03
Erika 
件名: Re: OKC..
Thanks!.. going there now. :)

20. 5月 2003, 18:56:58
CaoZ 
件名: Re: OKC..
Try here http://www.playpente.com/2003_OKC.php

CaoZ

20. 5月 2003, 18:55:09
Erika 
件名: OKC..
Who were the winners? Is there a place online where we can see the tourny results?

20. 5月 2003, 18:10:45
Dmitri King 
件名: Re:
hmm.. Good eye Jim.. my exact quote was "Of course, we are all entirled to my opinion. I will continue to state my opinion and support it with examples, as I have done."

Of course this makes me look like a real jackass. I definitely did not mean to say that. I don;t remember if I was trying to say "of course I am entitled to my opinion" or "of course we are all entitled to our opinions," but I definitely did NOT mean to write "of course we are all entitled to my opinion."

20. 5月 2003, 17:24:54
jim333 
"Of course, we are all entitled to 'my' opinion."
DK post 16 April, 2003

16. 5月 2003, 09:47:40
waterdancer 
件名: Mark's solution to the Mark inspired puzzle
Mark's solution is actually better than mine, so I'll post it here as the best one I've seen (yet) to the puzzle. It enables the puzzle to have up to 3 stones captured by black, which mine does not. So here it is. 1. G10 forces ...1.L10 or else white plays 2.L10 and 3.L10 winning in three moves. 2.L10 ...2.L10. Here is where Mark's solution comes in: 3. N6! forces 3.K9. 4. J11 and black can't capture without losing, so ...4.M14 5. G9. My solution was the more direct, but costly 3. J11. Again, well done Mark!

15. 5月 2003, 08:45:34
waterdancer 
件名: Whew, now can we talk about pente?
Did anyone check out my example of the potential difference in the outcome of a game played with poofs as forbidden to play into vs. not? Any comments?

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