Geometry is a subject studied often, with the goal of understanding; although the "proofs" stand--the idea is to spread the knowledge amongst masses of people. The essence of the process hold innovative ideas, even if they are old, and a few know the solution.
Our games have such depth we play, and most don't know the "solution", or they would fall into disuse. Our games are not yet "past their time", because those few who do "know the solution" haven't transmitted it to the rest of us by osmosis.
So there is plenty left to see in these games. And even when they are solved, there will be plenty to see....
Fencer: Yes, you're right. It's Connect4 (7x8) that is solved.
But still, "having been solved" doesn't mean the game can't be enjoyable. Or not be a challenge. Certain chess end-games are solved as well - but will still be huge challenge for a human to play. And there are still people out there that enjoy playing tic-tac-toe.
fungame: It's solved in the sense that there's a lookup table for each position and die role to see what the best move is. In fact, for any position one can calculate the winning chance.
AbigailII: There cannot be solution for dice-dependent games, solution in meaning one side always wins or draws in all variants. Of course in gammons best probability for each move can be counted, but probability and reality are quite different.
Fencer: I've no idea whether it's solved. But is that a problem? Line4 and Hyper Backgammon are solved as well, but people still play it. And in PakTum, with perfect play, black cannot win. But people still play it.
Hyper backgammon, as regular backgammons smaller brother, is a huge success. Perhaps Los Alamos Chess can be successful too. It's played on a 6x6 board. There are no bishops, there's no en passant taking, no initial 2 step move for pawns, and no castling. It was the first chess game that computer played - way back in the 50s. Next year, it's 50 years ago that computers first tried playing chess - and it was Los Alamos Chess they first tried.
Thanks for the mail. Yes, there is a problem - the hosting firm thought we
use too much resources with the script that gets the comments at the bottoms
of the webpages. I've forwarded your email to David Howe (and cc him with this
email), who is currently one of the chief editors of the website.
件名: Re: Chessvariants.org suspended?--I don't think so
Fencer: the address should read:
www.chessvariants.org and currently I am playing several games there at their Game Courier. I logged on yesterday, 00:15 hrs GMT, but I have not logged on today.
I will try again, but try my link and see if it works for you.
I hope it is there.
I have Hans Boedlander's address in my files--give me some time to send him a note, and maybe we can find out more about it.
When I try to open http://chessvariants.org it is redirected to a different page with this text:
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account suspended
Your account has been suspended. We have sent you an email explaining why. This email should also contain information on how you can unsuspend your account.
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Fencer: Oh, and by the way, I recently played some Recycle Chess games with the author in the Berlin Bug Gathering, and since he wrote the rules I linked, he has switched back to allowing promotions, which is more lively.
By the way, I fully support / am looking forward to the implementation of Hostage Chess, which is an excellent game.
Sorry to be on the "user always want more" side, but Recycle Chess (http://www.chessvariants.org/difftaking.dir/recy clechess.html) is a close and simpler relative that definitely deserves the same consideration !
Fencer: I read Hostage Chess games commented by the author and yes, this seems to be the correct interepretation.
But there is one more point in this rule (probably it was stated later and you know it) : if no piece is in the opponent's prison, then the pawn cannot move onto the last rank. It means that in this case, a pawn on the seventh rank is not even checking a king on the last rank.
Fencer: No problem. Abigail gave you the correct answer, I just offered something more for you or for those who may want an example. Thank you for asking about the game.
Nasmichael: Thanks but this strategy is too complicated for me. I was only asking for a clarificarion of pawn promotes in this variant, with a simple example. I don't have time to study anything longer.