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16. maart 2006, 01:32:42
Stevie 
Onderwerp: Re: When you block someone..
Walter Montego: was there? we didnt see it...

15. maart 2006, 21:43:58
Walter Montego 
Onderwerp: Re: When you block someone..
Universal Eyes: There was a vote.

15. maart 2006, 07:58:52
Universal Eyes 
Onderwerp: Re: When you block someone..
Czuch Chuckers:True from,true facts,i acknowledge as we'll as you.

What really ponders me is that people lose vacation Days,then the weekends turn from 1 week to a month.

The next move is to buy vacation Days.

As far Rose being a glob i believe there should have been a vote seeeing how other people can and will play other people's games,i specify that issue when i notice when a player is going to lose and logs off,i know there going to another player to view the game.

So i said my peace and would respect my intellengence regarding this issue at hand,everyone must understand and not disregard this as a serious issue to be brought up.

I will finish this as respect for the site,and a great one,and the best,but as i said above there has to be a remedy to this issue.

Always your true friend Mike.

15. maart 2006, 07:23:11
Fencer 
Onderwerp: Re: Game 1458424
WizardII: It is the third check.

15. maart 2006, 04:39:51
coan.net 
Onderwerp: Re: Game 1458424
WizardII: It's a private game so I can't see it, but would suggest to also make sure that you were not placed in check-mate which would also end the game.

15. maart 2006, 02:36:00
Papa Zoom 
Onderwerp: Re: Game 1458424
alanback:

15. maart 2006, 01:18:32
Stevie 
Onderwerp: Re: Game 1458424
alanback:

15. maart 2006, 01:17:44
alanback 
Onderwerp: Re: Game 1458424
WizardII: Maybe your check bounced.

15. maart 2006, 01:13:38
WizardII 
Onderwerp: Game 1458424
My Three Checks Game just ended on the 2nd Check.

14. maart 2006, 06:34:40
JinkyOng 
Onderwerp: Re:
Walter Montego:

14. maart 2006, 03:16:46
Walter Montego 
Onderwerp: Re:
JinkyOng: They're smileys that paying member can allow themselves to see. I don't and just see the numbers like you. There is a table of them. Perhaps you can see the table and look them up?

14. maart 2006, 03:02:04
Chimera 
Onderwerp: Re:
JinkyOng: they're smileys that only paying members can see
http://brainking.com/en/FAQ?ht=22

14. maart 2006, 02:50:41
JinkyOng 
What do all of these star symbols mean?

13. maart 2006, 20:22:34
Stevie 
Onderwerp: Re: When you block someone..
Czuch Chuckers: Precisely that sort of reasoning Chuck

13. maart 2006, 20:18:47
Czuch 
Onderwerp: Re: When you block someone..
Stevie: That makes sense. Kinda like someone who is in "stelth mode" is not allowed to see what anyone else is doing either.

12. maart 2006, 19:39:32
Stevie 
Onderwerp: When you block someone..
They can not send you a game invite nor private message..
Maybe this should be the same if someone has blocked you.. Today I recieved a game invite, which i declined, and they then sent me a private message.. I can not reply as they have me blocked..
So maybe the block system should be altered to suit?

11. maart 2006, 00:53:25
Ewe 
Onderwerp: Re: Ludo for four players
Lambik: hello! Similar names we have!

10. maart 2006, 16:27:35
Adaptable Ali 
Onderwerp: Re: Ludo for four players
Lambik: We have Ludo for 4 players over here, and yes it can be hilarious

10. maart 2006, 16:26:02
Lambik 
Onderwerp: Ludo for four players
Who knows the variant of Ludo which can be played with up to four people (in Dutch: Mens erger je niet). I think it should be very interesting and funny

10. maart 2006, 16:02:22
lostfan 
Onderwerp: Re: game time out question
It did, it timed out right after I posted LOL

10. maart 2006, 15:59:02
lostfan 
Onderwerp: game time out question
I have a game that the opponent has timed out, but instead of getting the win, the time is saying -3 minutes etc. Why is this and when will the game really time out?

10. maart 2006, 02:04:37
Papa Zoom 
Onderwerp: Re:
HalfPawn: Some people like to organize prize tourneys and Fencer's idea allows one to do that for free. I think it's an excellent idea and remember it's only one type of promotion. And yes it's "free." You pay for a membership (which you'd do anyway) and if you do it now, you can run a prize tourney. BK is essentially providing the prize for free.

9. maart 2006, 23:21:33
Expired 
Onderwerp: Re:
HalfPawn: Well, it is some kind of motive, I guess! I would make a cylinder chess tourny and win the prize myself!

9. maart 2006, 02:27:56
Stevie 
Onderwerp: btw,
ive now taken this to the ludo discussion board

9. maart 2006, 02:26:12
Stevie 
Onderwerp: Re: Ludo rules
Czuch Chuckers: yeah you only roll 3 till first on the board.. but you get a re roll after 6 anytime, so you can do that anytime of the game and get 3 rolls if the first two are 6's...
but yes, i do mean what you just said, because like i said a moment ago.. usually you would move after rolling the die each time... not roll it again after a 6 then treat it as a single move

9. maart 2006, 02:23:18
Czuch 
Onderwerp: Re: Ludo rules
Stevie: To me, it sounds like you only roll 3 dice until you get your first 6 and you use that roll to put your first player on the board. Then after this only on die is rolled? So if you have no players on the board and you roll 6 6 2 you have to use that whole roll to get your first player on the board, and if it is not possible to make the whole turn, then you lose that turn and try again next turn? Are you saying that if you roll 6 6 2 then you should be able to just use the 6 part to get a player on the board, and if you dont have anymore options after that, then you stay with the 6 roll only and then roll the one die again and continue from there?

9. maart 2006, 02:12:12
Stevie 
Onderwerp: Re:
Eriisa: 6 puts you on the start at first, but you may also use it to move a piece already on the board,, usually you would roll die, move piece then if you get a 6, you then roll again and then move etc etc

9. maart 2006, 02:08:06
Eriisa 
I think the 6 simply opens the door. The 2nd die is the amount of the move.

8. maart 2006, 19:14:30
Stevie 
Onderwerp: Ludo rules
need a little altering though...
When you say roll,,, 6,6,3 each die should be treat seperately, so you move the first amount, then the next etc until you cannot move more ( only one piece can move though)
At the moment if you cannot move the whole 6+6+3 (21) spaces,, It makes you pass

8. maart 2006, 18:19:03
furbster 
lol

8. maart 2006, 18:17:27
Fencer 
Onderwerp: Re: GOOD NEWS EVERYONE :)
Maxxina: What do you mean "working once again"? I never stopped to.

8. maart 2006, 18:14:31
Maxxina 
Onderwerp: GOOD NEWS EVERYONE :)
Our king , emperor of this site and king of czech country on internet :) Is working once again . And this time , its gonna be big . GO is finally coming to this site , aleluja to fencer :D

8. maart 2006, 16:14:09
anastasia 
Onderwerp: Re: Ludo
Maxxina: 4 players would be awesome!! I can't get another 6 though to save my life!!!! although,neither can my oppnt,lol

8. maart 2006, 16:01:06
Maxxina 
Onderwerp: Ludo
And imagine variant for 4 Players . Hmmmm that would be so much fun :)

8. maart 2006, 15:52:04
Skittles 
Onderwerp: Re: Ludo
Stevie: Yeah you are right there!

8. maart 2006, 15:49:54
Skittles 
Onderwerp: Re: Ludo
Jules: Yeah Im playing a fast game of it now and its great!!

8. maart 2006, 15:47:52
Stevie 
Onderwerp: Re: Ludo
Skittles: Its another game that an autopass system would help along also

8. maart 2006, 15:36:54
Mort 
Onderwerp: Re: Ludo
Skittles: Not if you get a fast player. :)

8. maart 2006, 15:32:35
Stevie 
Onderwerp: Re: Ludo
Skittles: Yeah, would be like a game of antigammon with a last minute player :o(

8. maart 2006, 15:25:04
Skittles 
Onderwerp: Re: Ludo
Stevie: A slow game of it seems like it WOULD take forever.

8. maart 2006, 15:18:36
Stevie 
Onderwerp: Re: Ludo
Eriisa: Its good game :o)
Buuuut, dont think I could play slow games of it

8. maart 2006, 14:00:18
Eriisa 
Onderwerp: Re: Ludo
WatfordFC: LOL, just put on the shades!

8. maart 2006, 13:55:36
Adaptable Ali 
Onderwerp: Ludo
Fencer any chance of having the ludo board reduced in size, or at least an option to reduce it in size if its required. It en half make ya eyes go funny after a while

8. maart 2006, 12:52:06
Walter Montego 
Onderwerp: Re: What's offensive?
harley: It's been five days harley. The Big Boss was surprised by my request. She also was surprised by my mentioning for her to check with you and also read this board so she could be familiar with why I was asking to join her fellowship. Apparently she doesn't read this board at all. I find it amazing that any moderator would not read one of the more important boards on this site let alone the Big Boss of a moderator's fellowship, but maybe we all have other priorities, eh? Just what do you guys talk about in this fellowship? I assume all the discussion boards are covered by the various members of this particular fellowship. It would seem to me that since there's too many boards for each of you to read all of them that one of you would alert the fellowship to when something is noteworthy enough to warrant attention or discussion. And if inviting someone to join the fellowship to discuss ways to change how the site is moderated isn't important enough to the Big Boss of a moderator discussion board to even think it's necessary to read the posts that brought it up or ask the global moderator what's up, then I think I've positively shown what is wrong with the private nature of the fellowship discussion boards. And also what is wrong with how moderators are choosen and stay in their positions. Awhile back in this very board, almost a year ago, I posted a lot of things about this and related subjects as did a lot of other people. I warned that things would be fine until the next problem came up and then it'd another disaster but worse. Little did I dream it would be what happened just three weeks ago. What I didn't take into consideration is how effective deleting everything is as strategy to silence questions and dissent. It really works! It's like it ever happened. I've learned from this.

I'll stick to games for now on. Perhaps the previous poster can fight the status quo in my stead.

6. maart 2006, 18:53:53
JinkyOng 
Challenge authority.

5. maart 2006, 22:44:05
alanback 
Onderwerp: Re: What's offensive?
Skyking: In principle a good idea, though it would impose a burden on the moderators. At the very least, it would create a cooling-off period between posts.

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