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14. oktober 2011, 19:34:44
rod03801 
Onderwerp: Re:
MadMonkey: Yes, the pawn one is very useful. I often use that one, when I feel I'm caught up enough, in order to be helpful to the pawns who only have a few games anyway, so at least the ones I play can have something to do. lol.

Unfortunately, lately I'm not often caught up.

14. oktober 2011, 18:53:09
MadMonkey 
Onderwerp: Re:
Fencer: yes.....maybe we should have a poll, and see if there are any not needed any more (or any new ones lol )

The Pawn (go to the next game with a non-paying member) is helpful i think

14. oktober 2011, 17:29:36
Fencer 
Onderwerp: Re:
MadMonkey: I have been wondering how I could miss the "go to next pawn member". Now I know. Looks like I had disabled this option on my Settings page and completely forgot about it, so I couldn't see it during the testing process. I'll look at it now.

14. oktober 2011, 16:28:07
MadMonkey 
Onderwerp: Re:
rabbitoid: That is a list of the ones not working that Fencer wanted the other day. Thay are not the ones i use

My main ones are:
Goto next Team match (my default)
Next game without Vacation (to avoid timeouts lol)
Next game with non-paying member (so Pawns can get through there games, and thus play more hopefully, then they may join)
Next game of this type (i try to play in blocks, when i have my logik or chess head on etc...... when i need to think)
Next game of this Tournament

They are my regualr ones, though i hae Stay here & Main page enabled as well

14. oktober 2011, 16:10:12
rabbitoid 
Onderwerp: Re:
MadMonkey: Nice to have all those micro-management options, but how many of those do you really use? I have only the following enabled:
go to the next game of this type (my default action)
stay here (I use that for battleboats, logik and espionage where I want to see the results of my move)
go to the main page (which I use only rarely, when I want to play just one game)

14. oktober 2011, 15:15:23
MadMonkey 
Onderwerp: Re:
Fencer: Found the list......

Goto Game with most moves - Getting removed
Goto Team match - Done

These ones did not do anything (unless you have altered them since), just took you to next game on your list...

Goto Message Box
Goto Discussion Board
Goto tournament
Goto list of online opponents

14. oktober 2011, 15:12:16
MadMonkey 
Onderwerp: Re:
Fencer: I can't find the posts now about which ones are used....

Goto next Team match now works again , non-paying member does not though. Will have another look which ones were mentioned before

Thanks Filip

14. oktober 2011, 13:47:40
Aganju 
:-) and I caught it. Easy with the amount of time I spent here...

14. oktober 2011, 13:40:17
Fencer 
Onderwerp: Re:
Aganju: Since I made a quick restart, it was probably down for about 15 seconds.

14. oktober 2011, 13:38:29
Aganju 
Was brainking down minutes ago? I got the message 'server could not be found' for a while, and it was not my network.

14. oktober 2011, 11:58:11
Fencer 
Onderwerp: Re:
MadMonkey: Let's try it now.

14. oktober 2011, 11:19:04
MadMonkey 
Fencer, a few weeks ago a few of us spoke about the 'Move and goto....' options

I think you said the ones we asked for were the easy ones to do, any idea when they will get done please

12. oktober 2011, 15:46:45
Gabriel Almeida 
Onderwerp: Re: I propose the following...
gogul: And I'm portuguese, so... I simply don't use "payment" at all!

12. oktober 2011, 09:40:37
gogul 
Onderwerp: Re: I propose the following...
ketchuplover: Which infrastructure should we use to that? I still don't use online payment :)

9. oktober 2011, 19:05:33
Vikings 
Onderwerp: Re: I propose the following...
ketchuplover: bad Idea, much of the income comes from the advertizement reaching a large number of players, like pawns, so there would actually be an income drop even if there were to be a %25 increase inpaid membership

9. oktober 2011, 16:13:33
Aganju 
Onderwerp: Re: I propose the following...
Aangepast door Aganju (9. oktober 2011, 16:14:33)
ketchuplover: I think you'd lose 95% of players immediately, and another 99% of potential new players - if I come to a website the first time, and they want money to start with, I just close the page. I don't pay money for things on the web, as there is always somewhere you can get it for free. I think most others would do so.

And having so few players suddenly results in the same people playing everwhere, which is boring, so more people leave. RIP.

Just my take of it.

9. oktober 2011, 14:39:24
ketchuplover 
Onderwerp: I propose the following...
Divide membership income by number of active members. Lower membership cost to $0.25/yr above that figure. Drop free membership. Thoughts?

9. oktober 2011, 05:37:03
ScarletRose 
Onderwerp: Re:

xarmanhs:  If you are wanting quick games you either have to play against someone you have prearranged that type of fast play up with.. or you can visit sites such as Pogo.. I would hope though that someone would be able to play the faster game set here so you can get to know this site.. I am not currently in a position at this time to play.. since I am visiting my family and am on just briefly..


Also.. some peeps will start numerous games to feel as they are playing fast..


8. oktober 2011, 02:36:25
rod03801 
Onderwerp: Re:
xarmanhs: Your best bet would be to find someone who would agree to play a game to completion with you.

There is also the Fischer Clock timer, but that still isn't quite what you are looking for, I think.

Being a turn based site, it is really the "norm" to play hours/days per move, though.

8. oktober 2011, 02:23:03
xarmanhs 
i am sorry for buggin you but i am new and i would like to know if there is a way to play quicker any game i want. without waiting hours per move or something like that,,

3. oktober 2011, 13:13:00
Gabriel Almeida 
Onderwerp: Re: Paying Membership Special Offer?
furbster: Ok, ok... I'l accept your offer... thank you! :D

3. oktober 2011, 12:50:34
furbster 
Onderwerp: Re: Paying Membership Special Offer?
Gabriel Almeida: aha i can donate it to somebody who isn't :p

3. oktober 2011, 12:48:22
Gabriel Almeida 
Onderwerp: Re: Paying Membership Special Offer?
furbster: Hummm... you're a Black Rook... wanna be member for "2 eternitys"? :D

3. oktober 2011, 12:08:33
furbster 
Onderwerp: Re: Paying Membership Special Offer?
fukuhara: Yeah the bulb codes haven't been used for a while, i still need to catch two of them! :o)

26. september 2011, 07:12:20
fukuhara 
Onderwerp: Paying Membership Special Offer?

When will be the  next such campaign take place? I look forward to Easter Egg campaign or Christmas campaign.


26. september 2011, 00:21:20
Roberto Silva 
Onderwerp: Re: Calendar
happyjuggler0: Good suggestion, except in point 3 you need to check when your opponent made his last move, as that's when your clock starts ticking

25. september 2011, 20:11:12
happyjuggler0 
Onderwerp: Re: Calendar
rod03801: If you have a game with time remaining in the red (i.e. less than an hour left), I suggest the following:

1) Open up the game.

2) Check the time limit per move. Let's say that in this case it is 2 days.

3) Check when your last move was made. This should be under your name on the board and say something like "Last move: 25. September 2011, 10:59:24".

4) Add the time per move to that time listed under step 3. In this case, add 48 hours.

5) If the time under step 4 is in the future, you haven't used vacation time in that game.

6) If the game you just checked has for example 15 minutes left, and you have another game that has a time left per move that is less than 75 minutes, you should check that game too under steps 1-5. The reason is that it may already have gone into vacation time and had 1 hour added to time left to move.

All of the above should also take into account weekend time. Fischer clocks make things even more complicated if they add extra hours for each move made. Good luck in that case....

25. september 2011, 05:02:37
rod03801 
Onderwerp: Re: Calendar
Aganju: I BELIEVE I used to be able to look at the old calendar, and see that a vacation day had been used. Of course that is a bit more complicated now that we have vacation hours. (Which I think is an awesome change, and very clever!)

25. september 2011, 04:47:08
Aganju 
Onderwerp: Re: Calendar
rod03801: I did not get your point at first; now I did.
I don't think there is any such log right now.

25. september 2011, 04:35:02
rod03801 
Onderwerp: Re: Calendar
Aganju: Like I said, I don't "keep track" of what it was before.

25. september 2011, 03:53:45
Aganju 
Onderwerp: Re: Calendar
Aangepast door Aganju (25. september 2011, 03:54:22)
rod03801: Go under My Profile on the left, in the center grey block is a line:
'Vacation days left: 31 days 8 hours - using the automatic vacation' or so.

25. september 2011, 01:59:24
rod03801 
Onderwerp: Calendar
I understand the calendar was taken away, since all vacation is automatic now. However, is there any way to see when some vacation has been used? (I don't really keep track of my "vacation time balance")

Not a big deal.. But I had a game down to 1 hour, so I was curious if I had ended up using vacation time at all today. Just curious if there's any other way now for me to know. (besides keeping track of my time balance)

24. september 2011, 16:19:25
Mort 
Aangepast door Mort (24. september 2011, 16:20:50)
Is the bug with Quicktime and the sound while playing poker here (firefox used, it use to be fixed quickly!!) going to be fixed?

Or are we all supposed to go here now??

23. september 2011, 14:49:46
Aganju 
Onderwerp: move and go to
while this topic is discussed:
I think basically all of them are only useful for a while, and then another one is better. I'm finding myself switching between them very often; so what I would really like is the setting:
'go to next game of this type, if none found go to game of similar type, if none found go to next game.'
that way I could go through my 150 moves without ever changing the setting, getting the games presented in a useful sequence, grouped by game type and game (first all Backgammon games, then all Nackgammon, etc.)

I understand that this is a bit more complex, but I could imagine that such a setting would be nice for a lot of people?

22. september 2011, 05:39:29
Aganju 
Onderwerp: Re: Move and go to
rod03801: I tried to use it recently, and would consider it useful.
But I can live without it.

22. september 2011, 00:55:34
rod03801 
Onderwerp: Re: Move and go to
MadMonkey: I used to use that one once in a while (go to game with most moves). It was nice for playing games that were LIKELY to be near the end. (To help lower number of games I had going)
I haven't used it in a long time though. I had actually forgotten about it.

21. september 2011, 21:13:50
MadMonkey 
Onderwerp: Re: Move and go to
Aganju & rod03801: Thanks for letting Fencer (and me) know, i could not test them as i don't have any running

Fencer: I would think it was one of the least used anyway

21. september 2011, 20:59:31
Fencer 
Onderwerp: Re: Move and go to
MadMonkey: Go to game with most moves will be removed for performance issue reasons. Everything else can be done.

21. september 2011, 20:08:06
rod03801 
Onderwerp: Re: Move and go to
Fencer: Next Fischer Clock works great too. I use it all the time.

21. september 2011, 20:06:55
Aganju 
Onderwerp: Re: Move and go to
MadMonkey, Fencer: 'next gam with no vacation' works fine, I used that a lot the last weels.

21. september 2011, 16:25:06
MadMonkey 
Onderwerp: Re: Move and go to
Aangepast door MadMonkey (21. september 2011, 21:15:11)
Fencer: OK, from the games i have, i have tried to test all of them, but there are some i could not (Games with no Vacation, Fischers Clock etc..)

These ones here, just pick the next game on your list, rather than what they should do

Goto Team match
Goto Message Box
Goto Discussion Board
Goto tournament
Goto Game with most moves - Getting removed
Goto list of online opponents

Hope that is all, but i imagine somebody will find something else weird lol

edit: no Vacation & Fischers Clock confirmed working

21. september 2011, 15:55:38
MadMonkey 
Onderwerp: Re: Move and go to
Fencer: thats all i tried, as its the one i use most ...now i have put the shopping away, i will give them all a test lol

21. september 2011, 15:47:57
Pedro Martínez 
Onderwerp: Re: Move and go to

21. september 2011, 15:37:51
Fencer 
Onderwerp: Re: Move and go to
MadMonkey: Ah, that be easy. Anything else?

21. september 2011, 15:05:01
MadMonkey 
Onderwerp: Re: Move and go to
Fencer: Yes, it used to go to any game, Team Challenge Match OR Team Tournament Match

21. september 2011, 12:30:57
Fencer 
Onderwerp: Re: Move and go to
MadMonkey: What should it do, exactly? Just go to the first game that belongs to a team match?

21. september 2011, 11:34:34
MadMonkey 
Onderwerp: Re: Move and go to
Fencer: OK, looks like a (Bug)

If you are playing any normal game (single player Tournament or otherwise), and you say got next Team Match, it just picks the next game in line.
If you are in a Team Match game, and you say got next Team Match, it seems to pick the next one, UNTIL you try to do it again, it just jump out back to Main Page.

That is VERY much as the same in Messages when you Delete & goto next, it only does it once then jumps out back to Main Message page Hope that info helps track the problem down

BRB (goto go shopping lol)

21. september 2011, 11:27:51
MadMonkey 
Onderwerp: Re: Move and go to
Fencer: I tried it twice, and it just went to a game...will check what sort of game/Tournament, BUT it was nto a Team one...will go and check

21. september 2011, 11:19:06
Fencer 
Onderwerp: Re: Move and go to
MadMonkey: That works, doesn't it? It selects a next team match game. Not always from the same team match, though.

21. september 2011, 10:51:54
MadMonkey 
Onderwerp: Re: Move and go to
Fencer: Next Team Match game

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