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4. januari 2009, 06:44:51
nodnarbo 
Onderwerp: Re:
Artful Dodger: kinda like, shoot the dragon and win a prize, and the prize is that we don't have to see it for the rest of the day.

3. januari 2009, 19:07:03
Papa Zoom 
Onderwerp: Re:
coan.net:It could be a good addition to Brainking if we could have a game where  we shoot the dragon and then it can't load on our computer for the day.  We get 3 shots and if we miss with 3, or don't kill it but only wound it, a second dragon appears.  Just for the day of course. 

3. januari 2009, 19:02:55
coan.net 
Onderwerp: Re:
Artful Dodger: Before, i had it set to the no-font layout, and then used my own external .css (but had tried all 3 with the same resultes.) Problem before, even if you did not see the dragon, it was still loading with many of the pages of BrainKing (you could look at the page source and still see it loading - but just not flying across the screen).

I could open my Wndows Task Manager, and look at all my running processes - sort on CPU, and as soon as I starting doing anything in brainking site, Firefox would peg out between 80-99% of the CPU (slowing everything else down) - and if I let the page just sit there, it would stay that way for about 45 seconds to 90 seconds (which is about the time it takes the dragon to fly across the screen.) - and then brainking would stop using all the CPU. I can have 20 other tabs open with very little issue, but as soon as the BrainKing tab is opened - boom - there goes my CPU.

Fencer: I just tried that setting, and tried out a few pages while watching the CPU - and firefox seems to be staying between 00 - 03% while I have this site open (a quick jump to about 70% for a second while the page loads - but I see that as normal and only lasted for under 1 second) - so looks good so far - Thanks a lot! (I'll give it a good test later today as I have a movie I want to watch on my computer and plenty of games to get through.)

3. januari 2009, 18:28:12
Papa Zoom 
Onderwerp: Re:
Fencer:One could always add http://noscript.net/ to the FireFox addons but I'm not sure what all that might affect.  Frankly, I use the "Simple" layout and the dragon isn't an issue for me. 

3. januari 2009, 18:06:46
Constellation36 
I think it works for me too since i haven't noticed any slowdown after disabling that.

3. januari 2009, 17:53:33
Fencer 
Onderwerp: Re:
(V): Then you have a problem. It works for me.

3. januari 2009, 14:20:43
Mort 
Onderwerp: Re:
Fencer: Don't work.. I've turned off 'style animations' and I still get the dragon.

3. januari 2009, 11:45:25
ghardh 
Onderwerp: Re:
coan.net: What about an opinion poll regarding the castle layout and this flying dragon?

3. januari 2009, 09:55:03
Fencer 
Onderwerp: Re:
coan.net: Interesting. It is true that dragon causes some kind of increased load but I have tried it on several computers and none of them was using more than 35% of CPU. Furthermore, it happens only with Firefox and Internet Explorer, Opera works smoothly and shows no strange behavior, most likely because its JavaScript processor is not as buggy as the one of other browsers.
Anyway, the code should not be loaded with other styles (except the castle one) and you can even turn off all animations, using a new switch "Enable style animations" at your Settings / General page.

3. januari 2009, 01:34:37
coan.net 
Onderwerp: Re:
Rose: Well what it looks like is it is coded into many pages on the site - but most of the time just set to not show - still runs, just does not show (well I use a theme to always hide it so I never see it except for when I first sign in) - but he is still there in the background causing problem.

Like right now, I'm typing this while watching a movie, and now the movie is freezing stopping (and has been working well for the past 3 hours) - open up the task manager, Firefox is using between 85-99% of the CPU. I will finish this post, close the BrainKing tab - and the CPU will go back down to the normal 5-10%

Again, maybe it's not the dragon - but it is definitely this site.

2. januari 2009, 23:39:57
Rose 
I don't know what the fuss is.. I have my game page open all day long while I work and I never ever see the dragon anymore.. I never go to the sign in page so no dragon.

2. januari 2009, 23:00:56
AbigailII 
Onderwerp: Re:
Constellation36: Things you can try: 1) disable JavaScript. 2) Install an adblocker and block http://brainking.com/images/gui/flame-left.gif and http://brainking.com/images/gui/dragon-left.gif.


Can't garantee anything though. I don't use the castle layout, and even if I switch to castle layout, the dragon isn't taking 99% cpu resources.

2. januari 2009, 22:54:17
Constellation36 
Onderwerp: Re:
coan.net: Oh i see so it's even more of a tragedy than i thought. So we can't kill the Dragon by any means and it will remain there torturing us!

And it IS the Dragon your problem. Just go to another site with a similar moving disaster, where it snows, for example here----> LINK and see the same kind of disaster. 99% CPU resources are off.

And yes Brainking becomes unbelievably annoying to have it loaded in a tab. I have to close it too all the time.

2. januari 2009, 22:44:53
Bernice 
Onderwerp: Re:
coan.net: OOPS....

2. januari 2009, 22:42:48
coan.net 
Onderwerp: Re:
Constellation36: Even if you change the layout, the dragon is still there (just hidden) - and even while hidden takes a lot of resources - I've been playing a lot less on this site since lately I've been watching movies on my PC while playing games.... and of curse this is the only site I can't since the dragon (at least I'm guessing it is the dragon) comes and steals so much of my browsers & computers resources it does not allow me to do much anything else with my computer at the same time.

I've posted about it before on this board, and even recently requested it again on the Feature Requests board - have not heard nothing yet. It is a shame since the winter time is when I usually get the most games played, but this season I've not been able to spend as much time on this site. (My other game sites that I play on are doing quite well though.)

2. januari 2009, 22:41:47
Herlock Sholmes 
Constellation36: are you taking anger management classes ? if not, I would suggest you start immediately ...

2. januari 2009, 22:34:04
Constellation36 
Hi there,

How can someone remove the damn flying Dragon, aka-the-single-most--disgusting-thing-that-gets-in-my-nerves- that is sucking my CPU resources(even 99%) every time it decides to fly?

And i don't mean by changing the castle layout. I like the castle. I just hate the flying CPU resource whirlpool.

2. januari 2009, 18:30:50
Fencer 
Onderwerp: Re: Kings Race rules incomplete
pauloaguia: That's a stalemate. Ergo, a draw.

2. januari 2009, 17:06:24
coan.net 
Onderwerp: Re: Kings Race rules incomplete
pauloaguia: I hope Fencer will answer, that is an interesting situation. The rules do say "standard Chess rules" except for what was listed, and if that is so - I would guess it is a stalemate & draw.

Hopefully Fencer will confirm or correct this.

2. januari 2009, 17:00:58
pauloaguia 
Onderwerp: Kings Race rules incomplete
Can anybody tell me what would have happened if white had moved the queen to C7? Draw or Win?
Corrida de Reis (pauloaguia vs. jitkasafa)

The rules don't specify what happens in this situation...

1. januari 2009, 02:06:53
Papa Zoom 
Onderwerp: Re:
coan.net: regarding #1 

1. januari 2009, 01:32:39
Mort 
Onderwerp: Re:
coan.net: I see your point. I think your option "1" is a good idea, and prevent abuse of the system which some do. It's getting like KM again in some ways where a loophole has been found in the system and people are cheating on their ratings because of it by only playing games they will win. Or by making it that some just time out just to get the free space (such as pawns) as the game has been delayed so long.

It's not right.

1. januari 2009, 01:25:35
Snoopy 
Onderwerp: Re:
Aangepast door Snoopy (1. januari 2009, 01:53:11)
coan.net: i beleive im right in saying didnt Chad at GT try the exact same thing with vacation days not letting you play at all if you had booked vacation and im sure that didnt last very long because it was a really bad idea

but i like to see no vacation days returned after youve used your quota up except in special causes which you should ask Fencer about

my own case is quite simply i do buy my vacation days back because im able to but i dont actually abuse them
its ill health that stops me keeping up with things
so to penalise someone by not gaving any back thou ill health is kinda scary to me

1. januari 2009, 01:22:02
coan.net 
Onderwerp: Re:
(V): That would not work. I know when I visit my sister-in-law, all she has is dial-up, and I set vacation days - but do try to stop by and play a few games - if playing the few games would take me off of the vacation and make may games time out - that would be bad.

Another example would be if I have about 10 games ready to time out (but on vacation), try to play 1, and then suddenly have the other 9 time out because I did not play fast enough because the system took me off vacation would also be bad.

(So doing that would only slow games down more since it would encourage players to not even try to visit the site if they can)

The things I would like to see fixed:

1. Don't allow people more vacation days if they renew their membership. I know this has been done in the past - sometimes multiple times in a row. If anything, maybe a 1 time thing were you get 10 additional vacation days if a membership is purchased, but never more then 10 days. (even though I would like to see it as 0).

2. .... there was something else I was just thinking about, but it escapes me right now.

1. januari 2009, 01:06:44
Mort 
Onderwerp: Re:
Fencer: Yep, but why can't there be a little update to the holiday system. If you move on a day then you can't be classed as being on holiday. As it is upto the player to play the least time games first as I think most of us do so we keep our holiday for genuine reasons.

1. januari 2009, 00:37:45
Papa Zoom 
Onderwerp: Re:
Fencer:

1. januari 2009, 00:03:23
Fencer 
BrainKing has just turned to 2009, so all vacation counters should be reset.

31. december 2008, 19:17:01
Bernice 
Onderwerp: Re: vacation days
Aangepast door Bernice (31. december 2008, 19:47:19)
rod03801: yes and it is unfortunate that something can't be done about it as well.....a bad loop in the system it is.......
and the person you are talking about is paid up to 2014, surely that indicates he is rorting the system when it comes to moves, and it was only a couple days ago he was whingeing and whining about not being able to get another paid up year..........

31. december 2008, 12:46:34
rod03801 
Onderwerp: Re: vacation days
Hrqls: There are a couple players (or at least one, that many know about) who has had at least 90 (possibly 120!) vacation days in 2008 because of doing this. Not fair at all to the other players in any tournaments they are holding up.

31. december 2008, 10:39:45
Hrqls 
Onderwerp: Re: vacation days
Bernice: that will have to mean he has to buy another year of membership every 7 weeks (35 days + 7 weekends) .. i dont think anyone will do this just to prolong a game

30. december 2008, 21:59:26
Bernice 
Onderwerp: Re: vacation days
rabbitoid: all he has to do is what the other person does on here........buy another years member ship, and you can go months without even moving....he does this when he is losing a game, just to make it difficult for other people in tournaments..

30. december 2008, 13:53:55
rabbitoid 
Onderwerp: Re: vacation days
Fencer: Thanks, good to know.

30. december 2008, 13:52:21
Fencer 
Onderwerp: Re: vacation days
rabbitoid: No. If someone sets vacation days for the next year, the counter will be properly deducted.

30. december 2008, 13:50:04
rabbitoid 
Onderwerp: vacation days
Aangepast door rabbitoid (30. december 2008, 13:52:48)
by the way: I have this opponent who sets vacation days for next year, out of his stock from this year. Then, come Jan 1st, he can add to them.

This is surely not the way this is intended to work. why, in a couple of years he can set 365 off days! Now, if I could figure out the way to make this gimmick work for me on my job -

Why this guy ever paid for a black rook, if he goes this far to find loopholes in order not to move in games, is beyond me.

30. december 2008, 13:45:35
furbster 
Onderwerp: Re:
Fencer: Ok thanks, i couldn't quite remember but i thought that was the case.

30. december 2008, 13:42:59
Fencer 
Onderwerp: Re:
furbster: Yes.

30. december 2008, 13:40:11
furbster 
Do we get new vacation days as of January 1st?

29. december 2008, 20:13:03
Papa Zoom 
Onderwerp: Re: question on time outs
Pedro Martínez:  thanks  

29. december 2008, 20:11:40
Pedro Martínez 
Onderwerp: Re: question on time outs
Artful Dodger: I woudn't call it a "grace period", but games time out approx. 5-6 minutes after the time runs out.

29. december 2008, 20:11:25
Hrqls 
Onderwerp: Re: question on time outs
Artful Dodger: i think its checked once every hour ... but i could be mistaken :)

29. december 2008, 20:09:12
Bwild 
Onderwerp: Re: Site;
Aangepast door Bwild (29. december 2008, 20:10:20)
WinterAngel: there is a webtv fellowship, I believe...you may join and find the answer to your questions there.

http://brainking.com/en/ShowFellowship?fid=85

29. december 2008, 20:02:14
Papa Zoom 
Onderwerp: question on time outs
is there a grace period for timing out on games or do they time out exactly when time runs out?

27. december 2008, 22:49:03
Bernice 
Onderwerp: Re:
Vikings: ah so..................thanks for that............

27. december 2008, 22:47:12
Vikings 
Onderwerp: Re:
Bernice: It wont let you move your piece that is in the 6 spot because you wouldn't then be able to move a second piece so you have to move your piece that is in the 11 spot first

27. december 2008, 22:38:10
Bernice 
Hyper Backgammon (Bernice vs. Pepi®)

can someone look at this and tell me why it wont let me move

26. december 2008, 09:16:34
Bwild 
Onderwerp: Re: Smileys
rabbitoid:guess it depends on which way you look at it :O)

19. december 2008, 16:40:10
ScarletRose 
Onderwerp: Re: Smileys
rabbitoid: Yes a smile when it comes to the thought of my Grandkids.. haha.. way different then when the babies were my children..

19. december 2008, 11:35:56
rabbitoid 
Onderwerp: Re: Smileys
ScarletRose: no objection to the description, but do you mean to tell us that with you, during the administration of the treatment, the subject resembles, even remotely, to a smiley? lucky you!

19. december 2008, 09:08:13
Mort 
Onderwerp: Re: Smileys
Eriisa: Don't forget the wiping, especially on those icky teething ones.

19. december 2008, 05:26:36
ScarletRose 
Onderwerp: Re:
Aangepast door ScarletRose (19. december 2008, 16:40:40)
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