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28. augustus 2008, 13:47:31
Kili 
Onderwerp: Re: Auto log on
Aangepast door Kili (28. augustus 2008, 13:48:52)
Dundonian:
Into the main page (http://brainking.com)


User name: ________
Password:   ________
o nothing
o user name only
o user name and password
Login

27. september 2007, 23:55:33
Kili 
Onderwerp: Re: Triple Gammon
Aangepast door Kili (27. september 2007, 23:56:07)
wetware: Thank you, i didn´t remember where it was. I think it´s not the best place and it seems a little confused.
In the cube games the score is 1,2 and 3 for a normal win, gammon and backgammon and in the triple gammon system is 1,3 and 5. Maybe i think it could be explained much better.

27. september 2007, 23:22:20
Kili 
Onderwerp: Triple Gammon
Where are described the rules of triple gammon?

23. juni 2007, 08:03:50
Kili 
Onderwerp: Re:
Aangepast door Kili (23. juni 2007, 08:04:24)
plaintiger:
1. Auto-pass mode (only available in gammons) means "automatic movement" in case of only movement.

2. Italic game in the waiting games section means not rated games.

See you.

26. januari 2007, 21:47:18
Kili 
Onderwerp: Re: Frog Finder
BIG BAD WOLF: Ok, thanks. I think the sentece is a little confused.

26. januari 2007, 21:35:10
Kili 
Onderwerp: Frog Finder
Aangepast door Kili (26. januari 2007, 21:35:45)
Rules say: "The other player gets a bonus of 2 points and 1 point for each own frog which was not found by the opponent."
I don´t understand this. ¿¿2? or ¿1? points?

2. januari 2007, 14:49:19
Kili 
Onderwerp: Re: Team tournaments
Aangepast door Kili (2. januari 2007, 14:50:01)
Fencer: I vote for:
Backgammon Cube 7 points
Hyper Backgammon
Ludo
Dark Battleboats
Cloned Backgammon
Linetris (never played in teams)
Spider Linetris (never played and more balanced than Spider Line4)
Dark Chess (never played too and it´s not necessary a great level)
AntiCheckers (easy and fast game)
AntiReversi (interesting variant)
Halma 10x10 (nice game)
Tablut (very interesting)
Portuguese-Spanish Checkers
Atomic Chess (funny game)
Knight Relay Chess (never played)
and other 6 games more.

29. december 2006, 16:27:00
Kili 
Onderwerp: Re: how ?
Rui Carvalho:
When the tournament starts.
If you want you can play games in "Waiting games" ("Jogos em espera" in portuguese)
You can get more help in the portuguese forum
http://brainking.com/pt/Board?bc=80

12. november 2006, 22:02:29
Kili 
Onderwerp: Re: new language
imsoaddicted: and the next it could be the finnish....

8. september 2006, 21:30:49
Kili 
Onderwerp: Re: getting started
tarcellius: Welcome to BrainKing! I´ll try to help you.
Stairs is only for paid memberships.
As free user (Brain Pawn) you have a limit of 20 games at the same time. The limit of the tournaments is one for you.
You can accept a game in the section "Waiting games" or you can put your own game in the section "New game"
For getting a rating you need to finish 4 games of one type, at least.
Read the FAQ section, you´ll find an interesting information there.

24. juli 2006, 21:05:07
Kili 
Onderwerp: Re:Was that the reason for.....
Gentlegiant101: I just exposed a simple question. About your history, i inform you the time conditions of your game were 7 days for all it without weekends, so you lost this game because you spent all your time before of the end of it. 

23. juli 2006, 14:20:16
Kili 
Onderwerp: Re:
King Reza: Since Friday the time control is suspended

23. juli 2006, 13:43:10
Kili 
When will the time control work again?

3. juli 2006, 22:35:37
Kili 
Onderwerp: Re: This will probably get me roasted but....re points
playBunny: nice idea! Maybe Fencer can create a new level : Brain Translator with the picture of a guinea pig!

3. juli 2006, 22:30:29
Kili 
Onderwerp: Re: This will probably get me roasted but....re points
Aangepast door Kili (3. juli 2006, 22:32:51)
playBunny: no carnivore +10.000 points

What about points for doing and correcting translations? Someone proposed it.
If someone translate then doesn´t move and doesn´t collect points.




3. juli 2006, 21:15:03
Kili 
I propose negative points!
For example:
-100 for users who don´t move in position with only one legal move
-500 for users who don´t move in a loss position
-1000 for users who don´t move in a loss position and with only one legal move


3. juli 2006, 21:08:59
Kili 
Modify "board points" by "wins points" in the table of details!

28. januari 2006, 11:28:47
Kili 
Onderwerp: Re:
Tuesday: You can excel at anti-chess (and chess too, why not) but having not knowledge about chess is not a help for playing well antichess. There isn´t a logic relation between "i am bad at <gameX>" -> "i am good at "anti<gameX>" This implication is false (generally) It´s just a matter of practice. I´m sure you could play very well, play and learn.

24. januari 2006, 19:57:31
Kili 
Onderwerp: Re: vacation?
Jason: I think it´s just only 30 days for all year. If you spend your vacation days, you will not get more when you renew.

19. januari 2006, 23:08:48
Kili 
Onderwerp: Re: I'm seeing spots.....
Aangepast door Kili (19. januari 2006, 23:10:45)
TexasToest:
Time per move and vacation modes
# Fixed weekends only - if a game is created with this option, the player's weekend settings are ignored and the standard Saturday-Sunday weekend is used. Moreover, no other vacation days are calculated for this game time. Such game invitations or tournaments are marked by a green dot.
# No days off - this game is played with absolutely no days off and the time range between moves is never longer than the defined days/hours per move value. Such game invitations or tournaments are marked by a red dot.

16. januari 2006, 17:22:09
Kili 
Onderwerp: Re: Three Checks Chess Rule Interpretation
wetware: The board fot this question is chess variants.
A double check counts as one check in the global sum of checks in a game of three checks chess

3. januari 2006, 22:25:00
Kili 
Onderwerp: Re: BK down
emmett: About 30 hours 20 minutes.

28. december 2005, 23:25:12
Kili 
Onderwerp: Re: Anyone else having problems
ScarletRose: Here good connection too

19. december 2005, 16:20:54
Kili 
Onderwerp: Re: Time control
mrloupcity: I didn´t say you are trying to time control. I only explained to Marfitalu the reason about a big time left in that game.

18. december 2005, 23:28:56
Kili 
Onderwerp: Re: Time control
Aangepast door Kili (18. december 2005, 23:30:02)
Marfitalu: It´s correct. Check the profile of MrLoupCity. He has all days until 3 of January as vacation because he has monday and thusday as weekend days and he still has vacation days. The other game, i can´t see it but it can be the same situation.

23. november 2005, 17:59:14
Kili 
Onderwerp: Re:
Princess Alison:

21. november 2005, 23:06:24
Kili 
Onderwerp: Re:
LuckyCat9: I move the conversation to the general chat or birthday board as Pedro said. Sorry

21. november 2005, 22:55:53
Kili 
Onderwerp: Re:
LuckyCat9: The next month. Four days before of the end year

21. november 2005, 22:47:56
Kili 
Onderwerp: Re:
LuckyCat9: Don´t forget my birthday!!!! All or any!!!

21. november 2005, 22:44:46
Kili 
Onderwerp: Re:
Aangepast door Kili (21. november 2005, 22:45:27)
LuckyCat9: No idea, i am not czech but if i would be i´d drink a good czech beer. Czechs are a little quiet but a very good people.

21. november 2005, 22:37:20
Kili 
Onderwerp: Re:
Aangepast door Kili (21. november 2005, 22:37:56)
LuckyCat9: 28/October/1918 was born CzechSlovakia. Now Czech Republic is the successor, so it should be the national holiday this day.

21. november 2005, 22:28:38
Kili 
Onderwerp: Re:
LuckyCat9: I don´t like either tradition, army, patriotism... I propose all day are holidays.

21. november 2005, 22:20:26
Kili 
Onderwerp: Re:
LuckyCat9: There is not holidays in czech calendar. They work and work as Fencer :)

21. november 2005, 22:17:32
Kili 
Onderwerp: Re:
BIG BAD WOLF: I would like my birthday was holiday. Thanks :) I should be banned working that day!!

17. november 2005, 18:21:52
Kili 
Onderwerp: Re:
Fencer:
It´d miss one more entry in the page of details (paid membership) about ponds. I think it´s only for BrainKnight or higher.

17. november 2005, 17:16:22
Kili 
Onderwerp: Re: Ponds rules
pauloaguia: I agree. I have just modified this in the spanish translation adding one extra point about "Run in the Dark"

17. november 2005, 17:04:09
Kili 
Onderwerp: Re: Ponds rules
Aangepast door Kili (17. november 2005, 17:06:42)
Marfitalu:
The 21th. FAQ talk about the rules of the ponds, but who read the FAQs?
There is already a link at the top of the page of pons

16. november 2005, 20:23:51
Kili 
Onderwerp: Re: Hidden users
alanback: I have the same problem. I can see (5 news) in red but there is only one inside. Now two more.

15. november 2005, 19:07:22
Kili 
Onderwerp: Re: Invite
Dryznik:
Who does it happend this with?
I can see the Halma 10x10 among the options, it can be a bug likely. Post it in the bug tracker, please.

15. november 2005, 17:12:04
Kili 
Onderwerp: Re: What is the reason
Stevie:
maybe... privacy?
but if you use the cloak mode then you don´t see nobody as well. It´s fair

15. november 2005, 00:52:50
Kili 
Onderwerp: Re: How do i do it ????
kondiau:
Look this FAQ
http://brainking.com/en/FAQ?ht=7

14. november 2005, 22:24:34
Kili 
Onderwerp: Re: Ghosts
Fencer: It seems a tongue twister :)

13. november 2005, 23:10:30
Kili 
Onderwerp: Re:
BerniceC: "Débil" means "weak" in spanish. Don´t worry!

9. oktober 2005, 15:37:11
Kili 
Onderwerp: Re:
Princess Alison: Because there is an overlap of games between the pages of "waiting games".

9. oktober 2005, 13:47:27
Kili 
I think there is some problem with the page of "waiting games"

28. september 2005, 23:52:24
Kili 
Onderwerp: Re:
Aangepast door Kili (28. september 2005, 23:59:03)
Doerdich:
The formula Fide for variation of rating is:

NR = OR + (SG - SW) * K

NR is New Rating
OR is Old Rating
SG is Score Gotten
SW is Score Waited
K is a Constant

K can have three values :
K=25 when the player hasn´t finished 20 games
K=15 when the player has finished 20 games and his rating is lower than 2400
K=10 when the rating of player is upper than 2400

Score Waited is calculated with a list of percentage, but you can calculate approximately in this way :
SW ~= 0.5 + [(RP - RO) \ 800]
RP = Rating Player
RO = Rating Opponent

The highest value of [RP - RO] is 350 and the lowest is -350. If the different is higher than 350 or lower than -350 then we have [RP - RO] = (+-)350

All this means that the highest variation can be:
Rating Player = 2000
Rating Opponent = 1500
Different above to 350
Score Waited ~= 0.5 + [(2000 - 1500) / 800] =
= 0.5 + [500 / 800] =
= 0.5 + [350 / 800] =
= 0.5 + [0.4375] =
= 0.9375
If the player rated 2000 loses the game then
New Rating = 2000 + ( 0 - 0.9375 ) * K =
= 2000 - 0.9375 * K
With K=10 => New Rating is 2000 - 9.375 = 1990.625
With K=15 => New Rating is 2000 - 14.0625 =
1985.9375
With K=25 => New Rating is 2000 - 23.4375 = 1976.5625

The highest variation is (+-)23.4375 for players with rating lower than 2400 and no more of 20 games and for strong players is only (+-)9.375

28. september 2005, 15:50:45
Kili 
Onderwerp: BKR system
Aangepast door Kili (28. september 2005, 16:05:09)
I don´t know much about how works ratings here but it´s not very similiar to the system of the federation international of chess (Fide) based on the method of the mathematician Arpad Elo.

I think the rating initial (provisional but initial) in brainking is established after of the fist game finished using the rules of the system of US chess federation [http://www.sizes.com/sports/chess_ratings.htm]



This system works in this way
rating initial = rating opponent + {400(win), 0(draw), -400(lose)}

However Fide system is different :
rating initial = rating opponent + {12.5(win), 0(draw), -677(lose)}

The variation of rating in the second and next games works different too.

This system applied here favours to the players win his first game. If you win the first game against an opponent of 1900 then you will have 2300 as an initial rating and you can keep this rating playing against weak players

28. september 2005, 01:34:20
Kili 
Onderwerp: Re:
Aangepast door Kili (29. september 2005, 00:00:23)
Grim Reaper: Sumerian has only 29 counted games because three losses are by time out in one or two moves, so his score is +28=0-1.
The reason of Sumerian is the top of Gothic is the same by you are the top (very) provisional of chess : few counted games can be enough for get the highest rating.
Maths are beautiful!!

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