Spelersnaam: Wachtwoord:
Registratie voor nieuwe spelers
Toezichthouder: SueQ , coan.net 
 Backgammon

Backgammon and variants.

Backgammon Links


Berichten per pagina:
Forumlijst
U hebt geen toestemming om berichten op dit forum achter te laten. Het minimaal vereiste lidmaatschap om berichten op dit forum achter te mogen laten is Brain Pion.
Modus: Iedereen kan berichten achterlaten
Zoek in berichten:  

<< <   1 2   > >>
20. mei 2005, 20:31:33
danoschek 
Onderwerp: alanback: basically it is the
Aangepast door danoschek (20. mei 2005, 20:34:40)
same rules which are customary in tournaments here. just that pre-emptive sorting
of dice is not required - you may indeed choose which first - additionally, after you
started moving out you may move inside the house only from the topmost triangle yet
~*~

20. mei 2005, 20:28:43
danoschek 
Onderwerp: test succeeded
still looking perfectly nice,
much better than with a public fart
who tries to make his smell reference. ~*~

20. mei 2005, 20:14:49
danoschek 
Onderwerp: after we credited the channel noise
much more than for the sake of pleasance, any opinions about real backgammon ? ~*~ _

20. mei 2005, 20:11:04
danoschek 
Onderwerp: Re: request for being hidden
Aangepast door danoschek (20. mei 2005, 20:19:18)
grenv:granted ! the source of the problem which pointed itself out so nicely
is indeed often a rumpelstiltskin perpetually&fixatively looking for trouble, worst
with a clue of backgammon, same as of board rules, like the warrows on a spire ... ~*~

20. mei 2005, 05:30:22
danoschek 
Onderwerp: oh my me litany
Aangepast door danoschek (20. mei 2005, 05:32:32)
but after a while I'll get my hidelist tuned perfectly, promised Sue ...
still I'm surprised sometimes when ppl have no life but speculating about mine. ~*~ .

20. mei 2005, 04:04:08
danoschek 
Onderwerp: ahhhh
thank you - obviously that restricts me less than others ...
true backgammon rulez - I have spoken .... ~*~ ...

19. mei 2005, 05:31:26
danoschek 
Onderwerp: alanback: Re: "Pro" backgammon?
Aangepast door danoschek (19. mei 2005, 05:40:43)
indeed pro bg is a special variant ... it avoids the silly common hyperthread variation,
contrary to the spirit with no choice which of the dice to move first - probably invented by
ppl losing too much at solid rules, who even allow fiddling in the house after moving out ... ~*~

16. februari 2005, 03:59:25
danoschek 
Onderwerp: yes should be no problem
with some (e.g. mine) tolerance.
main preset should be international rules. then a few
boxes with variations, for the pros too ... ... ~*~ .

16. februari 2005, 01:55:21
danoschek 
Onderwerp: I think both options should be available - for me it's no glitch instead true bg
Aangepast door danoschek (16. februari 2005, 01:55:53)
because the socalled international rules are nothing to advance
real backgammon whatsoever, still I wait for the (optional) rule that
you must take from highest triangle first as soon as you started moving out. ~*~

14. februari 2005, 02:11:23
danoschek 
Onderwerp: Re:
alanback: blitz anytime ... ... ~*~

11. september 2004, 18:13:13
danoschek 
Onderwerp: I shall check as soon as my own life grants me so ... 0:)
since everybody plays them here I had never felt urged to look them up ... ~*~

11. september 2004, 17:51:23
danoschek 
Onderwerp: I just picked up some threads :D
come to germany and try the professional rules.
I favor turkish opponents who know what bg spirit is about ~*~

11. september 2004, 17:41:38
danoschek 
Onderwerp: ignoring the higher die rule
Aangepast door danoschek (11. september 2004, 17:43:20)
is obligatory for backgammon purists. like it could be
a matter of honour to take from the farest triangle when,
after moving out started, home-fiddling is needed ... ~*~

7. augustus 2004, 21:21:06
danoschek 
Onderwerp: regarding nackgammon - the difference is the opening - e.g. double 5 and 5/6 are toprolls
Aangepast door danoschek (8. augustus 2004, 01:50:31)
but still the same three possible strategies are valid, if the dice grant any anyway ...
really different strategies are existing in crowded and gammon race. basically,
one cAn say - without doubling cube there's no strategy at all, software flaws rule ... ~*~

24. augustus 2003, 19:14:10
danoschek 
Onderwerp: Re: An Old Backgammon Variation..
the old variants ( even anchestors ) 'TricTrac' and 'Puff'
should not be too hard to implement either ... ~*~ :)

19. augustus 2003, 11:21:28
danoschek 
Onderwerp: I've published my rules
and indeed ... after your post,
mine has qualified as the meaningful half ... ~*~

19. augustus 2003, 01:17:30
danoschek 
Onderwerp: kindergarden over ?
hopefully soon ... ~*~

18. augustus 2003, 23:30:02
danoschek 
you can't move a six from tacken 6 - the distance to tacken 1 is 5.

and I hardly cAn be convinced that luck is added - au contraire,
it is decreased ... for fiddling more moves fit than for removing. ~*~

18. augustus 2003, 17:39:47
danoschek 
Onderwerp: "surely" ?? oh well
what an argument ... ugh :O ... nope, it adds smartness ...
as you cAn decide when you start removing stones... ~*~

18. augustus 2003, 14:53:05
danoschek 
Onderwerp: well
impressions ... no arguments ...

the two dice rule makes the opponent more calculatable,
taking some smartness out of the game thus ...

fiddling in the house after the phase of removing stones started,
violates the spirit of backgammon ( you want out, so the farestmost
pieces have to be go forth if you can't remove a stone ... )
else only cowardliness and boredom take advantage ...

so far the rules that we use for tournaments and my arguments.

regarding chess software ... extensive misuse at iyt is exactly
the reason why I started to play rather the variants preferably ...

have a good week ... ~*~

18. augustus 2003, 00:24:00
danoschek 
Onderwerp: iyt reference as given at 'feature requests' to your friend
I refrain from requesting to implement some artificial intelligence as new
feature for our comrades with such an immense natural stupidity because
respecting board topics is an unconquerable obstacle for hollow ramble-
fanatics and, their dwarfhood of screwing up to personal attacks ... ~*~

18. augustus 2003, 00:20:04
danoschek 
Onderwerp: I was talking of the fisher clock
and I don't disrecommend the official bg-rules strictly ...

still waiting for feedback featuring arguments ... ~*~

18. augustus 2003, 00:11:26
danoschek 
Onderwerp: I'm not here to diss people who ask a machine what they have rolled
although it seems kinda silly to me ... a personal impression.

I don't want to disturb yesmen and the official variant ...

no reason though to not implement the option of a real pro-game ...

Fisher tried that for chess too btw - on details, not essentials ...

just to clarify before even more of the obsessive fraction are mobilized ...

I'm not interested in sublimates of your iyt-damage ~*~

18. augustus 2003, 00:04:33
danoschek 
Onderwerp: well we know what seems to you ... like arguments innecessary
haven't I bidden 'feedback without iyt-bs welcome' ??

next candidate please ... intelligent prefered ~*~

17. augustus 2003, 23:59:25
danoschek 
Onderwerp: preaching again - no arguments ... who would follow stupid rules voluntarily ? :D ... that's why smart people have their own ... not to mention sensitive people who want to sense the dice period ( and roll themselves = not a rule?? )
no message ~*~

17. augustus 2003, 23:38:36
danoschek 
Onderwerp: a sideline thought as warning ...
for me the whole online backgammon is plain humbug.

it's a game with dice ... important, k ?
and I dare demand to be rolling them myself ...

it's against the spirit of the rules known to me that somebody else rolls
- and least a so-called random-generator with a scheduled agenda ... ~*~

17. augustus 2003, 23:28:23
danoschek 
Onderwerp: your rules are not our rules
yho isn't mho ... again just preaching, no arguments.
why important ?? phrases nothing but phrases ... ~*~

PS
hopefully it will remain an option at least to play the adults variants

17. augustus 2003, 22:12:57
danoschek 
Onderwerp: backgammon rules and their variations where ever
the doubling cube was already requested as feature ...

there is some nonsense circulating about the one and only truth
some people seem to claim as their own ... aka philosophy aliens ... :P

actually I'm surprised that the commonly misused rule of restricting
my choice which die to use first comes from different places than
North-Korea - where anything related to freedom might cause pain.

so I am definitely pleased that it is not the brainking rule ...
as nobody from my closer circles uses that gamesense-distortion either.

claiming it as kinda 'pro' is just blonde-pro imho ...
rules are judged by their impact on the smartness of the game, not static.

we call 'our' rules 'pro' of course ... :P

amazingly no player here seems to miss a certain core-rule,
probably too complicated for some of the easy talkers who
don't even know their previous post when nailed to it ... :O

this fiddling in the house after removing of stones started
is children's play and sheer annoying ... our rule:
you may arrange your house-position as long as you haven't
removed any stones yet - then moving must happen from the
highest 'tacken' (as we call the triangles on the board)
to avoid the boredom and cowardliness of evading due strikes ...

to clarify - everything as known even here :D - until the
first stone is removed - that's actually a new phase - and even
if you would love so badly to move a '1' from tacken 4 to 3
you mustn't if you still have stones on tacken 5 or 6 ... ~*~

PS feedback without iyt-bs welcome ...

<< <   1 2   > >>
Datum en tijd
Aanwezige vrienden
Favoriete Forums
Genootschappen
Tip van de dag
Copyright © 2002 - 2025 Filip Rachunek, alle rechten voorbehouden.
Terug naar boven