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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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21. december 2006, 20:44:21
Dolittle 
Onderwerp: Re: Inactive players
Summertop:I agree with that. I have games on the board with a lady that passed away about a month ago...very upsetting. It is a multiple wins game.

21. december 2006, 21:10:11
pauloaguia 
Onderwerp: Re: Inactive players
Summertop: I think it's unfair to claim that all inactive players are pawns. Black Rooks, for instance, can become inactive just the same and they'll never revert to 'pawnood'.

22. december 2006, 00:13:38
Adaptable Ali 
Onderwerp: Re: Inactive players
Summertop: Yes i agree with you and dolittle

22. december 2006, 01:08:13
prettymama 
Onderwerp: Re: Inactive players
xmas is soon: i also agree with that

22. december 2006, 08:33:39
mctrivia 
Onderwerp: Re: Inactive players
Summertop: Inactive player should be any player that has not loged on to BK in 1 year. In the case of a Black rook they don't get deleted but they should forfet all there games.

But wouldn't there vacation days run out far sooner? Black Rooks have 40 days that means by February they should lose the game if they have not signed on.

It is more important for laders and team games were the captain curently could just keep adding them to games even though they aren't playing.

22. december 2006, 11:15:31
pauloaguia 
Onderwerp: Re: Inactive players
mctrivia: Vacation days will run out, yes. The problem remains for the games with no timeout set. For those, holidays are irrelvant.

22. december 2006, 11:30:26
toedder 
Onderwerp: Re: Inactive players
pauloaguia: Simple solution: Only accept games without time conrol against people you (personally) know ;)

22. december 2006, 14:29:58
Pedro Martínez 
Onderwerp: Re: Inactive players
Mr. Shumway: How will your "solution" help people get rid of games with the inactive players?

22. december 2006, 14:34:41
toedder 
Onderwerp: Re: Inactive players
Pedro Martínez: It won't help people that already have such games, but it helps avoiding such situations. If you get an invitation for a game without time control, you are explicitly warned that it could be never-ending. Any other game will, as already noted, time out after some time. And please note the ";)" at the end of my post about that "solution" ^^

22. december 2006, 16:48:00
mctrivia 
Onderwerp: Re: Inactive players
Mr. Shumway: Just never except a game at all with time out greater then 300 days per move. If you can't play that often your game will never end anyways.

22. december 2006, 21:25:24
prettymama 
Onderwerp: Re: Inactive players
mctrivia: could they be marked as retired where every one can see that way team captains cannot include them in matches when they come back they remove the retired symbol

27. december 2006, 18:49:50
Summertop 
Onderwerp: Re: Inactive players
pauloaguia: Yes, Black Rooks can become inactive. Also, it is possible for games/matches to go years if a player doesn't log in.

Actually, as I have thought about it...There are two classes of inactive players (Paid vs. free accounts). However, with the exception of the Black Rook, inactive accounts will revert back to pawns.

So, what I would like to see:

1. Anyone (paid or free) that hasn't logged in in over a month be flagged as inactive. This is just simply a visual note to other players. Nothing happens to the account or their games.

2. Anyone that hasn't logged in for over 6 months automatically forfeits their games. Even if there are vacation days left. An email should be sent before a forfeit is forced. There should be a way for the player to contact an admin (Fencer) and get an waiver for extenuating circumstances.

3. Any pawn that hasn't logged in in a year has their account flagged as "Dormant". To other players, its as if the account doesn't exist. If the Dormant player logs back in, their account is then reactivated. An email should be sent to the player when the account goes Dormant. Note, it shouldn't matter when the account reverted to a pawn. For example, if I paid for a rook account, then never logged in for the entire year, the account would revert to pawn AND go dormant at the same time.

4. When creating multi-game matches or tournaments, The creator should be able to set an inactive clause. If the player doesn't log into Brainking for a specified number of months (1 to 5 months...See item 2), they forfeit ALL remaining games. This way the players can still use auto-vacation but the opponents are protected from inactive players.

5. The main page, where it lists "Opponents Turn in..." games. could break the list of games into active vs. inactive games.


For rooks and above, these items aren't that important. But, for knight, bishop, and pawn accounts, where the number of games is limited, running into players that go inactive can be quite annoying.

28. december 2006, 07:17:40
goodbyebking 
Onderwerp: unrated
On the Waiting Games board, under the "Event" column, unrated games are listed as "Normal game". I request that it be listed in that column as "unrated game".

29. december 2006, 00:56:39
tonyh 
Onderwerp: Tournaments
When you look up a particular game to see what tournaments include it, I suggest that there is no point showing tourns where the game is already running.
Please could we see games where we may join up.

29. december 2006, 05:35:48
pgt 
Onderwerp: Date/Time stamps
Is there any way to find the date and time of the first move in a game?

29. december 2006, 05:56:43
goodbyebking 
Onderwerp: Re: Date/Time stamps
pgt: Ha! I asked that question once too. The date and time of the first move is at the top of the move list, to the right of the game board.

29. december 2006, 09:56:00
Thad 
Onderwerp: Re: unrated
emmett: YES!

29. december 2006, 10:19:20
pgt 
Onderwerp: Re: Date/Time stamps
emmett: Thanks for that - I think I knew that already so I obviously asked the wrong question. What I meant to ask is "is there an easy way - without locating the individual games - to get the date/time of the first move of the first game in a multi-game match?"

29. december 2006, 18:03:10
toedder 
Onderwerp: Ehm
Can we have three more characters for our user names? *hiding*

31. december 2006, 08:39:54
mangue 
Onderwerp: rss feed
Aangepast door mangue (2. januari 2007, 10:52:02)
I would like RSS feeds for discussion board, and evtl private messages and games
thanks

31. december 2006, 08:50:22
Sylfest Strutle 
Onderwerp: Re: rss feed
mangue: There's a feed for each discussion board (at least the boards that are open for everyone). Here's the feed for this board:
http://brainking.com/en/BoardRSS/news.xml?bc=3

Look for the RSS image near the flags on the top.

31. december 2006, 10:03:09
MadMonkey 
Onderwerp: New Year list lol
I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
Could you expand on this Fencer please. So we can use the same idea on the Fellowship page or any Tournament links we have.

Also, how about from within a game you could hover over game rules at the top and get a shortened page of Rules for a game. Most games are only a variation of another so would only need short amount of space.

oh, and while im here, could we have a better way to sort Team Matches out in a Fellowship, by date started, game etc...

Happy New year

p.s. Any more thoughts on Team stairs ?


31. december 2006, 14:09:17
mangue 
Onderwerp: Re: rss feed
fakarten: thanks a lot for pointing that out. I missed that the favourite boards I checked are "fellowship" boards, so they do not offer feeds.

Fencer: Thanks for providing discussion board feeds even before I asked for it



31. december 2006, 14:13:08
Fencer 
Onderwerp: Re: rss feed
mangue: Such feature requests are the best ones.

31. december 2006, 16:01:04
Adaptable Ali 
Onderwerp: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
MadMonkey: I have tried that , it doesnt seem to work for me, do i have to enable something first?

31. december 2006, 16:06:53
MadMonkey 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
NewYear is soon: As far as i know it only seems to work with Team Matches & normal tournaments, and you only see the section your in.

Doesnt work with Elimination Tournaments though.

It well good, but would be great in other places as well. As far as i know it does not have to be enabled, i just saw it by accident.

31. december 2006, 16:07:25
rod03801 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
NewYear is soon: Check in the Javascript area of BrainKing Settings.

31. december 2006, 16:39:09
Mousetrap 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
MadMonkey: How do you get that to work? I just tried hovering and nothing happens, I checked Java script settings and can,t see anything appertaining to it.

31. december 2006, 16:48:13
WellyWales 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
Mousetrap:Settings, javascript, have the bottom 3 boxes ticked, there are 5 in a row

31. december 2006, 16:50:48
MadMonkey 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
Mousetrap: I just tried on your game of Ludo 2092286 and it works ok for me.

Just hover over the Tourny name in the game, it takes a few seconds and you may have to move the cursor a little, but it works.

Thinking about it, maybe its not meant to work and really a BUG that Fencer will put right LOL

31. december 2006, 16:56:24
Mousetrap 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
WellyWales: Thanks very much! The bottom box was unchecked, thanks to you too Madmonkey. It works nows, its great, it works when you hover over the title of the discussions boards too. I read the last reply before I clicked on the board lol!

31. december 2006, 17:22:23
coan.net 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
Cool - I did not know that. I find it a little annoying for the discussion boards (since there is a new message I'll click on them anyway), but I'm always checking on the tournament while playing the game and this feature will allow me to not leave the game page to check. Very cool!

31. december 2006, 19:01:43
El Cid 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
BIG BAD WOLF: The bad thing is that it doesn't work in Opera (like the "context menu")

31. december 2006, 21:14:26
talon 
Onderwerp: word games?
Hope this hasn't already been discussed, any chance BrainKing could have a "Scrable" type word game? There is a great word game Jamble that is played on another not so great game sight.

31. december 2006, 21:19:36
coan.net 
Onderwerp: Re: word games?
talon: here is what Fencer has to say about a word game: Feature requests (Fencer, 2006-06-06 09:21:19)

31. december 2006, 21:58:56
joshi tm 
Onderwerp: Re: word games?
BIG BAD WOLF: But that game should be English? Or could everyone choose a language when creating a game of Scabrain?

1. januari 2007, 00:30:17
coan.net 
Onderwerp: Re: word games?
joshi tm: I would guess Fencer could make different language of the game - depending on if their are different dictionaries of different languages that Fencer can download and use for free. I believe there are at least a few free English language dictionaries - not sure off hand of other languages, but I'm sure there are some.

I don't think he should "mix" different languages in the game, but I don't see why there can't be Scrabble (English), Scrabble (Czech), etc... (of course not called Scrabble.

1. januari 2007, 09:42:32
tonyh 
Onderwerp: Joining Tournaments (2)
When you look up a particular game to see what tournaments include it, I suggest that there is no point showing tourns where the game is already running.
Please could we see games where we may join up.

1. januari 2007, 11:21:05
El Cid 
Onderwerp: Re: I think its great we can now see how we are doing in a Tournament from within a game itself, just by hovering over the Tournament name.
El Cid: I now noticed (since I also had the option unchecked), that the "message pop-up" appears in Opera, but the "Tournament pop-up" does not

1. januari 2007, 11:28:26
joshi tm 
Onderwerp: Re: word games?
BIG BAD WOLF: That was because the name ''Scrabble'' was licensed.

1. januari 2007, 12:32:27
pgt 
Onderwerp: Re: word games?
joshi tm: I have played scrabble (against a computer) on a couple of sites. The problem I have is that they use dictionaries with words which don't actually exist. I have had "YEUK", "QIVIUT" and "OGRISM" played against me, and I have checked my copy of the Shorter Oxford Distionary and none of these words, or anything like them, appear anywhere. Scrabble is a great game, but it is completely ruined by made-up words which do not occur in ANYBODY's vocabulary. Please save us from scrabble on this site, unless we can use the Oxford or Websters dictionary and not one of those ridiculous dictionaries with words which one must "learn" in order to compete.

1. januari 2007, 13:27:47
rabbitoid 
Onderwerp: Re: word games?
pgt: why, of course yeuk exists! it's what I always say when I find anything but carrots for dinner. Ogrism sounds like that mania of a BK player that always insisted on inviting me to a maharadja with me as white. Since he's on my blocked list, I don't know if he's still ogring about. I admit that qiviut has me stumped for the moment, but I'm still recovering from yesterday's excesses. I'm sure I'll come up with something later. I like that game!

1. januari 2007, 13:52:23
pgt 
Onderwerp: Re: word games?
rabbitoid: (sigh!)  Well, I suppose you might be right about OGRISM, but I guess if you're into ogrisms it doesn't matter how you spell it.  Perhaps "AhAhAhWOW" would be ok?

But SOD does not allow YUK, YUCK or YEUK, even though I use a word which sounds something like that when calves liver is served.

I also love game, which is why I am making a plea to play it with real words.  My wife and I play several times a week: we have gone right through the SOD (in 1987) and documented all of the allowable 2-letter words, so that there are no arguments.  (And before 1987 I didn't know that an "AI" was a 2-toed south american sloth!)

1. januari 2007, 13:58:38
rabbitoid 
Onderwerp: Re: word games?
pgt: so THAT's where artificial intelligence comes from! I always wondered.

1. januari 2007, 16:04:49
joshi tm 
Onderwerp: Re: word games?
pgt: Maybe BrainKing should introduce some people that supervise the dictionaries.

1. januari 2007, 17:31:19
jurek 
Onderwerp: Re: word games?
pgt:
http://dictionary.reference.com/browse/yeuk
http://dictionary.reference.com/browse/ogrism
http://dictionary.reference.com/browse/qiviut

Are you saying that because certain words aren't in your vocabulary or known to you, then they're not allowable? This is the whole point of using dictionaries as a reference for allowable words. Is Random House not a good enough source?

The OSD changes every year, so it's quite possible that those 3 words were recent additions. I don't have one on hand, so I can't verify that, however.

1. januari 2007, 17:48:20
grenv 
Onderwerp: Re: word games?
jurek: I think the problem with online scrabble is that it's too easy to look up words. When playing scrabble it's fine to put ogrism if you thought of it yourself with no help from a dictionary.

1. januari 2007, 18:29:19
Czuch 
Onderwerp: Re: word games?
grenv: Actually, in scrabble it is okay to put up any word you want to, even if it isnt in thew scrabble dictionary, then its up to your opponent to challenge the word, if there is no challenge, then even a non word is a legal play!

1. januari 2007, 20:37:42
Vikings 
how about a new batch of team tourney's to start out the new year

1. januari 2007, 20:57:04
goodbyebking 
Onderwerp: Re:
Vikings: And how about a thorough statistics page for fellowship team tournaments...?

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