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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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30. juli 2005, 11:36:34
votacommunista 
Onderwerp: Re: Privacy of Fellowships
Fencer: On the other hand, the real admins - Liquid and me - have a full access everywhere. But that's what everyone must accept.
Then it would be nice to define that in the rules here.

30. juli 2005, 14:00:30
Pedro Martínez 
Onderwerp: Re: Privacy of Fellowships
chessmec: Read this, pal.
http://brainking.com/en/Staff

30. juli 2005, 14:19:02
votacommunista 
Onderwerp: Re: Privacy of Fellowships
Aangepast door votacommunista (30. juli 2005, 14:28:14)
Pedro Martínez:
1) would be nice to see that in the privacy statement

2) i am not a complete layman. i have a discussion board site and i am a mod in other sites whith discussion-boards.
and in this sites there are separated areas like fellowships too. even not an admin can directly access them.
e.g. when i notice that fencer is online in "Political Cliches - Downing of Civilization" although he is no member there so this is strange.
Of course i know that admins must be have accessiblity to such areas, but it looks better when they do it in the database or in a way in which others can not notice it.

31. juli 2005, 17:43:00
Grim Reaper 
Will Swiss Tournaments be implemented at some point in time?

31. juli 2005, 18:39:33
Fencer 
Yes.

31. juli 2005, 18:42:59
Maxxina 
and will be Improved tournament system this year ?

1. augustus 2005, 01:23:53
bwildman 

1. augustus 2005, 02:15:33
Harassed 
Onderwerp: 1st move pass
Initial dice rolls in 2 games per pair gammon tournaments deciding who will move first should be disabled, I just passed in all 5 games where I was supposed to start in new tournament
Even in 1 games per pair tounraments it would be better, so I suggest generally in tournaments to switch it off.

1. augustus 2005, 02:19:34
Andersp 
Onderwerp: Re: 1st move pass
fungame: I had the same "silly feeling" some minutes ago..clicked and didnt make a move in 5 games..but i think your request is too related to autopass so dont even think about it

1. augustus 2005, 02:22:13
Harassed 
Onderwerp: Re: 1st move pass
Aangepast door Harassed (1. augustus 2005, 02:23:31)
Andersp: Please don't use the keyword "autopass" here, because Fencer will switch his ignore mode on and won't even read my request
And NO, it's NOT related to AUTOPASS (for Fencer to not miss this one)

1. augustus 2005, 04:34:33
Orlandu 
Any word on when Chinese chess will be here?

1. augustus 2005, 08:15:09
Maxxina 
Daniel : pssstt got some intel . This year . He is preparing asian block of chess . Will be added in one time :]

1. augustus 2005, 15:42:10
Orlandu 
Onderwerp: Re:
Maxxina: Thanks... I Just started learning chinese chess and cannot wait to see what games that are coming... Keep up the good work Fencer...

1. augustus 2005, 23:42:02
Harassed 
Onderwerp: !!<FR>!!
Aangepast door Harassed (1. augustus 2005, 23:42:31)
I would really welcome "move and go to the next game of the same category" or something like that (same groups like in "new game", for example all gammons. Would make the moving process faster for those who play all gammon games fast and the rest slower, and similar.

2. augustus 2005, 00:31:44
Walter Montego 
Onderwerp: Re: !!<FR>!!
fungame: This feature already exists. Use the top dropdown to find it and then set it as your preference. That is exactly the category that I have mine for. That way the lower drop down goes to the next game on time and the top one goes to the next game of that type on time.

2. augustus 2005, 00:39:26
Harassed 
Onderwerp: Re: !!<FR>!!
Walter Montego: I am not sure whether you understand my question, I asked you by PM too. I don't mean one particular game type (eg Backgammon) but the whole group (eg Backgammon, Nackgammon, Hyper Backgammon etc)

2. augustus 2005, 00:59:02
Walter Montego 
Onderwerp: Re: !!<FR>!!
Aangepast door Walter Montego (2. augustus 2005, 01:01:07)
fungame: This is no such deal like that. What you can do is what I do. After you've played your last game of Backgammon with someone and the hit the "Move and go to next game of this type" button and are redircted to your main page just go to the Hyperbackgammon game that's next on your list. Let's say you have 23 games where it's your turn. Now just play them and keep hitting the button. This will play your Hyperbackgammon games off next. Eventually you'll use them up and get redirected to the main page again. Now you can move in the next type of game that you have in mind, or if someone has moved in one of your Backgammon games you can go there. All you're talking about here is one extra click at the end of a series of moves. Works fine for me. I'd think it work even better for someone that has a lot of games going since it'd take even longer to use up all of one category before getting sent to the main page. It also gives me achance to survey other categories of games in which my opponents might have moved in since I play a variety of game types.

2. augustus 2005, 01:13:06
Harassed 
Onderwerp: Re: !!<FR>!!
Walter Montego: I use of course "move and go to next game of this type" combo box setting. But imagine when you have 5 hg, 5 bg, 5 ng, 5 cg games and 500 other games. Then you need to move in 5 hg, return to main page, scroll down until you find 1st bg (not so easy between 500 other games), play all bg, then main page and so on. With a setting "move and go to the next game of this category" you would move in all those 20 games in one row, if some opponents make moves meanwhile - you get it right there, you can simply play with very good move/time ratio and no main page load is necessary.

2. augustus 2005, 01:26:42
AbigailII 
Onderwerp: Re: !!<FR>!!
fungame: I second fungames wish. I have wished for the same functionality for a long time -- however, it works best if one can define their own categories. I would like to group games whose main difference is the starting position, or first couple of moves, so I'd group all the backgammon variants, I'd group pente/open pente/small pente, I'd group five in line/pro five in line/swap five in line, but I wouldn't group line4 with linetris or anti-line4, and I'd certainly wouldn't group all the chess variants.

2. augustus 2005, 01:35:03
Walter Montego 
Onderwerp: Re: !!<FR>!!
AbigailII: I sent fungame this define idea too. I think that'd work for everyone and you could group the games as you would like to or not at all. It would certainly come in handy for someone that plays lots of different games and just wants to focus on one type. I don't play too many games or different ones, so it'd not get too much use from me.

2. augustus 2005, 01:35:56
Harassed 
I posted similar request about variable grouping some time ago, and I posted some good idea about tournament filters also. And I posted also a suggestion about changing to thread based discussion boards long time ago, in such case my messages I mention here wouldnt be burried below tons of others . Of course there were lots of other useful suggestions created by different people also

2. augustus 2005, 01:45:50
Harassed 
Now I remember, to be exact, my idea was not really about variable grouping in the combo box "move and..." but about variable sorting on main page, then you would use only "move and go to next game" in game page and it would be enough.

I think fencer noticed some of my ideas before and may be moved something to his TODO list, though more reactions from other people were only about my complex tournament rules generator idea or something I think.
"move and" would have more useful variations, for example move and close game window, move to next game of this type or wait here if none is available (with some "try again" button available) and similar, to prevent unnecessary loading of main page and so on.

2. augustus 2005, 17:46:28
miuek 
Onderwerp: Amazons board changes
Hi,

this site is great, however I have one proposal. It would be nice to have ability to personalize board layout (especially I'm thinking of Amazons board). It is very hard to play Amazons when arrows are represented by really arrows. I think it would be better to use go stone instead. Or (because it is not so easy to implement it) what about changing of Amazons board layout (for all users) ? I think many Amazons player will agree with this proposal.

Best regards

miuek

2. augustus 2005, 17:54:03
Fencer 
Onderwerp: Re: Amazons board changes
miuek: Can you provide a nice looking stone in four sizes? [to fit into squares of 35x35, 50x50, 65x65 and 90x90 points]
:-)

2. augustus 2005, 23:15:59
miuek 
Thank you very much for your fast reply :-)

I think circle with appropriate size and color would be fine. You can check this link as an example. IMHO should be circle filled with different color - not grey but say black ?

Many thanks to you

miuek

2. augustus 2005, 23:29:09
Backoff 
broken link?

3. augustus 2005, 02:48:59
BuilderQ 
Aangepast door BuilderQ (3. augustus 2005, 02:59:37)
I think miuek means something like what they have at Little Golem (see http://www.littlegolem.net/jsp/game/game.jsp?gid=117746.) I think that black pieces might look like they all "belonged" to the black player, though. Maybe I'll try and draw something...

edited to fix the link

3. augustus 2005, 02:50:03
BuilderQ 
And I didn't mean for the ) to be part of the link, sorry.

3. augustus 2005, 03:00:09
rod03801 
I fixed the link for you, BuilderQ

3. augustus 2005, 03:11:27
grenv 
Onderwerp: Re:
miuek: I think the point was if you create the images yourself it will happen a lot quicker.

3. augustus 2005, 04:47:51
BuilderQ 
Thanks, rod.

Anyways, here's one idea...

http://www.maj.com/gallery/BuilderQ/Board-Game-Images/ba90.gif

3. augustus 2005, 08:59:25
miuek 
grenv: I know it would be faster if I created images, but it was midnight when I was writing my reply :-)

On the other hand I think pictures can be created in few minutes and because this site offers advanced features for paying members, I think it could be created by webmaster. If it were no differences between paying and non paying members, I'd create images of course :-)

But I'm not saying I don't agree with this 'paying' scheme :-) If it were problem for webmaster to create images, I'd create it myself :-)

I'm sorry for broken link (though I think it is correct). Maybe it has been fixed by somewhere :-)

Have a nice day

3. augustus 2005, 09:01:00
miuek 
I'm sorry for my terrible English :-) somewhere = somebody :-)

3. augustus 2005, 09:06:18
Luke Skywalker 
Onderwerp: Re: English
miuek: no need to be sorry. If someone criticises your English, just ask them to explain it in Slovak

3. augustus 2005, 09:11:01
Fencer 
A simple circle doesn't look nice. I mean a stone. A real stone.

3. augustus 2005, 09:41:53
miuek 
Fencer: I think circle is good because it is simple.

I have seen many chess boards with very nice pieces - but it was very hard to play chess on them, because you have to concern to recognize which picture is for which piece (and thus you can't concern to game)

That's my opinion of course, maybe others would like to not change anything :-)

3. augustus 2005, 09:51:22
votacommunista 
Onderwerp: Re:
Fencer:

a suggestion:
http://mec.tuwien.ac.at/private/mnemetz/brainking/redstone.png

sorry not much time between work ... only painted in a simple way

3. augustus 2005, 13:08:35
Pedro Martínez 
Onderwerp: Re:
chessmec: That doesn't look like stone to me...:)

3. augustus 2005, 13:23:57
playBunny 
Onderwerp: Re: Let the webmaster do it.
miuek: "I think pictures can be created in few minutes [...] If it were problem for webmaster to create images, I'd create it myself :-)"

It's not a problem for the webmaster. Nor are the other 100,000 things that will "only take a few minutes" ... except that silly 24-hours-in-the-day limitation. ;-)

3. augustus 2005, 15:23:35
Orlandu 
Onderwerp: Tank wars variation
2 variations of tank war... 1. Fast tank war... smaller board with less pieces...
2. Variation that states when I players piece comes out of his side he cannot go back in...
Some ideas...

3. augustus 2005, 16:29:04
votacommunista 
Onderwerp: Re:
Pedro Martínez: Describe "stone". I do not know what you mean. And I do not knwo the rules and not exactly what is meaned. So describe me more exactly this "stone" and I can paint it.

3. augustus 2005, 16:57:39
grenv 
Onderwerp: Re:
chessmec: Small rock. Tiny boulder. Miniscule asteroid. Take your pick.

3. augustus 2005, 17:08:41
Luke Skywalker 
Onderwerp: Re:
grenv: From http://www.m-w.com/
4 b : a round playing piece used in various games (as backgammon or go)

3. augustus 2005, 17:35:31
playBunny 
Onderwerp: Stones
Stones and pebbles from which to make an image, perhaps.

3. augustus 2005, 18:03:47
grenv 
Onderwerp: Re:
Luke Skywalker: Also 14 pounds.

3. augustus 2005, 18:07:42
Luke Skywalker 
Onderwerp: Re:
grenv: yes, but I gave the definition of what chessmec already drew.

3. augustus 2005, 18:31:42
votacommunista 
Onderwerp: Re: Stones
playBunny: thanks. it is a simple "stone", OK. (In German we say often "Stein" for a figure, and "Stein" is also english stone).
OK. Tell me please which colour and pattern you wish

3. augustus 2005, 20:50:17
grenv 
Onderwerp: Re: Stones
chessmec: I thought a Stein was what you drank beer out of!

Luke: My last post was a joke [insert laughter here]

3. augustus 2005, 21:46:49
Bry 
Onderwerp: Re:
Fencer: I've found a stone.... -

Seems good enough to me.

3. augustus 2005, 21:56:12
playBunny 
Onderwerp: Re: Stones
Aangepast door playBunny (4. augustus 2005, 09:57:18)
grenv: It is a drinking vessel but it literally means stone.

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