Spelersnaam: Wachtwoord:
Registratie voor nieuwe spelers
Toezichthouder: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Berichten per pagina:
Forumlijst
U hebt geen toestemming om berichten op dit forum achter te laten. Het minimaal vereiste lidmaatschap om berichten op dit forum achter te mogen laten is Brain Paard.
Modus: Iedereen kan berichten achterlaten
Zoek in berichten:  

<< <   177 178 179 180 181 182 183 184 185 186   > >>
6. november 2005, 03:08:25
grenv 
Onderwerp: Re: Disgusting Avatars
Bosko Biati: What Avatars? This is a most mysterious request.

6. november 2005, 03:09:58
playBunny 
Onderwerp: Re: Disgusting Avatars
grenv: I think Bosko means people's piccies. I'm curious which ones he finds disgusting...

6. november 2005, 03:15:48
grenv 
Onderwerp: Re: Disgusting Avatars
playBunny: Yours is pretty offensive to the carrot worshipping natives of vegetopia. Fortunately they don't usually have internet access.

6. november 2005, 03:20:59
Vikings 
Onderwerp: Re: Disgusting Avatars
Aangepast door Vikings (6. november 2005, 03:22:12)
playBunny: also offensive to bald headed hunters, tazmanian devils, fueding hillbillies, ducks that have a lisp and of coarse angry martians that are only 2 feet tall that wear a broom on their head

6. november 2005, 03:35:46
playBunny 
Onderwerp: Re: Disgusting Avatars
Aangepast door playBunny (6. november 2005, 03:35:58)
grenv, Vikings: funny you should say that. I'd actually edited my post to say that "He surely couldn't mean mine, not even the naked full-sized picture of me with a suggestive carrot", but BrainKing went dead for a while and the edit didn't go through.

6. november 2005, 07:06:13
rod03801 
Back on topic, please. :-)

6. november 2005, 10:33:26
votacommunista 
Onderwerp: Re: Disgusting Avatars
playBunny: There are many piccies with awful grimaces which e.g. Bosko and I and other surely want to switch off.
What is the problem about making a switch in preferences: "Show other players avatars: Yes No"?

7. november 2005, 09:13:40
TJuTZu 
Onderwerp: BackGammon piece to bar on game notation
In game notation you can easily see when the piece is moved from bar (bar-2) but there is no notation when the piece is moved on bar.
It could be shown easily by using some special mark in notation. (12-11!) could mean that opponents piece was captured on triangle 11 and placed on bar.

7. november 2005, 09:21:39
playBunny 
Onderwerp: Re: BackGammon piece to bar on game notation
TJuTZu: Yep. The standard notation is an asterisk. 12/11*

7. november 2005, 09:26:44
TJuTZu 
Onderwerp: Re: BackGammon piece to bar on game notation
playBunny: That is good as well as long it is there :)

7. november 2005, 12:42:34
Fencer 
Like this?

7. november 2005, 12:46:18
Luke Skywalker 
excellent! The only thing missing is now the dice rolled. (and then to make it downloadable)

7. november 2005, 12:51:23
Fencer 
Onderwerp: Re:
Luke Skywalker: The dice rolled can be deducted from the notation. For example 12-11, 9-3 means 1-6 roll.

7. november 2005, 13:14:11
pauloaguia 
Onderwerp: Re:
Fencer: you cannot always deduce dice roll from a (pass).
But then again, what do I know about game notations?

7. november 2005, 13:20:47
Fencer 
Onderwerp: Re:
pauloaguia: Okay, that's an exception.

7. november 2005, 13:33:55
playBunny 
Onderwerp: Re: Dice in Backgammon notation
Fencer: Nice to see those *s. :-D

Dice can also not be deduced when you can only move one number because you are blocked on the other, and on bearing off when you don't use the ecact roll. The latter one is only strictly necessary if doing analysis on the dice rolls themselves - an unlikely need with games played here, lol.

There are two reasons why I'd like to see the dice rolls. One is that when I go through a game I want to look at the dice and then see what I would do with the roll before I see the move itself. Having to work out the dice from the move (which is not an at-a-glance operation anyway) makes this impossible. The second reason is that I have a program to download the moves list into a file for analysis but without the dice values it's unreadable by the analyser. I've made it so that the download program reads every game page for the missing (non deducable) dice rolls, which makes it a pretty bandwidth intensive operation.

7. november 2005, 22:31:45
alanback 
Onderwerp: Viewing opponent's vacation table
Is there any way to view an opponent's vacation table? I.e., to determine what days the opponent has marked as vacation? If not, I think there should be.

7. november 2005, 22:35:58
Fencer 
Onderwerp: Re: Viewing opponent's vacation table
alanback: Only the vacation for the future days. Not today or in the past.

7. november 2005, 22:38:13
alanback 
Onderwerp: Re: Viewing opponent's vacation table
Fencer: And how is that done?

7. november 2005, 22:39:37
Fencer 
Onderwerp: Re: Viewing opponent's vacation table
alanback: On the player's profile.

7. november 2005, 22:41:16
alanback 
Onderwerp: Re: Viewing opponent's vacation table
Fencer: I don't see any link to check vacation days on the profile page.

7. november 2005, 22:41:45
Fencer 
Onderwerp: Re: Viewing opponent's vacation table
alanback: Look at this profile, for example.

7. november 2005, 22:43:08
alanback 
Onderwerp: Re: Viewing opponent's vacation table
Fencer: I see it there, but there is no such information on the profile page for my opponent mentioned before. Of course, it is possible that today is the last day of her vacation.

7. november 2005, 22:44:40
Fencer 
Onderwerp: Re: Viewing opponent's vacation table
alanback: Yes, it's the last day of her vacation.

7. november 2005, 22:45:18
alanback 
Onderwerp: Re: Viewing opponent's vacation table
Fencer: Thanks :)

7. november 2005, 23:14:21
coan.net 
Onderwerp: Re: Viewing opponent's vacation table
alanback: Also auto-vacations will not show up since those are taken at the "last minute"

7. november 2005, 23:35:24
alanback 
Onderwerp: Re: Viewing opponent's vacation table
BIG BAD WOLF: Right, but in the case in question the opponent has no auto vacation days remaining.

8. november 2005, 04:03:34
WhiteTower 
Onderwerp: Title element for username in game list
Could the current action of all online opponents be added as a title element, for checking by hovering the mouse pointer over their username in the game list? Or do we always have to click on Online Opponents to see that?

8. november 2005, 07:36:53
Fencer 
Onderwerp: Re: Title element for username in game list
WhiteTower: Huh?

8. november 2005, 08:15:02
Thad 
Onderwerp: Re: Title element for username in game list
Fencer: I think be title element, he means tool tip.

8. november 2005, 09:51:37
WhiteTower 
Onderwerp: Re: Title element for username in game list
Thad: Indeed, I used the HTML reference "title=..." - I wonder if Fencer ever reads his own website's source :P Just kidding ;)

10. november 2005, 18:06:30
TC 
Onderwerp: Ratings in the tournaments page on the profiles
Aangepast door TC (10. november 2005, 19:14:07)
Hi,

It should be good, if we can see the user ratings like 1., 2., 3. etc. and total count of players on the profiles without to click on it.

11. november 2005, 18:23:41
Czuch 
I would like an option to "move and then go to the next fischers clock game".....

Thanks!

11. november 2005, 18:34:58
alanback 
Onderwerp: Match history
In multipoint backgammon matches, since not all games are worth the same, it would be helpful to provide more information in the match history table. Best would be to add columns showing the value of the game (single, gammon, backgammon or 1x, 2x, 3x), the ending value of the cube (i.e. the value after the last accepted double), and the total point value of the game (which would be the product of the first two columns). It would be nice to see the running match score also. I recognize this is asking for a lot of information.

In addition, would it be possible to display the match history table every time the board is displayed, rather than just once per turn?

11. november 2005, 18:50:53
Czuch 
Since the stair system is supposed to be an alternative methode from BKR or tournaments to determine a ranking of players, doesn't it make sense to have all stairs games played unrated? There are some people with low ratings who it is not worth me playing when BKR is involved, since I will gain 1point if I win and lose 12 if I lose, for example. And in a game like backgammon with a lot of luck involved, it just isnt worth the risk to play someone with a low rating in a normal game. But we sometimes have to play these players in a stairs match as we dont have contreoll over who challenges us.

So I would like to have the stairs games unrated!
Thanks.

11. november 2005, 19:06:51
pauloaguia 
Onderwerp: Re: Match history
alanback: It would also be nice if the current score (Ex: pauloaguia: 5pts - alanback 6 pts) would also appear in the message sent when each game ends...

11. november 2005, 19:33:00
Andersp 
Onderwerp: Re:
Czuch Chuckers: Why dont you suggest that your games against higher rated players are rated and the games against lower (not worth) players are not rated...then you dont risk anything?

11. november 2005, 19:34:39
grenv 
Onderwerp: Re:
Czuch Chuckers: I think that's the worst idea I ever heard. If you play a competitive game it shouhld be rated. If you play a low rated player try beating them, that won't affect your rating.

11. november 2005, 19:36:05
Andersp 
Onderwerp: Re:
grenv: he must be joking :)

11. november 2005, 19:36:49
playBunny 
grenv: I've got a worse idea! Let's use a Chess rating formula for Backgammon and other games with luck in them. That way the ratings can be unfair and wrong at the same time!

11. november 2005, 19:38:13
WellyWales 
Onderwerp: Re:
grenv: Low rated players may not be bad players, just new to Brain King

11. november 2005, 19:38:38
grenv 
Onderwerp: Re:
playBunny: Or how about the idea that the ratings actually mean something that has a material impact on your life and choose your opponents accordingly. Relax, it's just a game. Nobody cares what your stupid rating is.

11. november 2005, 19:42:34
playBunny 
Onderwerp: Re: Out of leftfield....
grenv: Wow, grenv, you sound so angry! Lighten up dude.

11. november 2005, 19:59:20
grenv 
Onderwerp: Re: Out of leftfield....
playBunny: If I jump around happily will that help?



I'm just tired of people complaining about playing players with low ratings. I play all sorts of lower rated players without too much affect on my oh so important rating.

11. november 2005, 20:14:11
Walter Montego 
Onderwerp: Re: Way out of leftfield.... where it's really dark.
grenv: Speaking of ratings, I'm back at number 1 again. You up for a couple games? :)

11. november 2005, 20:23:09
playBunny 
Onderwerp: Re: Out of leftfield....
grenv: LOL.

Tired, sure, but I imagine you understand the point of view, even if it's not one that's matters to you.

For me the ratings are important because they are another game, and one that I can be keenly competitive about. Stairs is a new competition, also great fun. In these "meta-games" the actual matches are simply moves in the outer competition. This tiring discussion is about whether the resulting moves are appropriate. Naturally it's of no importance to those who don't care about the game and don't play it. ;-)

11. november 2005, 20:24:17
Dryznik 
Onderwerp: low rated player
I recently joined this site, therefore I am a low rated player. My favorite game is Halma 10; I had beaten some of the best Halma and Halma 10 players on IYT before dropping that site. I very much liked the way their Halma 10 tournaments were set up-most fair and challenging and all in the open. I'm holding my own here in my Halma games and have won most of my Halma and Halma 10 games on Goldtoken site, which I also recently joined. "Do I have any challengers for Halma 10?" The best are welcome in single or tournament play to take on this low rated player! ;~)

11. november 2005, 20:32:27
playBunny 
Onderwerp: Re: low rated player
Dryznik: This is actually the wrong board to be making such a request, as it's not about additions or changes to how the site works - the main topic of this board. However it's strangely appropriate because of the timing and the current topic, lol.

I'd recommend that you join all the Halma Stairs. That way you get to choose matches with the highest player available and they can't refuse. Stairs are a great way for a strong new player to get a high rating!

Welcome to BrainKing, Dryznik. I think you'll find that it's an experience way beyond what you're used to at the other sites.

11. november 2005, 20:42:05
grenv 
Onderwerp: Re: Out of leftfield....
playBunny:

If the ratings work properly it shouldn't matter how lowly the opponent is rated.

If the ratings don't work properly (as may be in backgammon) then it shouldn't matter what your rating is.

Either way I think the ratings will be more accurate and therefore more meaningful if EVERY competitive game played is counted.

11. november 2005, 20:57:47
playBunny 
Onderwerp: Ratings
Aangepast door playBunny (11. november 2005, 20:58:22)
1) True. The right formula allows anyone to play anyone else equitably.

2) Too black and white. It means that the game (chase the ratings) is flawed, not that it's invalid.

3) I disagree. If some match results are fair and others are not then accuracy is compromised.

I'm not saying that Stairs matches shouldn't count towards ratings. I'm glad that they do, in fact. But I will stay away from the single-match Stairs (and also tournaments) until the day we get a proper Backgammon formula. And I'll keep pushing for that periodically despite everyone getting tired of it, me included.

<< <   177 178 179 180 181 182 183 184 185 186   > >>
Datum en tijd
Aanwezige vrienden
Favoriete Forums
Genootschappen
Tip van de dag
Copyright © 2002 - 2024 Filip Rachunek, alle rechten voorbehouden.
Terug naar boven