Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
Forumlijst
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If I reply to your post it shows you in your time what time it was when I made my post. If am 3 hours ahead of your time it will put a (+3) after your time stamp and you wil know that it was 3 hours later in my time when I posted it than it was for you.
(now thats really confusing)
But I might be talking to someone from Australia who is 18 hours ahead of me and I am having a good time on saturday night and they are getting ready for church on sunday.... not a big deal, but would be nice info to have and it really isnt too much to add the way I suggested.
Czuch Chuckers: Ahh, i see makes a little more sense now. I stil don't think its completely necessary, so maybe an option, where you could choose to have it or not.
furbster: When I was in Australia we were more likely to sleep through most of Sunday after sampling the local pubs on Saturday night. Then again maybe that's just me...
Before all that, perhaps we could just get the time to be correct! I live where daylight saving time is not celebrated. BrainKing's clock is wrong all summer long!!!
Rose: The news. The US is changing when Day light savings time starts and stops to use less hidro. Canada is still fighting over wether or not to follow.
mctrivia: You said NOW.. It hasnt happened yet and last I read we had agreed to the same changes that are going to happen in the US. Also the change isn't even going to happen until 2007
Rose: Everything I have read says effective emedietly not starting 2007. But that is of course effective the day the president signs. We have said we would do it in 2007 but I thought the US were going to do it sooner. Oh well.
Vikings: yes but the there are a lot of devices like computers that automatically change for daylight savings time. so you would be fighting with the machine because it would change with the US. But rod is right this is off topic(I love the little sign)
Fencer: How about adding more relevant formulae for other game types, e.g. Backgammons? We have been discussing this in the Backgammon DB for some time now, but have no feedback from you yet - is there any?
WhiteTower: I've never seen stats kept on such things as gammons. I don't think it's a meaningful statistic. Backgammon is a money game, and the only thing that's really relevant in tournament style play (as here) is whether you win or lose.
I think it's clear that the number of points needed to qualify for an "established" BKR is too small in backgammon games. It's only necessary to view the ridiculously inflated ratings at the top of the lists and notice the small number of games behind them to prove this.
I believe that the BKR formula provides for larger ratings adjustments for players under a certain level of experience (500 points?). I would recommend that this number be lowered -- say to 100 points -- and that the same number be used as the dividing line between provisional and established BKR.
If Fencer had time it would be cool if he could write a windows based program. There are several advantages to a software program over the web page and only a few disadvantages.
1) Most importantly fast game play would be possible as the data could be sent to the server as well as directly to the apponent(You do not need to keep polling the server you can wait for the aponent to send to you). This would allow for the adition of games like speed chess.
2) Game play could also continue when the server goes down as the server does not need to receive eery move update they would be there for tracking of stitistics and to minimize the chance of hackers cheating. When the server goes back up it will continue geting updates and can ask for the missed moves from both players wich should give it the same answer.
3) The bandwidth load on the server would be less as graphical data can be kept on the local computer requiring only move codes to be transfered.
4) Finding an oponent could be sped up to mere minutes by letting the computer automatically match up oponents in the range you want to play against. This would of course should be optional with the regular method still available.
5) Being optomistic could eventually replace MSN. That is being a little hopeful though.
The bigest disadvantage is it would require a lot of programing time for Fencer. The secound bigest problem is that it would be possible for a haker to say the game went differently then it did if the server was down for a long time. But having the server check both computers should bring that possibility to almost none.
mctrivia: I've been already thinking about creating a rich cross-platform client with several different profiles (cell phones, PDAs, Java desktop application) but, as you said, it's a time consuming job. I'll think it over.
(verberg) Indien u niet wilt dat andere spelers kunnen zien wat u aan het doen bent op de site, dan kunt u de mantelmodus inschakelen via uw instellingen (dit is alleen mogelijk voor betalende leden). (pauloaguia) (laat alle tips zien)