Utilizador: Password:
Registo de novo utilizador
Moderador: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Mensagens por página:
Lista de Fóruns
Não pode escrever mensagens neste fórum. O nível mínimo de inscrição para o fazer neste fórum é Nível Cavaleiro.
Modo de acesso: Qualquer um pode escrever
Procurar nas mensagens:  

<< <   281 282 283 284 285 286 287 288 289 290   > >>
2. Novembro 2006, 12:26:10
gogul 
Assunto: Re:
joshi tm: Thats cool for the pawns, get 15 vacation days for €2

2. Novembro 2006, 12:24:40
Fencer 
Assunto: Re:
joshi tm: Per year.

2. Novembro 2006, 12:22:45
joshi tm 
Assunto: Re:
imsoaddicted: PER MONTH? That's 240 non-playing games a year!

2. Novembro 2006, 10:37:35
ScrambledEggs 
Assunto: Re:
joshi tm: as its the same as a brain knight you get 20 vacation days

2. Novembro 2006, 09:55:20
joshi tm 
Fencer: How many vacation days do you get when you purchase a B Bishop membership?

2. Novembro 2006, 07:03:14
Fencer 
Assunto: Re: 2 questions for Fencer
BIG BAD WOLF: 1) There is always something easy to understand just when I wake up. Yes, you can do it.
2) Yes, according to the Brains page.

1. Novembro 2006, 22:15:32
coan.net 
Assunto: 2 questions for Fencer
1) If I buy 12 months worth of a Bishop membership, and extend my membership an extra 12 months. Do I have to find 12 different pawns to give those to, or can I say "group" them together in 4 month group and make 3 different prize tournament for the prize of the 4 months of bishop memberships?

2) Can you still get brains for writing articles on brainrook.com? http://www.brainrook.com I have not had a lot of time to write much, but would still be interested - more interested if I can earn brains while doing so.

1. Novembro 2006, 16:48:34
MadMonkey 
Assunto: Re:
Hrqls: Yep, i agree with that totally. Fencer (and Liquid of course) would be the only ones able to move players in/out of Teams for what they deem a valid reason at ant other times.

1. Novembro 2006, 16:44:13
Hrqls 
Assunto: active/non-active box
MadMonkey: i love the idea for the active/non-active box

it would require far less work for a captain to make sure all his team members want to play

fencer, when/if you read this, should we post it on the feature request board as well ? or pm you ? or would it require a lot of work for you ? ;)

1. Novembro 2006, 16:42:51
Hrqls 
Assunto: Re:
MadMonkey: great idea!

#3 a team participating in a team stairs have to be on the team for more than 1 month

1. Novembro 2006, 15:44:14
nabla 
Assunto: Re: Where to post feature requests
Fencer: LOL, then I have the perfect solution, come to my own conclusions and spam you with PMs. I like this system !
More seriously, OK, when there is any doubt I will post in the specific forum first in order to have other people's opinions.

1. Novembro 2006, 15:36:37
Fencer 
Assunto: Re: Where to post feature requests
nabla: I read no boards, not even this one. So it's always the best to discuss a new feature anywhere and when some conclusion is made, send me a notification.

1. Novembro 2006, 15:28:01
nabla 
Assunto: Where to post feature requests
Hello Fencer, I have a little question for you !
In the feature requests board, it is stated that feature requests that are specific to a game should be posted in the game's discussion board, when it exists. But do you really read all games discussion boards ? For instance, the backgammon board ? :-)
I would have some feature requests - don't worry, not only about backgammon - but I want to post them in a place where you will see them.

1. Novembro 2006, 15:24:29
MadMonkey 
Assunto: Re:
BIG BAD WOLF: Sounds good.
I prefer #2 idea better like you do.
I also thing there should be an option for players where they can add whether they are available to play a match or not, an active/non-active box they can change on the team sheet. Some players may be going on holiday or not want any more games as you say. This way the Captain would know who to pick from, it would save players leaving and re-joining Teams.

Time is the only issue i was thinking of. At present there are some players who do keep Tournaments running as they do not move till just before there time is up for a move. I can see this irritating some other players who would like to get on with Matches. I think either 3-4 days per move or have 2 sets of Stairs, one Fast & one Slow or use the Fischer's clock to set how long a match should last.

1. Novembro 2006, 15:01:45
coan.net 
Assunto: Re:
Modificado por coan.net (1. Novembro 2006, 15:04:01)
MadMonkey: Working from your idea, this is what I see:

Each fellowship has 1 team of 6 players in the stairs. Or beter yet, maybe 7 players, that way there will be less ties. But getting 7 might be hard for some fellowships. Maybe 5, but allow fellowship to enter 2 teams for those who have a lot. But now I'm getting into more work for Fencer.

Since it's backgammon, I would say just do a 1 game per 2 players.

Each team captain can challenge 1 team, and can also be challenged by another team. So no more then 2 team stair matchs can go on at the same time. (like current stairs)

The players on the team when the challenge started stays until that match is done.

I'm not sure what I like beter:
1) Limit a team to changing 1 player once a month (or)
2) A player has to stay with a team at least a month before they can be removed or leave. (which means every month, a fellowship could technicly change their team completly.

I kind of like #2 beter since sometimes you will get a few people who will all of a sudden not want any more games and may need to be replaced.

Of course the extra rule would be that if a person drops their membership to a pawn level, they can be removed and replaced right away without the limits above getting in the way. (*** When I say right away - they can complete current games, but no new challenges can be made or accepted until the pawn is replaced by a knight/rook fellowship member ***)

Other then that, most of the regular stairs rules would work. The time limit of 4-5 days I found work for the majority of players (a few find it too slow, a few find it too fast - but most find 4-5 days pretty good).

So this is my more complete thoughts about MadMonkey's team stairs.

1. Novembro 2006, 14:15:34
Sarah 
Assunto: Re:
MadMonkey: I like that idea !

1. Novembro 2006, 12:48:29
Hrqls 
Assunto: Re: action points of last month
fakarten: thanks! no secret points :)
i can sleep peacefully again ;)

1. Novembro 2006, 12:47:08
nabla 
Assunto: Re:
MadMonkey: I like that idea !

1. Novembro 2006, 12:43:48
Adaptable Ali 
Do we know what our prizes were for October yet

1. Novembro 2006, 12:43:12
Fencer 
Assunto: Re:
MadMonkey: Mhm. Not a bad idea.

1. Novembro 2006, 12:13:31
MadMonkey 
Fencer: This is not really a Feature Request, more of an idea for Brainking Teams playing a bigger part. My first thought was about having a Team Backgammon League, but after talking to a couple of players it could take alot of sorting out. So to a new idea which should be alot easier as i think nearly all the code is already written, it just needs modifying.
How about we have TEAM Backgammon stairs. Backgammon is the obvious choice as most Fellowships have a Team for it, if it works then other Stairs could be introduced. All that we need is Rules set, as in number of players(6 seems good), changing Team players, amount of challenges at one time etc....
There would have to be a good way to check players are not chopping & changing Teams every few days though.
What do you think ?

1. Novembro 2006, 12:13:27
Adaptable Ali 
Assunto: So who is next to be interviewed?

1. Novembro 2006, 12:07:04
King Reza 
Assunto: Re:
Vikings:I haven't received more than two requests yet.

1. Novembro 2006, 12:04:37
Vikings 
Assunto: Re:
King Reza: So who is next to be interviewed?

1. Novembro 2006, 11:44:05
Sylfest Strutle 
Assunto: Re: action points of last month
Hrqls: You got 590+40=630 points yesterday.
http://brainking.com/en/Statistics?p=4&u=10865&yf=2006&mf=10

1. Novembro 2006, 09:49:18
Hrqls 
Assunto: Re: action points of last month
imsoaddicted: that only shows me the total of points for the total month .. i want to see the total points per day :)
(or at least for the 31st of october :))

1. Novembro 2006, 09:48:27
Adaptable Ali 
Do we know what our prizes were for October yet

1. Novembro 2006, 09:45:43
Hrqls 
Assunto: action points of last month
Modificado por Hrqls (1. Novembro 2006, 09:47:58)
how can i find out if i got any action points yesterday ?
normally i would go to my action points statistics of the current month and see my total action points per day .. i dont know how to do that for another month (yesterday was also last month :))

i mean : can i find the following page, but then for october ?
http://brainking.com/nl/Statistics?p=4&u=10865

1. Novembro 2006, 06:39:18
King Reza 
Questions were sent to Czuch.  Now you've gotta be patient to see your answers.

1. Novembro 2006, 00:14:30
King Reza 
OK.  Finally the deadline for Czuch's interview is reached.  I'll send him the questions tomorrow.

31. Outubro 2006, 22:45:59
coan.net 
Assunto: Re:
CuteAngel1732: Check out http://brainking.com/en/Board?bc=36 - General Chat for a good place to have a nice conversation!

31. Outubro 2006, 22:45:02
coan.net 
Assunto: Re:
Fencer: Don't forget to let us know what the special prize was for Waterfall - the first to break the 10,000 moves a day mark - still interested in what that was.

31. Outubro 2006, 22:41:50
CuteAngel1732 
Hi

31. Outubro 2006, 22:00:42
joshi tm 
Assunto: Re:
Jason: For the new membership level; Brain Bishop, or, perhaps, Brain Chancellor?

31. Outubro 2006, 21:58:32
Jason 
Assunto: Re:
joshi tm: hopefully there will be in nov

31. Outubro 2006, 21:57:26
joshi tm 
Assunto: Re:
Hrqls,emmett:There wasn't even a special buy-membership action in October.

31. Outubro 2006, 21:54:03
Hrqls 
Assunto: Re:
emmett: you could take the chance and buy it now within the last 2 hours of october .. you know for sure that november will have a great action great then! one which you just have missed ;)

but other rooks-to-be would be very thankful for you ;)

31. Outubro 2006, 21:50:35
goodbyebking 
Assunto: Re:
Hrqls: At least you are both rooks. I was a knight once, and I was thinking of buying in again for November. I hope it's good...:)

31. Outubro 2006, 21:42:47
joshi tm 
Assunto: Re:
Hrqls: Oh, my patience is already gone, lost again...

31. Outubro 2006, 21:36:54
Hrqls 
Assunto: Re:
joshi tm:
a teaser
a preannouncement

just to make sure we wont be able to sleep tonight .. all kinds of vivid dreams about memberships waking us up every 30 minutes :)

31. Outubro 2006, 21:34:53
joshi tm 
Assunto: Re:
Fencer: But what is that about that ''new membership level''?

31. Outubro 2006, 21:24:31
Fencer 
Assunto: Re:
joshi tm:

31. Outubro 2006, 21:24:20
MadMonkey 
lol, now enough of that...

31. Outubro 2006, 21:23:54
Jason 
Assunto: Re:
joshi tm:

31. Outubro 2006, 21:22:39
joshi tm 
Assunto: Re:
MadMonkey: The mokey smiley is very cool now a banana smiley!

31. Outubro 2006, 21:15:50
ScrambledEggs 
Assunto: Re:
MadMonkey: suits you Monkey..lol

31. Outubro 2006, 21:13:29
MadMonkey 
WTG Fencer LOL its MadderMonkey lol

31. Outubro 2006, 17:21:23
gogul 
Assunto: Re:
Luke Skywalker: The german spelling is generally in a big mess and changes almost every year. There are new spellings for scollars, but I can stil write how I learned it in scool, correct too, and changes get taken back and new ideas got entry. And the Spass in the BK-dictionary was not even translated by a swiss, but I'll change it in this favor.

31. Outubro 2006, 17:17:05
jessica 
Assunto: Re: timeouts
imsoaddicted: thank you

31. Outubro 2006, 17:15:33
ScrambledEggs 
Assunto: Re: timeouts
jessica: Fencer said that it will be turned back on later today

<< <   281 282 283 284 285 286 287 288 289 290   > >>
Data e hora
Amigos online
Fóruns favoritos
Clubes
Dica do dia
Copyright © 2002 - 2024 Filip Rachunek, todos os direitos reservados.
Voltar para o topo