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 BrainKing.com

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3. Fevereiro 2013, 08:22:25
Fencer 
Well, since I don't have any problems loading any BrainKing pages, there is no issue with the site itself, otherwise it would be slow for me too. It is probably a network problem, more like.

3. Fevereiro 2013, 03:58:57
Bernice 
Assunto: Re:
Modificado por Bernice (3. Fevereiro 2013, 04:48:54)
Doris: thank you DOris and beach.....just goes to prove it isnt always on this side of the world.....

it has to be Bk because all other sites including game sites are accessible easily...it is only here that I am having any trouble....done the usual clean ups etc and still no better....

3. Fevereiro 2013, 02:53:28
Doris 
I am also having the same problem. The site is usually very fast to load pages for me...but now I am having to sit and wait for them to load....like it was when I had dial up many years ago...:}

3. Fevereiro 2013, 00:09:03
beach 
Assunto: Re:
Bernice:  I am having the same problem white screen

2. Fevereiro 2013, 22:34:30
Purple 
Assunto: Re:
Fencer: Was 1 second. Now over a minute. Still not too bad.

2. Fevereiro 2013, 22:00:29
Fencer 
Assunto: Re:
Bernice: Actually, the average page loading time is about 1 second, based on long term measuring.

2. Fevereiro 2013, 21:46:58
Bernice 
what is wrong with this site? taking forever to load pages :( so bad I cant play games :(

30. Janeiro 2013, 15:55:33
alexlee 
Assunto: Site Tournaments
Are there any plans to run site tournaments other then those run by members here?

22. Janeiro 2013, 16:54:15
Hrqls 
Assunto: Re: Ponds
Carpe Diem: sorry ... i forgot it was about ponds ... for the ponds link i went to the ponds section on the left side (below team tournaments and stairs) and on that ponds page i clicked on the link to the game rules (somewhere on the top) :)

*blush* from my side as well :)

22. Janeiro 2013, 10:33:22
Carpe Diem 
Assunto: Re: Ponds
Modificado por Carpe Diem (22. Janeiro 2013, 10:33:45)
Hrqls: Oh for crying out loud, why didn't I think of that? I use that link on a regular basis with other games - must've had it in my head that Ponds were different in that regard and never looked.  

Thanks again!

22. Janeiro 2013, 09:54:35
Hrqls 
Assunto: Re: Ponds
Carpe Diem: when you play a game there is always a link to the game rules on that page (below the game board, directly after the name of the gametype) .. that link led me to the page i posted

22. Janeiro 2013, 00:40:12
Marshmud 
Assunto: Re:
Roberto Silva: No thats not it. This player has never been no more then a bishop. It happen last year also but have no idea if its fixed. In other words as a knight you can only play 1 tourny per game until it ends you can't play another. As a bishop however you can play more then 1. Only 5 bishops here and its easy to follow their membership status.

22. Janeiro 2013, 00:19:44
Roberto Silva 
Assunto: Re:
Modificado por Roberto Silva (22. Janeiro 2013, 00:21:08)
Marshmud: Maybe they were rooks when they signed up?

Or maybe the games only blocks them if they're already on a running tournament? If it's the latter it's a bug...

21. Janeiro 2013, 18:59:37
Marshmud 
Why are bishops permitted to sign up for multiple same game tournys?

21. Janeiro 2013, 10:57:46
Carpe Diem 
Assunto: Re: Ponds
Hrqls: Thanks! Checked the FAQ, but failed to follow the "Former FAQ Entries" link - that explains it all very well. 

And thanks for the Android link as well.

21. Janeiro 2013, 09:44:12
Hrqls 
Assunto: Re: Android app
Modificado por Hrqls (21. Janeiro 2013, 09:44:40)
Carpe Diem: it is still being developped, not all game types are supported yet

have a look at Brainking for Android

21. Janeiro 2013, 09:42:56
Hrqls 
Assunto: Re: Ponds
Carpe Diem: the game rules for ponds can be found here

21. Janeiro 2013, 09:35:51
Carpe Diem 
Assunto: Android app
Also, is there anywhere for feedback on the Android app? Downloaded it yesterday now that I finally got a new phone, and it's awesome, except that a lot of games give me a blank screen. I understand that it's very much a work in progress, so I wasn't expecting it to be working right, but I'd be happy to give feedback if any was being sought. 




21. Janeiro 2013, 09:35:32
Carpe Diem 
Assunto: Ponds
I feel like I must be missing some instructions or help somewhere on this site, because not only do I not have the foggiest idea what ponds are, I don't know how anyone else figures it out. If there's somewhere I'm missing, please point me in the right direction. If not, could someone explain them to me like I just landed on this planet and have no idea what a pond is? Aside from a place to get wet, that is.

Thanks!

21. Janeiro 2013, 06:37:10
Fencer 
Assunto: Re: Who gets the third price?
Aganju: The third prize is split between third and fourth.

20. Janeiro 2013, 22:14:10
Aganju 
Assunto: Who gets the third price?
If a tournament has prices for 1 - 3. Place, and it is for example single elimination, there is no third (only two equal thirds/fourths). Who gets the price for third??
There are other possibilities, like two groups in round-robin, which are even more difficult. What happens?

19. Janeiro 2013, 17:20:42
hoky 
Assunto: Continental Championship and World Championships BK
This year again there will be the World Cup championship BK and continents as follows:

a) Continental Championship

- Start:
sometime in May / June
- Format:
from this year will spider
- Check-in:
I will send invitations to all active players

b) World Championships BK

- Start:
sometime in the month of March / April
- Format:
remains the same
- Check-in:
again I will send out invitations active players


A bit of history:

So I made sure there is a table of the order for the state championship in 2007 (all games), 2008 (all games), 2011 (99,5 % games) and 2012 (44 % games).
Total Games completed 223 of 299

<tbody></tbody><tbody></tbody>
Rank Country Gold Silver Bronze Total medals
First Czech Republic 70 60 79 209
Second USA 26 30 32 88
Third Poland 19 13 16 48
4th Russia 15 6 4 25
5th Germany 14 14 15 43
6th Italy 12 10 9 31
7th England 9 5 4 18
8th Bavaria 7 1 0 8
9th France 5 0 3 8
10th Uganda 4 12 5 21
11th Netherlands 4 8 6 18
12th Sweden 4 5 4 13
13th Argentina 4 1 0 5
13th Trinidad and Tobago 4 1 0 5
15th Slovak Republic 3 8 14 25
16th Scotland 3 4 3 10
17th Jamaica 3 3 1 7
18th Belgium 3 2 5 10
19th Portugal 3 2 2 7
20th Turkey 3 0 0 3
21th Bulgaria 2 2 9 13
22th Serbia 2 2 2 6
23th Australia 2 1 4 7
24th New Zealand 2 1 1 4
25th Dominican Republic 2 0 1 3
26th United Kingdom 1 3 8 12
27th Luxenburg 1 3 4 8
28th Latvia 1 2 1 4
28th Estonia 1 2 1 4
30th Brunei Darussalam 1 1 10 12
31th Norway 1 1 6 8
32th South Africa 1 1 0 2
33th Spain 1 0 4 5
34th Tibet 1 0 3 4
35th Finland 1 0 2 3
35th Switzerland 1 0 2 3
37th South Korea 1 0 1 2
37th Wales 1 0 1 2
37th Nepal 1 0 1 2
40th Crimea 1 0 0 1
40th Israel 1 0 0 1
40th Iran 1 0 0 1
40th Ukraine 1 0 0 1
40th Costa Rica 1 0 0 1
40th Greece 1 0 0 1
40th North Korea 1 0 0 1
47th Solomon Islands 0 4 0 4
48th Northern Ireland 0 2 5 7
49th Canada 0 2 2 4
50th Guatemala 0 2 0 2
51th Antarctica 0 1 1 2
52th Vanatau 0 1 0 1
52th Slovenia 0 1 0 1
52th Japan 0 1 0 1
52th Cocos Islands 0 1 0 1
56th American Samoa 0 0 1 1
56th Haiti 0 0 1 1
56th Palestine 0 0 1 1
56th Singapore 0 0 1 1
56th India 0 0 1 1

Without nationality 10 10 10 30







Total 256 229 286 771

Total gold has gained 46 countries.

16. Janeiro 2013, 11:13:34
Stingette® 
Assunto: Re:
MadMonkey: Good job!

16. Janeiro 2013, 00:50:30
MadMonkey 
Modificado por MadMonkey (16. Janeiro 2013, 00:51:03)
Just me playing ...... well, actually, i am trying to learn


14. Janeiro 2013, 18:19:02
joshi tm 
Assunto: Re: joining team bug?
coan.net: I think that was the case.

13. Janeiro 2013, 18:27:28
Fencer 
Assunto: Re: joining team bug?
joshi tm: Try it now.

13. Janeiro 2013, 18:19:39
coan.net 
Assunto: Re: joining team bug?
joshi tm: Does it give you a message on why you can't join? Maybe something like "already belong to another team" ---- just wondering since it might be maybe you belonged to a fellowship team, and the fellowship got deleted, and it still in the background has you "locked" in there and not able to join (in which case, Fencer would probable have to fix.)

13. Janeiro 2013, 18:15:18
joshi tm 
Assunto: joining team bug?
Why I can't join any fellowships' PahTum team?

7. Janeiro 2013, 22:52:28
R.D. 
Why worry about me, just play the games and enjoy, lol

7. Janeiro 2013, 22:34:26
earldrake 
Assunto: Re: Hacked or some sort of gamebot?
Thad: Thanks Thad - I had tried to place a period at the end. :)

7. Janeiro 2013, 22:03:46
Thad 
Assunto: Re: Hacked or some sort of gamebot?
Bernice: There's an extra 'dot' in the link. Try this, RatingDestroyer

7. Janeiro 2013, 21:17:38
Bernice 
Assunto: Re: Hacked or some sort of gamebot?
earldrake: that is strange......when I click on your link "RatingDestroyer" I get my OWN profile....

7. Janeiro 2013, 19:12:45
earldrake 
Assunto: Hacked or some sort of gamebot?
Interesting. Over the weekend, I added some Cloning matches for Rated players to accept. All 9 were accepted by this character that joined over the weekend: RatingDestroyer I especially love the name. Anyone seen this happen before? I logged a bug but went ahead and moved in all the games just so I would not lose vacation time. I also added comments in one of the games and they have now disappeared, so I am feeling like I am in The Twilight Zone...

6. Janeiro 2013, 19:09:12
Fencer 
Assunto: Re: Timekeeper process dead?
Aganju: It happens sometimes. Several times a year.

6. Janeiro 2013, 16:29:40
Aganju 
Assunto: Timekeeper process dead?
Modificado por Aganju (6. Janeiro 2013, 16:31:26)
Looks like the time keeper process died. This pond has already -30 minutes (http://brainking.com/en/Pond?g=7319)

3. Janeiro 2013, 10:25:33
Fencer 
Assunto: Re: Size of texts in notes
King Pyrhus: Do you mean Notepad or private notes in games?

3. Janeiro 2013, 09:48:23
King Pyrhus 
Assunto: Size of texts in notes
Is it possible to change the size of some or all of the text in the notes box?
I can do that at Gold Token and it's very useful. :)

29. Dezembro 2012, 10:09:22
rabbitoid 
Assunto: Re: Echecs de tutti frutti (tutti frutti chess)
papillon77: I'm translating, it looks like an interesting variant:

Tutti frutti chess is a chess variant invented by Ralph Betza and Philip Cohen in 1978.

There are three pieces that are not used in conventional chess:
PRINCESS: bishop + knight
EMPRESS: Rook + knight
THE AMAZON: queen + knight

The amazon is placed in the usual location of the queen (column D). The queen herself is now on the other side of the King (column F), Princess right next to the queen (column G) and Empress on the same side of the King as the amazon (column A). The only knight is on the left column B, the only bishop on column C and the only rook on the column H.
The pawns are placed as in regular chess.

In short, the piece set-up is (white) : ENBAKQPR

The pawn that reaches the last row (from the perspective of the players) is promoted to rook or bishop or knight or princess or queen or empress or amazon.

The King can castle with the Empress in accordance with the rules of castling (if the Empress has made any previous move, castling is not possible)

All other rules are the same as classical chess.

29. Dezembro 2012, 05:16:09
Aganju 
Assunto: Re: Vacation
Thad: Thad, you can do about that by setting the time for example to 6 days +1 day per move, no vacation, max 6 days.
That means everyone starts with 5 days 'vacation' plus 1 day for the first move, and plus 1 day for each further move.

The problem with all these settings is that you often hurt the wrong person: For example, if I start a tournament three months before a longer travel, and my opponent drags alone his full time for every move, I will lose on time during my travel, even though I used only 6 hours in the whole three month.

29. Dezembro 2012, 04:48:36
Thad 
Assunto: Re: Vacation
It would be a *major* improvement to this site if games, or at least tournament games, could be limited to allow only a certain amount of vacation days. Even if I sign up for a fast paced tournament, I can still get stuck by players with lots of vacation time. I understand the desire for it, but how about a way to make a tournament with, for example, a maximum of five vacation days per player (per round?). That way, someone can go on a weeklong vacation without forfeiting. Seems reasonable to me!

28. Dezembro 2012, 06:23:57
Carpe Diem 
Assunto: Re: Vacation
Modificado por Carpe Diem (28. Dezembro 2012, 06:24:29)
Aganju: Thanks to you and everyone for the responses - all were helpful, but yours gave the exact answer I was seeking. I wasn't sure, because each game taking up an hour seemed unreasonable, but so does being allowed to hold up all games for 35 days, to some extent. I guess with this being a turn-based site where people shouldn't expect blazing fast games, and the fact that one can set up a game or tourney that doesn't allow vacation days, it does make sense. 

I actually suspect I won't use any vacation days, but it's a relief to know that if I somehow am not able to get any Internet access, I won't time out of hundreds of games - just possibly the few red dot and green dot (thanks for the clarification happyjuggler0) games I'm involved in.

28. Dezembro 2012, 06:09:45
happyjuggler0 
Assunto: Re: Vacation
Aganju: You are correct about vacation time. However you omitted one thing, namely that vacation time doesn't work for green dot games either in addition to red dot games not getting vacation.

28. Dezembro 2012, 03:02:52
Iamon lyme 
Assunto: Re: Vacation
rod03801: I'm wondering why all the games on a 3 day per move time limit all showed the exact same time... 5 days and 23 hours. beach said the same about hers, that it showed 5 days and 23 hours. What are the odds of ALL 3 day limit games showing the exact same time? I made moves in those games this morning, and now that my opponents have responded I'm seeing 5 days but different hours for those games... which makes sense, because no one expects everyone they are playing will move at the exact same time. So I'm wondering, if I could have seen the minutes as well as the hours this morning, would those numbers have been different or exactly the same?

You see where I'm going with this? I can't be sure, but from where I'm sitting there appears to have been a glitch of some sort.

28. Dezembro 2012, 02:45:56
Aganju 
Assunto: Re: Vacation
Carpe Diem: i think the core point of the question was if each game draws by itself from the vacation; and the answer is NO.
If your first game times out, it will draw 1 hour of your vacation, and all your games will get an extra hour (except the ones with the red dot, which say "no vacation" - those do time out). So every vacation hour is good to move out all your games for an hour, etc.
And yes, as stated below, you get new vacation on Jan/1.
And! you have your weekends free in addition.
So - again, except the games with red dots - your first game will time out earliest 35 non-weekend days after Jan/1, which is about Feb/18.
Have a good vacation!

28. Dezembro 2012, 01:54:32
rod03801 
Assunto: Re: Vacation
Carpe Diem: Without looking, I'm not even sure the help area has the correct answer. Fencer changed the vacation system, um, a year ago maybe? Or maybe longer. Time flies. Vacation time is now used hourly. So when your games get to the "time out" time, you aren't using a whole day. You could come online an hour after one of your games would have timed out, and see you have 34 days 23 hours of vacation left.

Now, as far the more technical aspects, I'm not positive of the smaller details of it. But yes, right now you actually have more than enough vacation time, because on Jan 1st, everyone's vacation time refills to whatever their membership entitles them to.

28. Dezembro 2012, 01:32:40
Carpe Diem 
Assunto: Vacation
I found the small blurb about automatic vacation, and want to make sure I understand it properly. My profile shows me:

<tbody></tbody>
Vacation days left:35 days - using the automatic vacation

Am I to understand that this means none of my games will time out for 35 days once I run out of time in one of my games? Or does each game that times out use one of those days, and I will run out of days once 35 games have hit the deadline? 

I'm going away for a few days, and my Internet access may be spotty, so I'd like to know exactly how it works. Sorry if I missed an answer on the site somewhere.

27. Dezembro 2012, 18:53:21
Iamon lyme 
Assunto: Re: question
beach: Most of my games are showing the same as yours, 5 days and 23 hours (for the 3 day per move games). I've been getting online less because of the holiday, so for whatever the reason the extra time works well for me.

27. Dezembro 2012, 14:19:31
beach 
Assunto: Re: question
Aganju:  all games on my page have 1 extra day added i only play mostly 3 day games looks like the site is considering new years day as a holiday since it only started changing them from 4 days 23 hrs to 5 days 23 hrs today so looks like tuesday is consider a holiday which is kind of strange since I thought this site decided not to consider holidays at all 

27. Dezembro 2012, 14:07:38
Aganju 
Assunto: Re: question
beach: maybe Christmas was considered an extra weekend day?
Can you show an example?

27. Dezembro 2012, 13:45:13
beach 
Assunto: question
why are 3 days games going to 5 days 23 hours to cover weekend time instead of the usual 4 days 23 hours

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