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 Tournaments

Please use this board to discuss Tournaments and Team Tournaments, ask questions and hopefully find the answers you are looking for. Personal attacks, arguing or baiting will not be tolerated on this board. If you have, or see a problem or something you are not happy about or think is wrong, please contact one of the above Moderators OR contact a Global Moderator HERE



Tournaments



Team Tournaments

Dec 2024 - Dark Battleboats 7 - Starts 6th Dec




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<< <   143 144 145 146 147 148 149 150 151 152   > >>
7. Junho 2006, 20:02:55
Fencer 
Assunto: Re: Antichess
Retep: From rules: "Who loses all pieces including the king or cannot make a legal move, wins the game."
However, this question belongs to the Chess Variants 8x8 board.

7. Junho 2006, 19:57:47
Retep 
Assunto: Antichess
http://brainking.com/de/ArchivedGame?g=1652454

This game should be a draw.. a bug?

7. Junho 2006, 02:34:34
Nirvana 
Assunto: Tournament
Modificado por Nirvana (7. Junho 2006, 14:17:46)

6. Junho 2006, 13:20:52
Universal Eyes 
Assunto: Re:Congrats
Modificado por Universal Eyes (6. Junho 2006, 13:22:39)
To Miro007 on winning A WHAM BAMS #6 Battle boats tournament.

5. Junho 2006, 19:42:46
toedder 
Assunto: BB+ launching tomorrow

5. Junho 2006, 10:02:39
furbster 
Assunto: Re: tournaments and the tournament tip
Fencer: Thats such a good idea, it also irritates me a bit that i only ever see certain players tournements advertised all the time.

4. Junho 2006, 15:54:15
Rose 
Assunto: Re: tournaments and the tournament tip
Fencer:

4. Junho 2006, 15:13:08
Fencer 
Assunto: Re: tournaments and the tournament tip
tiv noi: Good idea, maybe I'll add a special rule to the tournament creation system.

4. Junho 2006, 15:04:14
Rose 
Assunto: Re: tournaments and the tournament tip
tiv noi: I removed the tourament tips because all that was ever coming up were her tournies as well. I hope they are all deleted. Are there still over a years worth that she set up?

4. Junho 2006, 14:55:26
saeco 
Assunto: tournaments and the tournament tip
as MysticRiver's membership will expire tomorrow, will the over 200 tournaments created by her be deleted? it would really enhance the tournament tip which now says Race For The Gold Backgammon 2100+ 8 Players (Backgammon) most of the time.

4. Junho 2006, 05:13:19
baddessi 
Assunto: Congratualtions....

to  bones43902


for winning the tournament:


Baddy's Birthday Battleboats     


1. Junho 2006, 12:57:52
Kimberly 
Assunto: Afraid of a bunch of girls?
Must be or you'd sign up for Amazing Grace #4 (by UGO) Dark Battleboats

2. Junho 2006, 00:52:08
Harassed 
Assunto: Players needed
All games, 5 players, fast, fun

Los Alamos Chess - 1 player needed
Pahtum, Reversi 8x8, Dark Chess, Pente, Czech Checkers - 2 players needed

1. Junho 2006, 21:05:56
Universal Eyes 
Assunto: Congartulations
Modificado por Universal Eyes (1. Junho 2006, 21:08:03)
<img>To mrloupcity on winning the crowded backgammon tournament,as we'll as the backgammon race tournament.

1. Junho 2006, 21:04:16
Universal Eyes 
Assunto: Congartulations
<img>To otep on winning the hyper backgammon tournament.

28. Maio 2006, 17:33:40
TC 
Assunto: Winner of the top 10% tournament: Hannelore
Hannelore is the Number "1", between 7 good players of the tournament 'Top 10% Faster Backgammoners for 2006-05 (Hyper Backgammon)'

Top 10% Faster Backgammoners for 2006-05

Congratulations Hannelore!

Thanks to all other players!

Top 10% Faster Backgammoners for 2006-05

27. Maio 2006, 05:13:37
ustica tnp 
Assunto: Re: past tourn..
BIG BAD WOLF: true. thank you Wolf.

27. Maio 2006, 03:13:44
coan.net 
Assunto: Re: past tourn..
ustica tnp: Looks like a bug with that saying that it is still running - But that is not stopping you from joining anything else.

Pawns are limited to 1 tournament total, and you are still in many others which are still running.

27. Maio 2006, 02:30:14
ustica tnp 
Assunto: past tourn..
why this says run "http://brainking.com/en/Tournaments?trg=2060&tri=6803"
and i don t have games.and becose this i can t join any tourn..?

25. Maio 2006, 12:06:50
saeco 
Assunto: small ambiguous tournament
small ambiguous
3 spots left

24. Maio 2006, 06:19:28
Walter Montego 
Assunto: Re: Minimum number of players
Hrqls: It shouldn't be a problem with random games. Wouldn't reseeding the players for the next round be easy enough to do? Or just leave it seeded as it was in the first round and continue the pairings based on the first round seeding?

24. Maio 2006, 05:59:29
Universal Eyes 
Assunto: Re:Congrats
Way to to go sarok on an awesome final to win the reversi 8x8 in the q107 club members tournanament.

Mike.:o)

23. Maio 2006, 20:18:35
Kimberly 
Assunto: waiting for opponent
Dark Battleboats name of tourney GB 3 or G8 3 Everyone welcome

23. Maio 2006, 19:29:25
nabla 

22. Maio 2006, 19:35:22
Hrqls 
Assunto: Re:
MidnightMcMedic:

22. Maio 2006, 18:38:59
Eriisa 
Assunto: Re: Ludo-64 Elimination Tournament
BossLady: It will automatically start in just a little bit.

22. Maio 2006, 13:31:49
BossLady 
Assunto: Ludo-64 Elimination Tournament
I have just won my game with titeh and now am wondering how the next game starts? Will someone contact me? :-)

22. Maio 2006, 15:23:56
Antje 

21. Maio 2006, 21:06:13
nabla 

21. Maio 2006, 07:40:15
MidnightMcMedic 
I must have gotten lost in the thread. I thought you guys were asking for a feature to the tournaments. Sorry, carry on with the friendly discussion

20. Maio 2006, 15:06:07
baddessi 

19. Maio 2006, 18:54:14
Czuch 
Assunto: Re: Minimum number of players
MidnightMcMedic: I was under the impression that feature requests or discussions about something that has its own board IE 'tournaments' or 'backgammon' should be brought to that board and not to the 'general' feature requests?

19. Maio 2006, 17:04:09
Hrqls 
Assunto: Re: Minimum number of players
MidnightMcMedic: nah .. its not a feature request .. just a discussion about how the tournaments are done

we can take it to another board though if you want, 'brainking' or 'general chat' or any fellowships board :)

19. Maio 2006, 17:03:11
Hrqls 
Assunto: Re: Minimum number of players
Marfitalu: but how is are the players seeded when they are norated ?

19. Maio 2006, 16:10:47
MidnightMcMedic 
Assunto: Re: Minimum number of players
Maybe this should be taken to the Feature Requests board?

18. Maio 2006, 21:09:08
Hrqls 
Assunto: Re: Minimum number of players
Marfitalu: is there used 'no average' at the moment ? or is there used the rating at which everyone starts ? (which is 1300 ? or 1500 ? or .. ?)

18. Maio 2006, 13:02:39
Hrqls 
Assunto: Re: Minimum number of players
gambler104: *nod* i prefer that type of seeding as well

the problem with random game types though is that you dont know the ranking of the player, so you cant base the seeding on the ranking

(thanks for posting the way of seeding though, i forgot i asked about that :) i didnt know it was different per game type)

18. Maio 2006, 00:10:18
Walter Montego 
Assunto: Re: Minimum number of players
gambler104: The system of seeding a tournament based on the rankings for a single elimination tournament is based on the premise that the final match should be against the number 1 and number 2 rated players. The groupings are done in such a way that this will happen if the higher rated (lower numbered seed) will always win their match in the early rounds. If the lower rated player upsets the higher seed, then they get to carry on in that person's place. They earned it, right?

17. Maio 2006, 23:49:08
gambler104 
Assunto: Re: Minimum number of players
Hrqls: The seeding in these tournaments is like in chess instead of in other games. In a 16 player field 1 plays 9, 2 plays 10 and so on. After the first round I don't know how they pair so you would have to ask Fencer. But I would prefer 1-16, 2-15 over the system we use now.

17. Maio 2006, 17:44:01
gringo 
Assunto: Re:
Modificado por gringo (17. Maio 2006, 17:44:48)
Daniel Snyder: Thank you, Daniel. But it looks like now it's way over the deadline or not? So is this a bug? Anyway, all these tournaments way over their deadline which I have to browse through for an endless time to see how many more players they need in whatever game to start are really starting to bother me... :-/

17. Maio 2006, 17:19:33
Orlandu 
Assunto: Re:
gringo: The Tourney Started Early and When finished it still had time when the creator put the Deadline on...

17. Maio 2006, 15:11:49
gringo 
One question: Why does this (finished) tournament appear in the new tounrament section?

Eastern Bunny

17. Maio 2006, 11:37:36
TC 
Assunto: Winner of the top 10% tournament: alanback
alanback is the Number "1", between 6 good players of the tournament 'Top 10% Faster Backgammoners for 2006-04 (Crowded Backgammon)'

Top 10% Faster Backgammoners for 2006-04

Congratulations alanback!

Thanks to all other players!

Tepedeki %10 - Hızlı Tavlacılar 2006-04

17. Maio 2006, 09:16:30
Hrqls 
Assunto: Re: Minimum number of players
Walter Montego: random seeds would give random byes

i like the idea of giving each player in a round the same type of game .. it takes away some factor which is in the random tournaments now though and less different game types would be played in the total tournament (by all players combined) (i think its nice when a lot of different games are player because it gives more established ratings, in the end ;))

another option would be to average the rating over all possible game types and use that average .. it can be wrong though when there are some unrated types in the average .. i dont know whats done with the seeding of unrated players in normal tournaments now?

16. Maio 2006, 18:49:21
Walter Montego 
Assunto: Re: Minimum number of players
Hrqls: I hadn't thought of the random game type tournaments. I can think of a few ways.

One way would be to seed them randomly!

Another way depends on how the actual game to be played first is chosen. Does everyone in the tournament play the same game in the first round? If so, after the game is chosen the players could be ranked and seeded by the rating they have in that game. For the second round, you could re-seed the field or keep it as is.

A third way would be for the games to be played to be picked for each round in advance and then the total rating to be used for the seeding. Whether or not the game order is revealed to players if it is done this way would be up to the tournament creator.

I'm sure some other ways can be thought up. I like the second way that I just made up of these three ideas. Allowing the tournament to be started after the deadline with a pared down list could also be done. Say you have a 32 player tournament, but only 21 sign up by the deadline. Even after the deadline is extended it is still 21 entrants, start the tournament with the top 16 seeds. Yes, the ranking and seeding of them is a problem for a random game, but idea number two would work for that too.

16. Maio 2006, 17:54:56
nabla 
Assunto: Ambiguous Chess Prize Tournament

16. Maio 2006, 17:41:11
Hrqls 
Assunto: Re: Minimum number of players
Walter Montego: there is a problem though with rating people in random tournaments .. how do you rate the players in a tournament which choses the games randomly from all possible game types ?
(or from just the line types, or the gammon types)

i dont know how the seeding is done nowadays with the random tournaments

16. Maio 2006, 05:34:32
nabla 
Assunto: Re: Offering a prize money for a tournament
BIG BAD WOLF: Thank you for the help, that is clearer now !

15. Maio 2006, 23:59:11
Walter Montego 
Assunto: Re: Minimum number of players
gringo: Why not seed the tournament and give the higher rated players a bye? Then the next round would start with a power of two number of players. Simple solution and it will get every tournament of the single elimination type started on time.

16 player tournament, but only 11 sign up. The deadline passes. Now you take the player's ratings and pair them up to add to 17 as they're ranked. 1-16, 2-15, 3-14, 13-4, 12-5, 11-6, 10-7, 8-9. As there isn't any players numbered 16, 15, 14, 13, or 12 players 1, 2, 3, 4, 5, would get a first round bye. Round two would start with 1 versus winner of 8-9. 2 versus winner of 10-7, 3 versus winner of 11-6. 4 versus 5.

The first round in a 11 entrant single elimination tournament would have three games played amongst the lower rated seeds. The three winners would continue on and the second round would have four games with the eight remaining players.

This can done for any number of entrants, odd or even. After one round the power of two number of people are left in the tournament and it will always work out at the end. Fencer should look into doing this. The tournament creator could have a 32 player tournament with 21 entrants and just have it start when the deadline passes.

I believe a few people posted earlier on this site about how brackets and seeding work. It's a real simple process.

15. Maio 2006, 23:49:28
toedder 
Assunto: Re: Minimum number of players
gringo: But not everybody has a wildcard for the second round. You normally have to qualifiy for it by winning a 1st round match.

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