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Some more talk was started on the BrainKing.com board about how to make the game more balanced.
I'm far from being a chess expert or anything - but what about taking some of the important pieces away - maybe like remove the queen from the start - or maybe start with only 1 knight & 1 bishop.
probable have to play around with it for awhile to figure out what would make it more balanced.
What do you think about following new type of Pawn move: if close in front of a Pawn is a dense serie of one or more other Pawns (own or opposite color) followed by an empty square, the Pawn should be allowed to jump upon that empty square. This would help to overcome blocked situations.
The pawn on d3 checked my king on e1, due to the knight relay.
HOWEVER, the rules here (and elsewhere) say:
"A pawn powered by the previous point does not extend its moving options to the 1st or 8th row. For example, a pawn on C6 which is guarded by a knight on E7, cannot jump to B8 or D8."
danoschek: Travel to Thailand!, Land of smile!, And you can challange Thai people to play Thai chess. However, Thai chessmen are less powerful than classical chess. You must play about 20 moves for opening, and about 60-100 moves to win a game.
Pioneer54: I've played this game (Random atomic) on another site and it works pretty well. I agree that there is no compelling advantage to white, but that is true of regular chess as well, yet FRC is still a good game.
Although White may have a slight opening edge, I do not believe that this game requires restructuring. The early turns may be, in most games, narrowly sharpened, but there is still plenty of territory to explore.
I also don't favor the so-called "pie rule", or any kind of swap mechanism. Why should a position be too good for the player who moves first, but fine for the opponent who steals the position from him? The net effect is that the first player is compelled to make a deliberately poor move, which is contrary to the whole purpose of playing a game.
Examining ideas is healthy, in fact it is what CVs are made from, but when two separate variant ideas are combined, the result is usually not the interesting product that might have been expected.
I can't see a FRC position that would favor white a great deal in Atomic chess. If someone disagrees post the position and starting move for white. Otherwise I would be in favor of requesting it as another variation.
Assunto: FRCEC club--anyone interested in a FRC quad?
Peace and good health to you all.
For those who are part of the FRCEC club, and wish to participate in a quad or a trio, let me know. My BK id is 8352 and I will set up one for you--and I will send invitations to the players.
Modificado por andreas (25. Agosto 2005, 13:30:07)
nabla: To avoid forced win for white, "a pie rule" can be employed (like in Hex). After the first player (with white) makes a first move, the second player (with black) has an option to rotate the board, so that opponents change piece colors. Now the game continues as usual, first player has black pieces now and he is to move.
The second player has an option to rotate the board only once, after the first move of the first player.
I also agree with Random Atomic Chess and Random Suicide Chess, the games as they are suffer a bit from a narrow non-losing path in the opening. But how to generate random position which will not be forced wins for White ?
grenv: i totally agree with the Random Atomic Chess (RAC) proposal...it is too easily memorized as it is, moreso than chess, since many more moves are forced or virtually forced. Suicide Chess could use a shot in the arm here too.
chessmec:is my idea of "atomic chess pro" silly or not? what do you think?
No, it's not silly but "Atomic-Pro" would not be so good game as Atomic Chess......It would be much slower.......
grenv: I was trying to say that it is extremely well balanced as it is when played well.
With a first thought Atomic Chess seems a game that white has a confortable advantage.....
Yet, with a more deep analysis it seems that black is not in a so bad shape at all and that actually chances for both white-black are even........
But finally with an even deeper analysis, there is one opening line that leads to a VERY VERY difficult position for black to defend. Until now i haven't found any defense for black and all variation loses (i will not give the line yet) but i'm trying......
chessmec: Ok, but you wouldn't want to do that unless you thought it was at least a little unbalanced. I was trying to say that it is extremely well balanced as it is when played well.
Actually to get rid of all the opening theory, which is what makes it unbalanced if anything, I think it would be good to have fischer Random Atomic Chess.
chessmec: I used to think it was a little unbalanced as well, but recent games against reaally good players (here and on other sites) has shown me otherwise.
an idea: to make atomic chess a little bit more well balanced it would be helpful to place three pawns (white: e3-f3-g3; black: e6-f6-g6) to secure the weak points f2/f7.
is my idea of "atomic chess pro" silly or not? what do you think?
I have four games in the "Waiting games" section if anyone would like to play a game or two. 2 game time limit with vacations and weekends still happening.
redsales: I would probably say that in grey chess, not all the moves should be shown to the opponent. For example every three moves or every five moves. Now I think it'll be interesting.
but in battle chess, you could see the squares, reza is proposing that the blood obscure the squares as in dark. Could make for some high level timing strats.
THe problem with grey chess is that you can just play over the game based on the move list, so that it becomes regular chess!
Due to teh current bug in Dark Chess games players can see what moves their opponents have made.
redsales named it 'grey chess' which I think is a good addition to the site!!!
What's more, based on that, I have a new game type in my mind named red chess.
When a piece is captured, its blood will split on some squares of the board randomly and both players for a few moves will not be able to see those squares and therefore, they'll have a good chnace to move their pieces in REDNESS.
I'll have to work on details more of course!
What do you all think?
Is it possible to play such a game?
I think it'll be an interesting variant.
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