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 Run around the Pond

Discuss about this new multiplayer game or comment current runs. (includes all versions of the game)

Game link..... Ponds
Ratings link..... Regular Pond Ratings -and- Dark Pond Ratings -and- Run in the Rain Ratings
Winners link..... All Winners - (Regular Ponds Only) - (Dark Ponds Only) - (Run in the Rain Only)


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<< <   56 57 58 59 60 61 62 63 64 65   > >>
7. Janeiro 2005, 17:24:01
pauloaguia 
Assunto: Re
BBW: well, since that has been assumed, if anyone plays less than 19000 they are risking getting wet, since they must assume that most everyone else will be playing over 19000.
So one troublemaker won't make a difference ;)

7. Janeiro 2005, 17:09:45
Fencer 
Assunto: Re: history
Mely: Yes. It is planned.

7. Janeiro 2005, 16:41:06
Mely 
Assunto: history
Fencer: Can you please make a possibility to go through the pond games backward (to see the previos moves; the hole history of the games) ?

7. Janeiro 2005, 16:30:12
furbster 
yes, well lets hope it is played properly.

7. Janeiro 2005, 16:26:57
coan.net 
Actually I can't wait to see who will mess up this pond game: http://brainking.com/game/Pond?g=28&trnst=0

You know there will be at least 1 troublemaker who will bid less then the min big of 19,000, which will mess up the game quick, unless Fencer would be able to remove anyone who did not play by the rules.

7. Janeiro 2005, 16:22:43
furbster 
that was my pond ::claps dexter::

7. Janeiro 2005, 16:21:00
coan.net 
Just wanted to point out this pond game: http://brainking.com/game/Pond?g=12

dexter made his first bid of 333, got the 500 bonus points and how has OVER 20,000 points (20167 to be exact) Way to go dexter!

I never thought so many people who be bidding SO LOW in the smaller games.

7. Janeiro 2005, 13:09:21
Hrqls 
ok :)

7. Janeiro 2005, 13:07:05
Fencer 
Assunto: Re:
Hrqls: That's right.

7. Janeiro 2005, 13:06:33
Hrqls 
fencer : the smiley above the box in which you can type a message in the pond games when you make your bet ... it doesnt give the popup for me when i hover over it .. clicking on the ? does give me the normal screen though :)

7. Janeiro 2005, 13:05:27
Vikings 
thx

7. Janeiro 2005, 13:03:20
Maxxina 
Right top side be exactly fencer

7. Janeiro 2005, 13:02:57
Fencer 
Assunto: Re:
Vikings: The red number next to the Main page link informs you about it.

7. Janeiro 2005, 13:02:06
Vikings 
ok, so do we just have to occasionaly look at it to find out if its time to make a bid in one of our games?

7. Janeiro 2005, 13:01:39
Hrqls 
fencer types too fast! :)

7. Janeiro 2005, 13:01:26
Hrqls 
its the total number of games .. the ones which require you to move are now next to the 'main page' link (looking as if you are being invited)

when you are now invited you see (37/1/1)

(i just tested .. its fun :))

the part with the games waiting for you now has two extra boxes for pond games (one for waiting for you, and one for you waiting for the next round)

7. Janeiro 2005, 13:00:13
Fencer 
Assunto: Re: wooaah!
Vikings: Now it's like for Tournaments link, the number shows how many ponds in sign-up status are listed on that page.

7. Janeiro 2005, 12:56:54
Vikings 
Assunto: wooaah!
all of the sudden I have a red 15 by my ponds list, I don't remember signing up for that many

7. Janeiro 2005, 12:52:06
Hrqls 
woohoo!!

*worship* all hail fencer */worship* :)

7. Janeiro 2005, 10:45:58
Hrqls 
changnig the starting number can reduce the number of rounds ... when you use a low number (for example 100) of points to start with people will have to be very careful to have enough points left in the end .. and will start to bid much lower .. also with less points its more likely to have more than 1 player to have the minimum bet and so more than 1 player can easily fall in the pound per round

7. Janeiro 2005, 00:07:03
Eriisa 
Assunto: Re:
Bry: ROFL, I thought that said '
If you dont fancy trying this - please shut up'


7. Janeiro 2005, 00:01:50
Bry 
Cookie sorted the 21 day game. He's a bit thick the lad.

Anyone fancy a bash at the "quick" one I started.???

Fencer - can you add an option so that the creator of the tournament can specify the number of points to start with?

6. Janeiro 2005, 23:08:35
Eriisa 
I can deal with scrolling down to the 'Running ponds', but I wish there was a way on the 'Ponds to sign up' to show which ones I've signed up for so I don't keep clicking on them.

6. Janeiro 2005, 23:05:09
plaintiger 
say, sir Fencer: can you either make a player's ponds show up with all his other games on his main page, or make the red number next to the "Ponds" link clickable like the one next to the "Main Page" link so we don't have to look through the whole list of running ponds to find the one we're playing in? thank you thank you!

6. Janeiro 2005, 20:30:10
pauloaguia 
looks like in the "Very First Run" someone has decided to take the bonus away from alesh and make in go swim earlier :)

6. Janeiro 2005, 14:17:51
furbster 
ok fencer thanks :0) there ya go eriisa :) lol

6. Janeiro 2005, 13:49:28
Baked Alaskan 
Assunto: Re:
Bad Bishop:

21 days ?
Yikes, I better go get myself out of that one. I didnt notice the days. I was just joining them all in hopes of a better chance of actually winning one

6. Janeiro 2005, 13:48:42
Eriisa 
ROFL!!!! I agree. That would would last a couple of years, I think!

back to the 'the very first run' game. I think I'll stick with 7. Bold, yet safe.

6. Janeiro 2005, 13:39:30
Crook 
Ugh, better not... :-)

6. Janeiro 2005, 13:22:23
Eriisa 
Imagine that! ROFL

6. Janeiro 2005, 13:14:23
Crook 
Oh, indeed, with an unlimited number of runners... :-)

6. Janeiro 2005, 13:13:32
Crook 
What? A 21 day game?! :-o Have fun...

6. Janeiro 2005, 13:11:37
Eriisa 
I noticed that! LOL! I think the only pond one that I did not sign up on was the 21 day game.

6. Janeiro 2005, 13:10:26
Fencer 
Anyway, it's interesting that even though almost everybody complained about the long runs caused by too many players, there are 6 new ponds with unlimited number of participants :-)

6. Janeiro 2005, 13:09:48
Crook 
Oh, the sleeping beauty Alesh is already a pawn. I suppose, he won't wake up even after he'll fall into the water. :-)

6. Janeiro 2005, 13:06:06
Crook 
Hm, the best tactics for the first run is obviously to bet constantly 5 points. There seem to be every turn some runners who are bored and bet suicidaly less than would be save. :-)

6. Janeiro 2005, 13:04:31
Fencer 
Who cares? The problem is already fixed.

6. Janeiro 2005, 13:03:36
Crook 
Very funny. And what does it mean? What is the difference between Code1 and Code3? :-o

6. Janeiro 2005, 13:00:18
Fencer 
Wait. There was a small bug in the generator. I used resultCode1 instead of resultCode3. Funny, eh? :-D

6. Janeiro 2005, 12:59:05
Eriisa 
Assunto: time?
Fencer: Why is The very first run -1 hour 0 mins on time??

6. Janeiro 2005, 06:59:55
Fencer 
Assunto: Re:
furbster: Sorry, I forgot. Doing it now :-)

6. Janeiro 2005, 03:05:21
Czuch 
Assunto: Re:
furbster: Sorry...

I think she meant she still doesnt have any brains in her head, not in her account LOL

You just misunderstood her, I think, and your response to her was so serious deadpan, I thought it would have been funny, had you meant it as a joke.

6. Janeiro 2005, 02:56:28
Chimera 

6. Janeiro 2005, 02:33:28
Eriisa 
I wonder if one could join too many Pond Tourneys?


5. Janeiro 2005, 23:26:26
Walter Montego 
Assunto: Pond parameters
Let's make it so the creator of the game can specify the bonus and the starting points. I think the very first game would have played better if the starting point was 1,000 instead of 20,000. Then the bonus of 500 would already be figuring into the play and Czuch would be having a little more fun.

As for the amount of people at the start, I really don't see how that matters much aside from the length of the game. When there's just three people left, the game will be determined by their scores. If close, it could make for a good finish.

Varying the bonus in proportion to the starting point will make a big difference though. From no bonus all the way to say three quarters of the starting point. There's room for lots of experimenting in this game. Now the we can create the game, eventually good amounts will shake out and most creators will try to have parameters near it for a good game. Imagine starting the game with 30 players and 60 or so points and no bonus. Lots of guts and no extraneous bull worry about a bonus awarded. Or same parameters, but a bonus of 30. Now it'd be a whole different deal and you'd have to think about that bonus.

The way the first game is going, I'd be surprised if the bonus figures too much in the final outcome. By the time alesh gets to 0 maybe the bonus will start to figure in the play.

What all of you seem to be forgetting is that some people have a different agenda than playing to win. If any of you are familiar with a board game called "Risk" it only takes one of the players to spoil it for everyone else. All one player in that game has to do is attack one other player until their whole army is depleted. Yes, it makes no sense to play that way, but I've seen it plenty of times. The person that was attacked has suffered a lot and the rest of the players can move to take him out. Three or four handed "Line Five" is the same way. This "Pond" game seems a little more robust to such playing "tactics", but we've already seen some problems from players purposely playing poorly and it having an effect on the rest of the players.

5. Janeiro 2005, 23:26:15
Czuch 
Fencer.... the wizard of oz!

5. Janeiro 2005, 23:25:55
Stevie 
Assunto: last post
played with a bugle usually ;o)

5. Janeiro 2005, 23:25:07
furbster 
huh, kinda confused about that last post czuch

5. Janeiro 2005, 23:23:27
Czuch 
Assunto: Re: LOL
furbster: If it wasnt so obviously a language problem, that would be really hilarious!!! ;)

5. Janeiro 2005, 23:22:02
Stevie 
Assunto: Re:
Bad Bishop: That is ok Bad Bishop...thats what auto bid is for :oD

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