Board for everybody who is interested in BrainKing itself, its structure, features and future.
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Czuch Czuckers: Are you playing them all at once? I mean, if you roll the dice, and then click "Play Later", when the game goes back to you, you won't have so many rolls to do since you already done them. Not saying this is what happened, just trying to help figure it out.
pauloaguia: I thought that on the first one, but now since it just happened again, and others have said the same thing, I think it has to be a bug! Thanks for your suggestion though!
Czuch Czuckers: 1) Pauloaugia is probably right. 2) The mere fact that you are shouting and panicking is not a reason to revert the game moves. It occasionally happens that people see strange or bizarre things, e.g. frogs instead of dice, boards upside down etc. None of these events has been proven as BrainKing's fault. 3) From the site code's point of view, there is no logical situation which would cause what you describe. I've tested this game many times on many different browsers and it never happened to me. Anyway, although it is pointless, I've added one more (and quite redundant) check to the dice roll method, just to ensure that it works correctly (and it does). That's all what I can say to this subject.
Czuch Czuckers: it has never happened to me either .. but i did come across something which might look quite similar ..
sometimes when i click on the 'roll dice' button it gives me the same dice again .. then i select the dice again and click on the button again .. sometimes it still shows the same dice after that ..
that way it might look like no roll has happened .. but in my case it was just the statistically correct chance that the dice might show the same numbers again (chance 1/6 per die, 1/36 for 2 dice)
Hrqls: I understand that i could have done this once, but right after I just talked about it, I go to a game and do one roll and it says I am done???? Its just not likely, but hopefully fencers new check will end any more problems.
Czuch Czuckers: Maybe you're double clicking the submit button? That would count as 2 effective rolls. This double click may not be conscious, but some bug in your browser that interprets a move while you click as a new click (one for the hold_down and one for the release button events).
pauloaguia: That's a good point. I know that some people make doubleclicks instead of normal clicks and, of course, the server takes them as two consequent requests.
Fencer: It's simple to avoid really - just add a variable to the request with the roll number or something like that. If that move has already been done, then no need to roll the dice again.
Czuch Czuckers: I agree Czuch as i said when you first mentioned it, it has happened to me several times and also to at least 2 other players i know of.
BBW: Think we need to think of a better way to roll the dice. Have 2 buttons or something, Roll-1, Roll-2, simple
Pedro Martínez: ahhhhh!!!! Now you tell me!!!! I just lost a game by 2 points because I made my play with only one roll! The other game, I took my turn anyway, but the outcome wasn't in jeopardy.
MadMonkey: You have been given many advices by several persons on this board. Since it's been proven that nothing is wrong on BrainKing side, the rest is up to you.
Subiectul: Re: Actions if you cannot make a legal move.
MadMonkey: Losing when you have no legal move available is quite normal for Checkers variants. In fact, you lose in Checkers itself as well if you cannot move. You also lose in Anti-Chess, Chinese Chess, Espionage, and Tablut if you have no legal move available. In the gammon variants, you pass. In Ataxx, a stalemate isn't always draw - a stalemate ends the game and the one with the most points wins. It's only a draw if both sides have the same number of points.
Subiectul: Re: Actions if you cannot make a legal move.
Modificat de MadMonkey (25. Ianuarie 2007, 13:20:27)
AbigailII: Agreed, but does not mean its the right rules to use. It was discussed when Ataxx first came here, why cant we have a pass as in Backgammon ? Why does Backgammon have to be the only game to have a Pass ? I just think that if a player has done alot of the hard work, WHY should they lose ? A draw should be the worst they get - IMHO
Subiectul: Re: Actions if you cannot make a legal move.
MadMonkey: "Often" is not an accurate word. Furthermore, rule adjustments are done mostly to games invented by BrainKing users. Konane is a game created a long time ago and there is no point to change its rules now, only because you don't like them.
Subiectul: Re: Actions if you cannot make a legal move.
Fencer: I don't like them, because i have never played or heard of the game, and still think they are crazy rules, but there you go, i accept it..........and as you say dont have to play it, like the broke dice game
Subiectul: Re: Actions if you cannot make a legal move.
MadMonkey: If I am not mistaken, in some Mancala variants, when you have no move you win all marbles still on board. I don't especially like such rules (as I don't especially like the stalemate rule in chess) but they do exist.
Subiectul: Re: Actions if you cannot make a legal move.
MadMonkey: In Nine Men's Morris you also lose if you cannot make a move.
BTW, I think that Nine Men's Morris would make a nice addition to BrainKing. It's an old game with proven playability, with simple rules (making it easier to program than say, chess), and it has several variants (with three, six and twelve men; Wikipedia even mentions variants with 5, 7 and 11 men).
(ascunde) Poţi să foloseşti HTML în mesajele tale sau dacă eşti un membru plătitor,poţi de asemenea folosii Editorul Bogat de Texte (pauloaguia) (arată toate sfaturile)