I like Camelot. Although you have to be alert, for else a foul move often counts as 7 captured pieces. I think this hyper Camelot version should be added too ;)
joshi tm:Thanks for your comments, joshi. When I invented the Camelot variant of Camette, I never seriously expected it to avoid being "solved" for too long a period of time. It appears, though, that 10 of the 22 possible first moves for White actually result in an equal battle--I was pleasently surprised!
joshi tm: Camette has not been solved at any of the three possible levels (ultra-weak, weak, or strong). However, in order for that to be true, White must choose one of the 10 opening moves (out of a possible 24) that do not result in forced loss. Speaking of Checkers and Chess, by the way, as you may know, Checkers was weakly solved in 2007: it's a draw.
Modificat de joshi tm (14. Februarie 2009, 22:56:40)
MrWCF: I read about the checkers game indeed it was weakly solved. I study maths, pity I did not learn anything about interesting Game Theories. What does the solving levels mean? By what perfect play, the games always draw?
Edit: I see the game board has lots more sides, piece connot be captured that easy. Interesting...
(ascunde) Joacă în timp real cu adversarul!Pentru ca acesta să fie posibil şi tu şi adversarul trebuie să selectaţi opţiunea "Mută şi rămâi aici" şi să reâncarci pagina cu tasta F5! (TeamBundy) (arată toate sfaturile)