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grenv: I suppose that formula would let someone that moves fast in a lot games enter a tournament the a person with a lot of games that moves slowly in wouldn't make the cut depending on the value set by the creator of the tournament. Works for me too. It'd take me awhile to get a feel for the relation of the number to how fast I perceive a player to move. Just having it set as a maximum number of games currently being played is lots easier to grasp in one's mind. For example this formula wouldn't tell you how many hours that a particular person took to make their moves on a given day.
Just their average number of moves per game per month? Why not devise it to work on a daily basis seeing how anyone concerned about such things for their tournament is probably more worried about people moving daily than monthly. OH, your formula takes that into consideration now that I think about it. You're dividing the moves a player makes per day for a whole month by the number of games being played currently? It would lower the number as a player added more games. Yes, a very workable formula. Using past preformance for the current situation. It would also show a person that was near the borderline that wanted into a particular tournament to finish a few games without starting new ones in order to raise this ratio number so that the could enter a tournament that they would like to play in.