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Mélusine: Once any fellowship tournament starts (team challenge or site team tournament) - you can LEAVE that team at any time and join another fellowship's team. There is nothing keeping you on that team once the tournament starts.
I just tested it - I was in one fellowships for the Knight Fight team - I had already removed myself from that team (continuing to play the games for that tournament), and joined another team. Not sure about the issue when a fellowship is deleted, probable just a bug in programming, but for normal running fellowships, you shouldn't be trapped and should be free to join another team if you want.
And I don't speak about games (in team tournaments) you play for f/s which have been deleted after the beginning of the tournament. For what I said before (a team with less than 4 players) you can hope to find another player, but when the f/s is deleted : you're convicted ! : you have to wait the end of the tournament (shall I speak again about slow players ?! ). But, in this case, you're also punished ! : at the end of the tournament, you're blocked and can't join no more teams for this game. Luck is with you because Fencer had the good idea to create a bug tracker and each time I asked, this problem has been solved (thanks to him). But I must admit this irritates me a little and I've actually this problem with 4 games and I've not informed, so I'm blocked for these games.
" it has been requested before, that there should be a way for players in teams to either make themselves available or not without having to leave & rejoin teams " : I totally agree with that. And I'd like to be able to join several teams for the same game. Because when I like a game, I'd like to play it more often. I understand that it can make a problem when the 2 teams where you are play together, but in this case, only one choice would be possible (for the player) for example. I say this, because sometimes you join a team, you play several tournaments and suddenly (I don't know why) many players leave the team and you're now less than 4 in the team, so you can't play other tournaments (because not enough players) and you can't leave the team for another because the tournaments aren't finished (even YOU have finished). And we'll speak again about slow players.... (it will remember something to Gouwe gover and Gabriel Almeida - a discussion we had on another board).
coan.net: OK, so how about by default the Big Boss of every Fellowship should be in the Teams (that have been created) and then also made Captain, then if someone would like to take over it is easy, BUT to have the Boss join Teams (even if he does not play) just so he can put the Teams into a Tournament is pretty stupid really You know the Madhouse tries to enter a Team all the time in any Tournament that is there, but getting players is one thing, trying to fins a Captain is something else (though i have to admit, i do not know why).
Gouwe gozer : It is simple, if you want to play in a Tournament, join that Team, once the team is entered, then leave....no problem.
Fencer : I am Captain of many of my Teams, BUT i do not always play, simply for a fact as that it is a game i can not play or i am crap at, but i make myself Captain just so we can take part.
ALSO, it has been requested before, that there should be a way for players in teams to either make themselves available or not without having to leave & rejoin teams. A better way would be able to set your own parameters for a Tournament in your settings (i.e. you will play if it is 5 days, standard vacation etc...).
coan.net: Good to see that I'm not the only one with that opinion, like in the other board I wrote my opinion/thoughts and don't want to repeat it over and over again like some others do I am here to play my games and not to write a book on the boards
Gouwe gozer: I agree - I only stay in teams that I'm a captain... so when team tournaments come up, I will sometimes join the team and just hope that I'm not put into a tournament with a time control I can not play... and then remove myself from that team. A solution (lots of work for Fencer) would be if each person could choose the types of tournaments they can be put into to. Since there is a lot of different options a tournament can be ran with, there would be a lot of option a person can choose - by default everything turned on like it is now - but for example, I don't play red/green dot games so I would remove those so I could not be put into those... and same with anything less then 3 days. And of course if that happened, the team captains & Big Bosses would have to be able to see those also so they know why they can't get someone signed up. Of course as I said, my simple solution right now is just remove myself from any team that I don't captain. (Plus I've also tried to make clear for those that I do captain that I would not sign anyone up for anything with red dots and/or less then 3 days and/or without vacation days without first asking each person.... but I know many captains who will just sign up everyone to anything without thinking.)
Another idea might be whenever a fellowship challenge is signed up, the tournament stays in a "waiting" status for 24 hours before starting. During this time, each player chosen for the tournament on each side is left a message allowing them to STOP the tournament. If any ONE player does not want to play, the game challenge goes back and the captains can then choose other players if needed and start it back up. If someone just does not reply within 24 hours, the tournament just starts (like it does now.)
Fencer: The reason I could think that a team might not have a captain is if the BIG BOSS does not play that certain game type, and none of the players want to be captain, so having the BIG BOSS be able to sign up a team could be helpful in those situations.
Субъект: Re: Very surprising to have suddenly x-games to play with a time-respond I don't want
Gouwe gozer: Oh yes, I agree : it's the only thing I don't like in team tournaments. The best thing to do to avoid this is to be captain ! But yes, it's a lot of job. I do with this because team tournaments are really my favourite tournaments.
Mélusine: I don't play in no team anymore Very surprising to have suddenly x-games to play with a time-respond I don't want (= like) or even with a red spot (see our other board-discussion LOL). So I stopped all my teams
Mélusine: I see. It seems the code is not automatically loaded and it works for me only because I use the Chat Box (that loads all smileys as well). Should be fixed soon.
Mélusine: I just tested it too, Mel. I couldn't get smilies to work there either. Might be good for the Bug Tracker.
I also notice that hovering over the number (1) doesn't preview what it is, like it does in the Message Box. Maybe he just hasn't programmed everything for it yet
I DO notice that typing in the code DOES work though. So, as a work around, if you know the code to the smiley, you can do it that way, for now.
I'd like to know if someone else has the same " problem " as me. It's not really a problem because it doesn't really concern the game, but when I answer to a message in the " Events " box, I can't use the smileys (it's blocked). I like them because it's an easy way to congratulate someone who doesn't speak your language (we can put this : for example).
Never mind, a simple restart later, and we're good to go. --------------------------- For some reason the images in this game won't load. Dice Chess 10x10 (Somelaughs2 vs. nodnarbo) I'm playing other games fine though, and the page loading time doesn't seem to be any slower. I'm wondering if the games I am playing have the images cached on my computer, is anyone else having problems?
Fencer: I also received the 100 tournaments achievement, but in the message it appeared 0/100 (althoughin the achievements page it shows 100/500, for the 500 achievement, and I actually got the 100 as I should)
coan.net: It could be done. Until then, you can use the "show this user's messages" filter to list (and delete) all messages from the particular user. Or if you want to clear ALL system messages from your message box, just let me know and I will do it in the database, it should be much faster.
Fencer: I'm one of those who hate all the "system" messages, but I'm also lazy/don't have a lot of extra time - so I have TONS of Message box messages I need to go through and delete.
Any way to sort the message box by subject or from? I would make grouping and mass deleting a lot of message.
Fencer: hmmmm you say You can still archive tournament results in your Message Box, well i can not. The last couple of Team & normal Tournament finished messages (from this morning) have gone to the Events folder
Looking at it again i think just Folders for the Events page would be better
MadMonkey: Messages and events cannot be mixed because their internal structure is not mutually compatible. I would have to write a script that converts old system messages (from Message Box) to current Events but I am not sure if it is worth the effort. You can still archive tournament results in your Message Box and keep new system events in the Events page. Unless you want to do a yearly statistics, it should not be a big problem.
Anyway, I can create folders for Events, it won't be a big problem.
Fencer: I am sure i am not the only one who has created folders in the Message box, for Team results, Tournament results etc...which i then collate at the end of the month and post in the Fellowship
Would it be possible to make the folders we have created in our Message box ALSO be available in the new Events box?? I guess the only other option would be create new folders in the Events box, though the is no option there for it yet, though then i guess people would ask about moving message between the 2 (Message & Events box's).
I think all folders accessed from both would be best if possible
Bernice: It's not our fault that you don't take serious answers seriously. Most likely because your point of view is too selfish to see it a little globally.
Anyway, I give you an explanation. The purpose of Host Tracker is not to measure a connection speed from every single country of the world, but to find out if a temporary speed issue is caused by BrainKing itself (all nodes would show a big latency) or your local ISP/computer/router/network/anything (all but 1 or 2 nodes are performing good). Even you should be able to understand that it would be hardly possible to perform a speed or throughput benchmark from everywhere, so whether the test lists Australia or not is pointless. The global result is the only thing that counts.