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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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7. Августа 2006, 23:29:54
mctrivia 
Субъект: Re: New game
Сделано для mctrivia (8. Августа 2006, 01:26:40)
grenv: you will not find any two languages that would be possoble to have different words fit. It is just not mathematically posible. Howevery you could have an accepted international dictionary that includes words from every language that uses the english alphabet. accents can be removed to allow languages like french fit.

7. Августа 2006, 23:24:21
grenv 
Субъект: Re: New game
gambler104: Well Spanish and English for instance. In the case where a letter exists in one and not the other that's ok, just limits the words it can be used in to that language (e.g. "w" wouldn't appear in a Spanish word.

7. Августа 2006, 23:22:45
gambler104 
Субъект: Re: New game
grenv: Ok. I think it could be done if there was a constant translation of letters between two languages. If a t in German was always a d in English and every other letter had some corresponding letter, it would work. But I don't think that is the case in any two languages.

7. Августа 2006, 23:20:29
grenv 
Субъект: Re: New game
gambler104: lol, actually i was referring to the original request, not your explanation :)

Some languages could coexist, but it would be kind of klunky.

7. Августа 2006, 22:58:39
painintheear 
Субъект: Mancala Games
Games of the mancala variety (there are several) would probably be appreciated. NOTE: There is no one game called "mancala" as said on wikipedia; rather they are a class of games.
--painintheear

7. Августа 2006, 22:39:21
gambler104 
Субъект: Re: New game
grenv: That was more or less what I was trying to say, but I said it very poorly. The letters don't match up so you couldn't do different languages in the same game.

7. Августа 2006, 21:37:19
Amandakmg365 
Субъект: Re: New game
grenv:


Hello everyone: Fencer has a king brain so maybe he can figure something out.

7. Августа 2006, 18:00:34
grenv 
Субъект: Re: New game
gambler104: yeah, um, that didn't make a lot of sense.

Not to mention the letters are different in each language (even if they are the same, the frequency should be different).

Perhaps a multi-language version is possible where either language could be used and the letter frequencies were somehow averaged between them? :)

7. Августа 2006, 17:20:51
gambler104 
Субъект: Re: New game
Amandakmg365: Different languages would be practically impossible since the words have to be the same on both boards to continue the game.

7. Августа 2006, 14:52:51
Fencer 
Субъект: Re: New game
Amandakmg365: Of course there is a chance.

7. Августа 2006, 14:36:19
Amandakmg365 
Субъект: New game
Hello everyone: Is there any chance that the site could have a Scrabble type game? If it did then maybe there is a way to set it up where the game shows in whatever language a player selects. That way we could play anyone who is a different language then we are. Thank you for taking the time to read and reply to this post.

6. Августа 2006, 18:39:30
Fiona 
Субъект: Re: Message Box
volant: thank you - lets hope Fencer thinks so too

6. Августа 2006, 18:36:48
Chimera 
Субъект: Re: Message Box
Fiona: that sounds like a really usefull idea. It definately has my vote LOL

6. Августа 2006, 18:32:28
Fiona 
Субъект: Message Box
in the message box is there any way of having an option to save a message in a seperate folder as i have a few i would like to save but more often than not when im clearing out my messages i delete them by accident. not sure if this would be possible but seems a good idea.

5. Августа 2006, 14:37:54
Beren the 32nd 
Субъект: Re:
Mr. Shumway: I also agree it is a good idea. Additionally, when I click on the game, I would like to see the rating range and further details there too, such as Pawns/Knights etc allowed or not.

Fencer, keep at it, you are doing great.

5. Августа 2006, 00:38:01
krinid 
Субъект: Re: Collective games
Fencer:
Yes, I realize it won't be something you can just add overnight, but something to think about anyhow, in the longrun.

4. Августа 2006, 20:23:20
Fencer 
Субъект: Re: Collective games
krinid: Mhm. Sounds interesting. But it's a bit tricky to implement. Maybe a good candidate for the August Action advantage.

4. Августа 2006, 20:11:26
krinid 
Субъект: Collective games
Fencer,
Here's a new feature that I think would get well used: collective game support. I know there are at least 3 collective games going on right now, in the shogi, xiangqi and the go fellowships (here's the GO one: http://brainking.com/jp/Board?bc=2713). It would be neat if it could be done both inside and out of a fellowship. It would have a sign-up system like a tournament, except that people joining partway would be fine (based on whatever criteria the collective game owner sets up - could be limited # of participants, could be membership to a fellowship, rank limits, etc).

The key parts are:
- sign up
- keeps track of votes (you could even have the votes make an actual move on the board to cast their votes)
- owner can change votes and moves before they're made final (for reason such as symmterical equivalence in go; see the above mentioned collective game of go forum for details, or for eliminating people that aren't playing seriously, etc)
- system automatically counts votes and shows the winning move and plays it

There's lots of other fine details we can discuss if you decide to implement it.

Currently, we're doing it where the 'owner' of collective game and the opposing player play a game together, and the owner makes move on behalf of everyone casting text votes in the forum.

(I suppose you could even make it so both black and white could be composed of voting teams).

3. Августа 2006, 09:43:07
*BOB*on*Bush* 
Субъект: Re: Solution
GiuiT: Superb Solution! Fencer??????

3. Августа 2006, 08:38:04
tojo 
Субъект: Re: auto-pass (dont hit me, maybe here comes something new)
grenv: Well in that case, I suggest to place that checkbox in every game. There is already bunch of things you can click on. One more for auto-passes couldn't hurt.

2. Августа 2006, 21:49:21
$ONE$ 
Субъект: Re: Copyrighting "En Passant"
Tycho: LOL-
why did 'musketeers' fight with swords ;?] Touché!

2. Августа 2006, 19:01:30
Adaptable Ali 
Субъект: Re: Solution
GiuiT: Thats a fantastic idea FENCERRRRRRRRRRRRRRRRRRRR

2. Августа 2006, 15:35:46
grenv 
Субъект: Re: auto-pass (dont hit me, maybe here comes something new)
gambler104: If doubling is an option, then autopass is clearly not going to kick in. However the choice should be "double" or "pass".

Where doubling is not an option we should autopass.

2. Августа 2006, 15:19:30
gambler104 
Субъект: Re: auto-pass (dont hit me, maybe here comes something new)
Mr. Shumway: It's not exactly uncommon either. It happens after you have a lot of pieces off but get one knocked back and then completely blocked.

2. Августа 2006, 13:48:32
toedder 
Субъект: Re: auto-pass (dont hit me, maybe here comes something new)
diogenes: I thought the same - until I remembered, that you only have to roll the dice in matches with doubling cube, and that you could offer a double instead of rolling the dice - not very common I guess, but the rules offer you this possibility.

2. Августа 2006, 13:00:47
diogenysos 
Субъект: auto-pass (dont hit me, maybe here comes something new)
in backgammon, you still have to roll the dice even if there is no possibility to get in (when all places from "1" to "6" are occupied by at least two pieces of the opponent.

Maybe it could be possible to save at least that click? player still can write a message, still watches the current situation on the board, but does not have to be dissapointed by rolling the dice (and perhaps watching a good roll) before passing anyway...

hm, what do you think? or did you all discuss even this change before???

2. Августа 2006, 11:43:04
pgt 
Субъект: Re: Solution
GiuiT: What a brilliant idea. I second it! (unless we can actually implement it for EVERYBODY - including the ignorant!)

2. Августа 2006, 11:03:27
GiuiT 
Субъект: Solution
How about a litle checkbox in everybody's profile? You could check that you agree that the system would do auto-passes. Then the player who knows what an auto-pass is wouldn't be surprised and the player who doesn't know what a auto-pass is would not check the checkbox with this feature. Everybody will be happy, including Fencer.

2. Августа 2006, 10:43:32
FilsdeTycho 
Субъект: Re: Copyrighting "En Passant"
Сделано для FilsdeTycho (2. Августа 2006, 10:44:10)
$ONE$: en passant is right (and used in FIDE rules). "En garde" is for musketeers before fighting (which is also appropriate for chess duels!). Tycho lost his nose in a duel!

2. Августа 2006, 08:59:32
Adaptable Ali 
Субъект: Re:
Sarah1980:

2. Августа 2006, 08:27:28
Fencer 
Субъект: Re: To do list
mctrivia: That wouldn't be wise because the list is not constant. Some entries occasionally disappear and are replaced by other ones.

2. Августа 2006, 06:40:43
Binabik 
Субъект: Boggle
Сделано для Binabik (2. Августа 2006, 06:41:32)
Has Boggle been suggested as a word game? It would be nice to have a one-turn game for when we're waiting for moves to be made....
This is one site, which seemed pretty simple: weboggle.shackworks.com - there's a new game starting every 90 seconds or so.

2. Августа 2006, 03:32:03
mctrivia 
Субъект: To do list
Fencer is your to do list published any ware? If not could you publish it and put a link to it from this fellowship. That way we could look for what you are already planing to do before making Feature Requests. Also could you make a list of things like autopass that you will not do?

2. Августа 2006, 03:18:33
Sarah 
we want some new

2. Августа 2006, 02:18:38
$ONE$ 
Субъект: Re: average wait per move =
*BOB*on*Bush*: i, of course, agree!

Or at least an asterisk denoting a member* of the -Quick Players Club on the "Public Waiting Games" page above "Time Control"???

Public waiting games player is online Quick Players Club Member*
Game (your BKR) Event Opponent (BKR) Your color Time control (?)

2. Августа 2006, 02:06:30
$ONE$ 
Субъект: Re: Copyrighting "En Passant"
Walter Montego: i heard "en garde" in chess tournaments decades ago... [queen check]

1. Августа 2006, 22:32:51
Vikings 
perhaps onigoroshi is forgetting to click the box that says "allow unrated players"

1. Августа 2006, 22:04:39
toedder 
Субъект: Re:
whopper: Now it makes perfect sense!
Enjoy the wine ;)

1. Августа 2006, 21:36:50
Sylfest Strutle 
Субъект: Re:
Mr. Shumway: No, I don't think your link would make sense in my weird/bad sentence either.

What I wanted to say was that displaying the desired rating range in your list of waiting games, instead of saying that "any player" can join, would avoid misunderstandings such as this one.

If this doesn't make sense either, I'll blame it on poor english and good wine.

I'll shut up now. :)

1. Августа 2006, 16:54:54
toedder 
Субъект: Re:
whopper: Ok, I misunderstood the term "waiting room" then.

And your link doesn't lead to the right post I think. If I am right, you wanted to reference this one

1. Августа 2006, 16:46:17
Sylfest Strutle 
Субъект: Re:
Mr. Shumway: That's what onigoroshi suggested as well("one's waiting games").

And I think it's a good idea instead of the misleading any player.

1. Августа 2006, 16:38:01
toedder 
Субъект: Re:
King Reza: Yes, but that is not the point. onigoroshi wants to see the parameters that he specified for the games that he sent out.

onigoroshi: Now in the waiting room you only see invitations that you can accept - and this seems to be very useful to me. What Walter proposed seems to be the best solution: add a column in the waiting games section of the Main Page.

1. Августа 2006, 16:08:29
King Reza 
Субъект: Re:
Walter Montego:When you see a public invitation, it means that your BKR has been in your opponent's desired range!  Otherwise BK doesn't show you the invitation at all.

1. Августа 2006, 16:05:57
Walter Montego 
Субъект: Re:
onigoroshi: But your waiting games already appear on your main page. Would having your opponent's desired BKR range listed there help?

1. Августа 2006, 15:56:49
onigoroshi 
whopper: yes, at minimum, I should be able to see my games in the waiting room, complete with specified game parameters!

1. Августа 2006, 14:49:15
Sylfest Strutle 
Субъект: Re: Waiting Games Feature
onigoroshi: I think it would be nice to have that information somewhere, and the waiting games list on the main page seems like a good place for that. Sometimes I delete a game and set up a new one, because I'm unsure if I remembered to set the correct range the first time (especially if it takes a while without anyone accepting the game).

1. Августа 2006, 13:51:41
furbster 
Субъект: What about this game seems interesting? Blokus

1. Августа 2006, 05:39:17
onigoroshi 
right, my point is after setting the game up, *I* cannot see the range of BKR ;)

1. Августа 2006, 05:21:04
Orlandu 
Субъект: Re: Waiting Games Feature
skipinnz: you are right... Current mode is set that you only see the range of BKR

1. Августа 2006, 05:16:37
skipinnz 
Субъект: Re: Waiting Games Feature
onigoroshi: I believe that if the BKR is set when first setting up a game, any potential opponents not within that range would not see the game on the waiting list.

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