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 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)

Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


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Поиск в сообщениях:  

<< <   25 26 27 28 29 30 31 32 33 34   > >>
3. Сентября 2003, 21:25:40
truckman 
Thank u Fencer, i think u know my mentor Jestone. Again thank u very much.

3. Сентября 2003, 10:05:21
Fencer 
truckman: Try, for example, this tournament.

3. Сентября 2003, 02:10:02
Kevin 
Simply go to the tournament page, click on "Loop Chess", and click the link above the currently signed-up players list that says "Sign me up for this tournament". Then you should see your name in that tournament. If there isn't a link and there is a message instead, that means you are ineligible to enter the tournament (membership level, rating, etc) and that message will tell you why.

3. Сентября 2003, 01:16:40
truckman 
Субъект: Tournament
I would like to participate in to a loop chess trnmt, but i don`t know how to apply, please i need some help.

28. Августа 2003, 01:28:51
jestone 
Субъект: The 4 Horsemen & a pawn
Last time it was a trio of horses working together to achieve the goal. This time it might be called the 4 Horsemen of the Apocalypse, with some help of the lowliest of the lowly, a pawn, to deliver the coup de grace.

Let's pick up the action around Move 20.

(In all fairness to my worthy opponent, he returned the favor in our 2nd game in the tourney. Ya' win some and ya' lose some, right?)

27. Августа 2003, 07:52:32
Kevin 
This has been suggested before, and Fencer does not want to have the system perform any automatic moves. There are two reasons he told me.

1. He wants both players to be able to send a message with each move, regardless of if they move a piece or not.

2. In certain games, multiple forced moves in a row (sometimes many) are possible (Backgammon, reversi, etc). This could be confusing to new players if the board was suddenly way different from when they last saw it.

27. Августа 2003, 05:53:05
DrP 
Do you think Anti Chess would be better if when you can only make one move the computer automatically makes that move for you?

26. Августа 2003, 20:17:48
Zucan 
Субъект: Oops...
A couple things... first, I want this first one to be Atomic Chess related... It should be labeled "First Atomic Team Fellowship Tournament!".

Secondly, Fencer does not yet have support for playing team fellowship games on here, so I am doing it by hand, which means making the tournaments invite only and manually populating the sections, if I can manage to do it.

If you have any questions, just ask!

Zucan

26. Августа 2003, 19:38:49
Zucan 
Субъект: First Fellowship Team Tournament!
I am going to run the first ever Fellowship Team Tournament. So, a couple things need to be considered... I found 14 teams that support Atomic Chess. Out of those 14, only 8 teams have people in them. Out of those 8, only 5 teams have more than 2 people in them.

The question is how can we run a tournament with such a wide variance on the number of players currently signed up for Fellowship teams. Maybe we should just say that only 4 player teams are allowed to play. The tourney would then have 4 sections, one for each board. The highest rated player of each team would be in the first section, the second highest rated player of each team would be in the second section, etc.

Do we want this to be the only round? Or should we then take the winners of each section and run the tournament again with just them? We could keep doing this until only one team stands and we have a team champion.

Anyways, I need suggestions on what you all would like to see... I think I would like to start it by the end of September. That way, we can get the word out to all the atomic team players and maybe we can get more people to sign up on the teams. It will also give a chance for players to move around to the teams they want to be on before the tournament starts.

Zucan

22. Августа 2003, 20:38:02
Kevin 
I think you did win. It's done it to me before where it takes a while for it to realize i've won. So probably (hopefully) if you wait a while it'll realize you have won.

Or, if you don't want to wait, you can message Fencer about it and see what he says.

22. Августа 2003, 19:25:45
DrP 
Субъект: Game ID 171250
Why have I not won? I cannot make a move.

21. Августа 2003, 18:44:12
Pioneer54 
Субъект: Re: A tactical question
Interesting, and that would seem a natural outgrowth of this variant concept, as opposed to trying to keep track of which piece used to be a pawn, etc., if not captured right away.

OK, thanks for the input!

21. Августа 2003, 09:55:59
WhisperzQ 
Субъект: Re: A tactical question
The reason being that at the end of your turn you have captured his piece (whcih you get to keep) and exchanged your pawn for another piece. In his turn he will be able to take the piece which now occupies your eighth rank, whatever it is, except that it won't be a pawn or a king.

21. Августа 2003, 06:07:39
ughaibu 
The piece you promote to.

21. Августа 2003, 05:31:09
Pioneer54 
Субъект: A tactical question
This is NOT covered in the rules!?:

I have a pawn on my seventh rank. If I capture a piece with that pawn, and promote it, then my opponent immediately takes it, does he get a pawn in hand or does he get the piece I promoted to?

20. Августа 2003, 19:35:19
Kevin 
If you want to play me, send me an invite. I'll play you here or on Goldtoken, if you like.

20. Августа 2003, 05:56:35
unbeatableking 
Субъект: stale mate
hey people that message was for kevin only not anyone else the one about about the reply to stalemate only not the anti-chess one!!!!!!!!

20. Августа 2003, 05:55:19
unbeatableking 
Субъект: Re: stale mate
i challenge you to a game of chess just reply to me [snip W.]

20. Августа 2003, 05:53:27
unbeatableking 
Субъект: anti-chess
i like anti-chess because it' a new and improved way of chess now if anybody wants to challenge me just send me a private message and i'll get back to you a.s.a.p thanks!!!

16. Августа 2003, 04:46:57
WhisperzQ 
What a cool tool ... for others who read this and want to know ... if you edit the message you will need to put the & lt and & gt back in as the code is translated each time it is posted so in Fencer's post if edited and updated without the resubsitution it would look like this :)

Don't use absolute URLs. Something like this works for everyone:
THIS LINK


Now all Fencer has to do is teach us how to actually get the & lt and & gt (sans spaces) to write to the page without being changed into < and > :)

15. Августа 2003, 22:37:06
Kevin 
Ah, yes :-) Thanks!

15. Августа 2003, 22:03:28
Fencer 
Use &lt; and &gt; instead of < and > :-)

15. Августа 2003, 20:10:13
Kevin 
How do you get it to show up without making it a link? :-)

15. Августа 2003, 11:57:09
DrP 
Suggestion: If you only have one possible move, the computer makes that move for you and throws the game back to your opponent.

15. Августа 2003, 07:39:26
Fencer 
Don't use absolute URLs. Something like this works for everyone:
<a href=/game/ArchivedGame?g=134248>THIS LINK</a>

15. Августа 2003, 07:08:12
ughaibu 
Субъект: Big Bad Wolf
Thanks.

15. Августа 2003, 05:53:15
coan.net 
That's because some users do not put the "www" before the link - and your "cookies" are set with the "www" in it.

They THIS LINK which is what he has below (but with the "www")

15. Августа 2003, 05:46:27
ughaibu 
Субъект: Fencer
When I click Jestone's "here" link I get sent to page one http://brainking.com/game/FirstPage

14. Августа 2003, 19:47:12
cya peeps 
Субъект: Re: 3 knights mate
Nice ending for those who haven't seen it. Nice job jestone! Just don't do that to me. :)

14. Августа 2003, 18:45:43
Fencer 
Субъект: Re: 3 knights mate
Nice cavalry :-)

14. Августа 2003, 18:28:42
jestone 
Субъект: 3 knights mate
I just finished a game that has a rather unique final position. Click HERE to see it.

13. Августа 2003, 21:09:02
Junkster 
Субъект: Re: A good game!
well, here's hoping to someday be a decent player

13. Августа 2003, 21:06:06
Zucan 
Субъект: A good game!
If anyone is interested, check out the following game:

http://brainking.com/game/ArchivedGame?g=165709

Basically, we ended up in a situation where the kings were next to each other. The only way to win the game in situations like this is to force the opponent king into a situation where you can blow a piece up that blows their king up without blowing yours up...

Thanks to slmoore25 for a great game and the permission to post the game for others to learn from!

Zucan

4. Августа 2003, 09:33:56
danoschek 
Субъект: hey
you pouty ... and what about atomic
and the merciless whispering ? grrrr :P ~*~

4. Августа 2003, 09:20:54
WhisperzQ 
Субъект: Re: Liking fortress chess
I do too, but I am sure Dano would thrash me in that too :(

3. Августа 2003, 09:49:38
danoschek 
Субъект: Re:
I do ... ~*~

1. Августа 2003, 08:32:57
cya peeps 
Субъект: Loop Chess Tournament

26. Июля 2003, 21:43:00
Chancellor1 
who likes fortress chess??

9. Июля 2003, 08:31:00
Caissus 
Субъект: FischerChess
I suggest to change the less played "Corner Chess" in the more public "Fischerrandom Chess". The new name is Chess 960 because of the 960 possible startpositions.
Rules are here : http://www.chessvariants.com/diffsetup.dir/fischer.html

23. Июня 2003, 21:47:00
gaspard 
Субъект: Re: Gaspard
OK, thanks ughaibu.

23. Июня 2003, 19:24:27
ughaibu 
Субъект: Gaspard
It stays as promoted so be careful.

23. Июня 2003, 19:23:08
gaspard 
Субъект: A detail of rules
Is it anybody can say to me if for Loop chess, a promoted pawn which is captured becomes again a pawn as to Crazyhouse or keeps the promotion as for Chessgi?

21. Июня 2003, 23:01:00
gaspard 
Субъект: Re: Relative piece values
jestone, you wrote :
"While there is no general consensus on bughouse values, here is an approximation.
Q=10, N=7, R=4, B=2, P=1"

Do you think that these values are also applicable for Loop Chess? Otherwise, which are values for this last game?

By looking on the Web, I found the other proposed values :
Q=4, N=2, R=2, B=2, P=1

Anybody can say to me what we can retain of it?

20. Июня 2003, 08:06:12
waterdancer 
Субъект: Re: Some analysis to even up this game
I like it Gary- it would be interesting to see some games, for sure. I would wonder though, whether or not having three such compact and powerful pieces might not give an advantage though.

19. Июня 2003, 20:55:35
eggman 
my feeling is the game is ok i have played as black and won.just have to restrict whites pieces rather than attack.

17. Июня 2003, 22:41:57
Kevin 
I have had some problems with removing pieces...sometimes it doesn't remove the piece when i click on it.

But this problem might be that the page isn't refreshing properly - did you try refreshing the page after you clicked on the board?

17. Июня 2003, 09:34:23
pitchdarkBat 
Субъект: Re:
Yes, the last piece (whatever piece is) highlights, then I click it over the board but it remains outside...

17. Июня 2003, 01:43:35
Kevin 
What piece is it? Does it let you click on its picture on the right?

16. Июня 2003, 11:35:46
pitchdarkBat 
Субъект: HELP
I cant't place my last piece, I've put all my pawns in different squares and bishops in different colors !
I tried to keep another piece as last one, but nothing changes...

14. Июня 2003, 20:30:50
jestone 
Субъект: Re: Loop Chess tourney needs 3 more!!
Now only 1 more player & we can start.

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