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Difference: 9 COMPUTER frogs are put on the board randomly. (There is no player 1 / player 2 frogs)
So each player is looking for the same frogs. So when you find an area that a frog is in, you can either (1) take a wild guess, (2) try to reveal more info - which will help your opponent or (3) go shoot somewhere else and see if your opponent will do either 1 or 2.
This game will encourage more guessing since you will not want to shot until you know 100% sure where the frog is since your opponent will then have a chance to guess where the frog is and get the points.
So what do people think? Similar setup to Frog Finder, but totally different strategy to play it!
joshi tm: I say 9 because I know most people don't like longer games - for example, the game Froglet - the game was fun for myself & others at first for awhile, but then when games took so long and seem to drag out, at least for myself - those games are less fun. (so a smaller board version of Froglet is still a suggestion I make)
But anyway, back to Frog Finder Co-op. I say 9 to keep it small - but possible have a big variant at a later day with something like 15 or even up to 21 could be a fun variant. But from my years of playing games, smaller & shorter games seem to be more popular in the long run.
At least that is my reasoning for picking 9 as the number of frogs to find (since it is close to the current 10, and with 9 will hopefully help make sure there are less ties then if there were 10 frogs on the board)