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 Backgammon

Backgammon and variants.

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12. september 2007, 13:05:36
pgt 
Plleae Please Please Please can we have an option to say "skip all my turns until I can make a legal move." It is so frustrating having to roll the dice (for absolutely no good reason - whatever you throw, you can't move) and then pass. This is the biggest weakness on this site. It needs to be fixed!

12. september 2007, 13:12:36
Thad 
Ämne: Re:
pgt: No, the biggest weakness is that tournaments don't progress once all the meaningful games are complete, but having to roll the dice when you have no legal move does come in second. ;-)

12. september 2007, 13:24:42
nabla 
Ämne: Re:
AlliumCepa: Not when you have the cube.

12. september 2007, 17:51:50
Family Man 
Ämne: Re:
AlliumCepa: The problem is with the way fencer has implemented 'auto pass' here is that it is not only used when there are no possible rolls that will make a move possible, but also when the dice rolled has no possible moves associated with it.

13. september 2007, 01:55:04
Andersp 
Ämne: Re:

Family Man: Fencer's autopass is nothing but a big joke.


 You cant use it in cube games and you can not use it if your opponent doesnt use it.  He and i had a deal, i bought 2 black rooks and he should implement autopass.  This autopassjoke is his way to keep his part of the deal 


12. september 2007, 13:24:20
nabla 
Ämne: Re:
pgt: I agree with you, autopass (or the lack of it) is still the #1 weakness of BK.

13. september 2007, 04:22:39
alanback 
Ämne: Re:
pgt:  In fact, it would be useful to be able to turn off the cube altogether, so you wouldn't have to choose between rolling the dice and doubling on each turn in situations where you know you won't be doubling.

13. september 2007, 11:04:09
nabla 
Ämne: Re:
alanback: Terrific idea ! Turn off / turn on the cube would solve the autopass when owning the cube problem and do much more in the same time. There should be some red warning besides the board that says "you have turned off the cube in this game", though.

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