If white could catch Black sleeping, white could try to place 1 piece at A7, a second piece at C5
Then try to place your third piece where black would have to jump, and then auto-jump and capture C5 piece also - leaving them on B6 so you can jump and win.
But if black is smart, they can most likely stay away from that trap also and go for the draw.
(dölj) Om du vill spela ett parti med en motspelare på ungefär samma nivå, så kan du ange önskat ratingintervall för motståndaren när du skapar ett nytt parti. Då kan ingen med ett ratingtal utanför detta intervall anta utmaningen. (Katechka) (Visa alla tips)