I suspect, though I do not, that the 50 move rule in chess was arbitrary. I believe it was later discovered that there are certain positions arising in K+B+N vs K endgames where a forced win exists that takes more than 50 moves to achieve against best play.
Also, this isn't about testing the reasonableness of 50 or 60 turns as a draw threshold; this is about testing Nothingness' claim that he can go 50+ moves at the start of the game without allowing a piece being captured at, presumably, anything less than great risk to his opponent.
I agree with Nothingness that defending is generally an advantageous (if boring) strategy, but I disagree in the level of advantage that it brings. I think he is over-estimating it. I have only played against someone blatantly trying for a draw (or to provoke something reckless by turtling) three times (all against The Limbaugh Express) and none of those games went anywhere near 50 moves without a capture nor left me at any risk afterwards. Could I attack blindly against, say, jonaron without expecting to get the worse of it? Probably not, but the only case where that matters is when I enter a game against jonaron needing a win and he needs a draw (a multigame match or tournament perhaps) so that is a position that we have already put ourselves in by playing decisive games.
The proper way to test that would be, likely to, set up various defensive positions in each game and determine how well they can be attacked without knowing any of the pieces. The 10x10 boards would be more interesting.
In the end, however, it still comes down to whether the attacking player wants to accept the defending players tacit draw offer or to attack and the turn limit rule just makes accepting the implied draw that much easier.
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