But in other checkers, all jumps are finished before the promotion happens!
E.g. official draughts rules: "4.15. Confirming article 3.5., a man who passes during a multiple capture, over a square of his opponent’s promotion row, but ends on another row, remains a man at the end of the capture. "
Or brainking's rules for Draughts: "However, if a pawn reaches the last row while jumping and can jump more pieces backwards, it does not promote and continues jumping as a pawn."
Turkish, Draughts (International), Canadian, Brazilian, Dameo all work that way - a piece jumps as much as it can and then gets promoted. (While English, Czech, Italian, Spanish / Portuguese, Thai doesn't allow backwards or side jumps, so a piece can never jump further once it reaches the king's row).
Only russian is an exception.
If Gothic is an exception too, I think it needs to be stated more clearly in the rules.
It is very weird to me as a multi-variant checkers players, to see a jump sequence aborted in the middle.
BrainKing.com- 2 meddelanden - Board for everybody who is interested in BrainKing itself, its structure, features and future. (modererat av Hrqls, coan.net, rod03801)
(dölj) Om du vill få reda på mera om några spel, så kan du kolla avsnittet Länkar och se om det finns några intressanta länkar där. (pauloaguia) (Visa alla tips)