Discuss about the Knight Fight game or find new opponents.
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Nie je vám dovolené písať správy do tohto klubu. Minimálna úroveň členstva vyžadovaná na písanie v tomto klube je Brain pešiak.
Just a small thought, i am addicted to the silly game now & trying to thing of any modifications that can be made One i thought would be quite funny. Landing on '00' you should get a random bonus score OR allowed to pick ANY number to delete, and get the points for it
MadMonkey: Well, that would leave you with 9 other double numbers, 8 of them that will disappear pairwise. What will happen if someone lands on the final double number?
MadMonkey: Dark Knight Fight might be interesting - but not played the way you think.
If you don't know what points you could get - that would make the game a total chance game.... and would become an almost pointless game of getting on and moving.
NOW - how about if you can't see your opponent and can't tell which pieces he has removed UNLESS you have a direct line of sight.
That is lets say you plan ahead and in 2 moves you are going to hit the 89 spot - but first you have to hit the 23 spot to get to the 89. Well you move to 23, so your knight can now see the 89 spot - but opps - that space is already gone since your opponent landed on 98 3 turns ago and you did not know it.
So at the start of the game you see the whole board - but the spaces don't get "updated" unless you can view the space with your knight.
coan.net: I think Knight Fight is already dark enough. I certainly am not taking the trouble to scan a 10x10 board to match up the number pairs. I just look what move(s) I can play, and which moves my opponent can play, and I assume none of the squares disappear.