Zoznam diskusných klubov
Nie je vám dovolené písať správy do tohto klubu. Minimálna úroveň členstva vyžadovaná na písanie v tomto klube je Brain jazdec.
Zmenené užívateľom AbigailII (27. apríla 2009, 22:32:57)
coan.net: Of course myself I don't think I could force myself to lose on purpose, but many others would, and I think having achievements that encourage you to lose are a bad choice.
What I find even worse is the Stick around achievement which encourages people to play without autopass (you don't earn it if you play with autopass).
Fica por aí (Stick around) Obrigar o adversário a passar 10 vezes seguidas num mesmo jogo de Gamão ou variantes. (Force the opponent to pass the move 10 times in a row without using the autopass in a single game of backgammon or its variants.)
AbigailII: I never noticed that one - yea, I think that one is stupid also. I mean a pass is a pass - no matter if the so-called "autopass" so called "feature" is used.
Well I don't consider it a true autopass feature anyway, so maybe Fencer should count it anyway?????
coan.net: Ha ha! Very funny. Actually, achievements are checked only when player triggered moves are performed. To make this check contain autopasses too would mean too much extra work, ergo I won't do it. Anyway, achievements should not be too easy to accomplish, so who wants to get this one, should play a couple of games without autopass. Nothing is for free.
(skryť) Máte zrovna náladu na rýchlu hru, ktorá zaručene skončí behom 2 hodín? Vytvorte výzvu s parametrami Čas na hru: 0 dní 1 hodina, Bonus: 0 dní 0 hodín, Limit: 0 dní 1 hodina. (TeamBundy) (zobraziť všetky tipy)