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Zmenené užívateľom SMIRF Engine (15. mája 2005, 01:04:02)
danoschek: An additional argument against such passing loopings is, that when cycling once creates a move, cycling twice will also do. How will you distinguish such a move from one making 222 cycles? Enumbering all valid moves will end in a never ending chaos. But identifying all into one 'move', will reduce them to a simple passing, which is not allowed at all.
(skryť) Neustále prehrávate hry prekročením času? Platiaci členovia si môžu aktivovať automatickú dovolenku, ktorá zabraňuje týmto situáciám automatickým nastavením dovolenky. (pauloaguia) (zobraziť všetky tipy)